Orc Reaver
Class-infobox | ||||||
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Classes | ||||||
Skills | ||||||
Traits | ||||||
Skins |
Orc Reaver | |||||
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Permanent Effects
The effect Relentless is permanently enabled on the Orc Reaver. It increases their mitigations by 20% at full health and as their health decreases, the mitigation buff decreases. In exchange, they receive an outgoing damage buff which increases as their health decreases.
Skills
Active Skills
Name | Description | Rank | Price | Type | |||||||
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March! | Increases run speed by +65% (non-combat). | - | 50 | Channel | |||||||
Against The Odds | Resets some cooldowns and restores Health and Power over time if traited. | 5 | 500 | - | |||||||
Charge! | Sets run speed to 200% for 8 seconds. You become immune to all combat states while charging (root, stun, daze effects). Only usable while out of combat. | - | - | Buff | |||||||
Undying Rage | For a short time, increase melee and tactical damage, gain +100% parry chance, -100% attack duration, -50% all skill inductions, increased mitigations, increased run speed and immunity to combat states. Upon expiration, you are immediately defeated. (requires trait). | 4 | 400 | Buff | |||||||
Resilience | Shakes off most CC effects. Unaffected by roots and debuffs which slow movement speed. Adds a 5 second CC immunity if traited. | 5 | 500 | Buff | |||||||
Glory in Future Victory | Increases melee damage (and restores increased morale if used on a Defeat Response), also increases incoming damage unless traited. | - | - | Buff | |||||||
Blood of Fire | Toggle skill. On any damage, reflects a small amount of fire damage to attackers (requires trait). | 3 | 300 | Buff | |||||||
Blood Lust | Decreases attack duration and increases melee critical chance on a Defeat Response and removes up to 3 effects. For each effect remove suffer damage but gain increased critical chance | 3 | 300 | Buff | |||||||
Time-Out | Consumes Defeat Response reducing Skill Damage, Incoming Damage, and removing up to 3 effects. | 4 | 400 | Buff | |||||||
Wrath | Restore 2% of max Health and 3.5% of max Power on each skill hit. | 4 | 400 | Buff | |||||||
Upper Hand | Decreases your foe's parry and block rating while increasing your armour value and chance for Blade Toss to knock down your target. | 2 | 200 | Buff | |||||||
Blinding Dust | Increases the miss chance of up to 4 enemies by 20%. | 1 | 100 | Debuff | |||||||
Hamstring | Decreases foe's run speed by 25% | - | - | Debuff | |||||||
Disarm | Disarms your foe | 2 | 200 | CC | |||||||
Sundering Blow | Attack that greatly reduces your foe's armour. | 1 | 100 | Melee, Debuff | |||||||
Devastating Strike | Extremely damaging attack, which requires the enemy to have less than 50% morale. Reduces the target's incoming healing by 50%. | - | - | Melee, Debuff | |||||||
Jagged Cut | Frontal AoE which affects up to 4 targets. Applies a bleed if traited. | - | - | Melee | |||||||
Lacerate | A single target attack which applies a bleed. | - | - | Melee | |||||||
Sudden Strikes | A single target attack. Replaced by Improved Sudden Strikes (see below). | - | - | Melee | |||||||
Impale | Powerful attack that ignores some of your target's mitigations. Unmitigated bonus damage is applied for each bleed you have on the target. | 1 | 100 | Melee | |||||||
Ravage | A series of 3 moderately powerful attacks. | 1 | 100 | Melee | |||||||
Gut Punch | Attack that interrupts your foe. Replaced by Improved Gut Punch (see below). | 2 | 200 | Melee | |||||||
Severing Strike | A high damage attack that cannot miss, be blocked or parried. | 2 | 200 | Melee | |||||||
Serration | AoE attack which affects up to 4 targets around you. | 3 | 500 | Melee | |||||||
Improved Gut Punch | Attack that interrupts your foe and gives you a Defeat Response on a critical hit. | 3 | 300 | Melee | |||||||
Improved Sudden Strikes | A single target attack which reduces the cooldown of Wrath on each use. | 4 | 400 | Melee | |||||||
Mutilation | AoE attack which affects up to 4 targets and applies a bleed. | 5 | 500 | Melee | |||||||
Thrash | AoE attack which affects up to 4 targets. Each hit applies an increasingly strong bleed on multiple targets. | 5 | 500 | Melee | |||||||
Blade Toss | Minor ranged attack with increased damage from behind. Slows the target if traited. | 3 | 300 | Ranged, Debuff |
Passive Skills
Core Passive Skills
The following characteristics are automatically acquired for your class. They can be found in the Character Panel and Skills Panel. More details about the bonuses can be found on the individual pages.
Damage | |||||
Health | |||||
Power | |||||
Armour | |||||
Avoidance | |||||
Resistance |
Advanced Passive Skills
The following characteristics can be acquired and upgraded up to three times, starting from Rank 5.
Name | Description | Price |
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Health Regeneration | Increases your in-Combat and non-Combat health regeneration | 500 |
Melee Criticals | Increases your melee critical rating | 500 |
Power Regeneration | Increases your in-Combat and non-Combat power regeneration | 500 |
Tactical Criticals | Increases your Tactical critical rating | 500 |
Traits
Class