Orc Reaver
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Class-infobox | ||||||
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Skills | ![]() |
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Traits | ![]() |
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Skins | ![]() |
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Orc Reaver | |||||
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Permanent Effects
The effect Relentless is permanently enabled on the Orc Reaver. It increases their mitigations by 20% at full health and as their health decreases, the mitigation buff decreases. In exchange, they receive an outgoing damage buff which increases as their health decreases.
Skills
Active Skills
Name | Description | Rank | Price | Type | |||||||
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Increases run speed by +65% (non-combat). | - | 50 ![]() |
Channel | |||||||
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Resets some cooldowns and restores Health and Power over time if traited. | 5 | 500 ![]() |
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Sets run speed to 200% for 8 seconds. You become immune to all combat states while charging (root, stun, daze effects). Only usable while out of combat. | - | - | Buff | |||||||
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For a short time, increase melee and tactical damage, gain +100% parry chance, -100% attack duration, -50% all skill inductions, increased mitigations, increased run speed and immunity to combat states. Upon expiration, you are immediately defeated. (requires trait). | 4 | 1000 ![]() |
Buff | |||||||
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Shakes off most CC effects. Unaffected by roots and debuffs which slow movement speed. Adds a 5 second CC immunity if traited. | 5 | 500 ![]() |
Buff | |||||||
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Increases melee damage (and restores increased morale if used on a Defeat Response), also increases incoming damage unless traited. | - | - | Buff | |||||||
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Toggle skill. On any damage, reflects a small amount of fire damage to attackers (requires trait). | 3 | 1000 ![]() |
Buff | |||||||
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Decreases attack duration and increases melee critical chance on a Defeat Response and removes up to 3 effects. For each effect remove suffer damage but gain increased critical chance | 3 | 300 ![]() |
Buff | |||||||
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Consumes Defeat Response reducing Skill Damage, Incoming Damage, and removing up to 3 effects. | 4 | 400 ![]() |
Buff | |||||||
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Restore 2% of max Health and 3.5% of max Power on each skill hit. | 4 | 400 ![]() |
Buff | |||||||
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Decreases your foe's parry and block rating while increasing your armour value and chance for Blade Toss to knock down your target. | 2 | 200 ![]() |
Buff | |||||||
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Increases the miss chance of up to 4 enemies by 20%. | 1 | 100 ![]() |
Debuff | |||||||
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Decreases foe's run speed by 25% | - | - | Debuff | |||||||
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Disarms your foe | 2 | 200 ![]() |
CC | |||||||
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Attack that greatly reduces your foe's armour. | 1 | 100 ![]() |
Melee, Debuff | |||||||
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Extremely damaging attack, which requires the enemy to have less than 50% morale. Reduces the target's incoming healing by 50%. | - | - | Melee, Debuff | |||||||
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Frontal AoE which affects up to 4 targets. Applies a bleed if traited. | - | - | Melee | |||||||
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A single target attack which applies a bleed. | - | - | Melee | |||||||
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A single target attack. Replaced by Improved Sudden Strikes (see below). | - | - | Melee | |||||||
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Powerful attack that ignores some of your target's mitigations. Unmitigated bonus damage is applied for each bleed you have on the target. | 1 | 100 ![]() |
Melee | |||||||
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A series of 3 moderately powerful attacks. | 1 | 100 ![]() |
Melee | |||||||
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Attack that interrupts your foe. Replaced by Improved Gut Punch (see below). | - | - | Melee | |||||||
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A high damage attack that cannot miss, be blocked or parried. | 2 | 200 ![]() |
Melee | |||||||
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AoE attack which affects up to 4 targets around you. | 3 | 300 ![]() |
Melee | |||||||
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Attack that interrupts your foe and gives you a Defeat Response on a critical hit. | 3 | 300 ![]() |
Melee | |||||||
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A single target attack which reduces the cooldown of Wrath on each use. | 4 | 400 ![]() |
Melee | |||||||
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AoE attack which affects up to 4 targets and applies a bleed. | 4 | 400 ![]() |
Melee | |||||||
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AoE attack which affects up to 4 targets. Each hit applies an increasingly strong bleed on multiple targets. | 5 | 500 ![]() |
Melee | |||||||
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Minor ranged attack with increased damage from behind. Slows the target if traited. | 3 | 300 ![]() |
Ranged, Debuff |
Passive Skills
Core Passive Skills
The following characteristics are automatically acquired for your class. They can be found in the Character Panel and Skills Panel. More details about the bonuses can be found on the individual pages.
Damage | ![]() |
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Health | ![]() |
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Power | ![]() |
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Armour | ![]() |
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Avoidance | ![]() |
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Resistance | ![]() |
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Advanced Passive Skills
The following characteristics can be acquired and upgraded up to indicated rank below, starting from Rank 5. More details about the bonuses can be found on the individual pages.
Health Regeneration | ![]() |
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Power Regeneration | ![]() |
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Melee Criticals | ![]() |
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Ranged Criticals | |||||
Tactical Criticals | ![]() |
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Traits
Class Traits
Class Traits | |||
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Name | Description | Rank | Price |
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Jagged Cut now applies a bleed to its targets. | 0 | 1,000 ![]() |
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Increases your maximum Power. | 0 | 1,000 ![]() |
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Increases your Attack Speed and Finesse. | 0 | 1,000 ![]() |
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Glory in Victory no longer increases your incoming damage. | 1 | 1,000 ![]() |
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Increases your Resistance Rating. | 1 | 1,000 ![]() |
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Sets the damage type of your skills to Fire damage. | 2 | 1,000 ![]() |
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Decreases the cooldown of Devastating Strike. | 2 | 1,000 ![]() |
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Adds a slow to Blade Toss. | 3 | 1,000 ![]() |
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Reduces the cooldown of Hamstring and improves the slow. | 4 | 1,000 ![]() |
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Upper Hand is more effective and lasts longer. | 4 | 1,000 ![]() |
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Adds a Health and Power HoT to Against the Odds. | 5 | 1,000 ![]() |
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Your AoE attacks affect 6 additional targets. | 5 | 1,000 ![]() |
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Certain skills gain the ability to tier up the Reckless Melee effect increasing your damage and incoming damage. | 5 | 1,000 ![]() |
Racial Traits
Orc Racial Traits | |||
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Name | Description | Rank | Price |
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Increases Parry, Evade, and Block Ratings. | 1 | 1,000 ![]() |
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Increases Critical Rating and maximum Health. | 2 | 1,000 ![]() |
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Grants skill Blood of Fire. | 3 | 1,000 ![]() |
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Increases Stealth Detection and Tactical Mitigation. | 3 | 1,000 ![]() |
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Grants skill Dying Rage. | 4 | 1,000 ![]() |
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Increases in-Combat Health and Power Regeneration. | 4 | 1,000 ![]() |
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Increases Critical Rating, Physical Mastery and Tactical Mastery. | 5 | 1,000 ![]() |
Corruption Traits
General Corruption Traits | |||
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Name | Description | PvMP Rank | Price |
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Increases Critical Defence | 1 | 500 ![]() |
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Increases Critical Defence | 2 | 500 ![]() |
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Increases Critical Defence | 2 | 500 ![]() |
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Increases Critical Defence | 3 | 500 ![]() |
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Increases Critical Defence | 3 | 500 ![]() |
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Increases Critical Defence | 4 | 500 ![]() |
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Increases Critical Rating and Damage | 1 | 500 ![]() |
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Increases Critical Rating and Damage | 2 | 500 ![]() |
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Increases Critical Rating and Damage | 2 | 500 ![]() |
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Increases Critical Rating and Damage | 3 | 500 ![]() |
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Increases Critical Rating and Damage | 3 | 500 ![]() |
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Increases Critical Rating and Damage | 4 | 500 ![]() |
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Increases Damage at the cost of Health | 0 | 500 ![]() |
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Greatly increases Damage at the cost of Health | 1 | 500 ![]() |
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Increases Damage at the cost of Power | 1 | 500 ![]() |
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Greatly increases Damage at the cost of Power | 2 | 500 ![]() |
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Increases Finesse | 1 | 500 ![]() |
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Increases Finesse | 2 | 500 ![]() |
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Increases Finesse | 2 | 500 ![]() |
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Increases Finesse | 3 | 500 ![]() |
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Increases Finesse | 3 | 500 ![]() |
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Increases Finesse | 4 | 500 ![]() |
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Increases Health at the cost of Damage | 1 | 500 ![]() |
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Greatly increases Health at the cost of Damage | 2 | 500 ![]() |
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Increases Health at the cost of Power | 0 | 500 ![]() |
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Greatly increases Health at the cost of Power | 1 | 500 ![]() |
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Increases Physical and Tactical Mastery | 1 | 500 ![]() |
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Increases Physical and Tactical Mastery | 2 | 500 ![]() |
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Increases Physical and Tactical Mastery | 2 | 500 ![]() |
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Increases Physical and Tactical Mastery | 3 | 500 ![]() |
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Increases Physical and Tactical Mastery | 3 | 500 ![]() |
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Increases Physical and Tactical Mastery | 4 | 500 ![]() |
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Increases Physical Mitigation and Block, Parry and Evade Ratings | 1 | 500 ![]() |
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Increases Physical Mitigation and Block, Parry and Evade Ratings | 2 | 500 ![]() |
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Increases Physical Mitigation and Block, Parry and Evade Ratings | 4 | 500 ![]() |
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Increases Physical Mitigation and Block, Parry and Evade Ratings | 3 | 500 ![]() |
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Increases Physical Mitigation and Block, Parry and Evade Ratings | 3 | 500 ![]() |
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Increases Physical Mitigation and Block, Parry and Evade Ratings | 2 | 500 ![]() |
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Increases Power at the cost of Damage | 0 | 500 ![]() |
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Greatly increases Power at the cost of Damage | 1 | 500 ![]() |
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Increases Power at the cost of Health | 1 | 500 ![]() |
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Greatly increases Power at the cost of Health | 2 | 500 ![]() |
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Increases Resistance Rating | 1 | 500 ![]() |
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Increases Resistance Rating | 2 | 500 ![]() |
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Increases Resistance Rating | 2 | 500 ![]() |
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Increases Resistance Rating | 3 | 500 ![]() |
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Increases Resistance Rating | 3 | 500 ![]() |
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Increases Resistance Rating | 4 | 500 ![]() |
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Increases Stealth Detection at the cost of Stealth Level | 2 | 500 ![]() |
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Increases Tactical Mitigation and Resistance Rating | 1 | 500 ![]() |
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Increases Tactical Mitigation and Resistance Rating | 2 | 500 ![]() |
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Increases Tactical Mitigation and Resistance Rating | 2 | 500 ![]() |
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Increases Tactical Mitigation and Resistance Rating | 2 | 500 ![]() |
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Increases Tactical Mitigation and Resistance Rating | 3 | 500 ![]() |
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Increases Tactical Mitigation and Resistance Rating | 4 | 500 ![]() |
Skins
Class-infobox | ||||||
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Classes | ![]() |
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Skills | ![]() |
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Traits | ![]() |
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Skins | ![]() |
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Starting Appearance
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Starting Main-hand Appearance
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Starting Off-hand Appearance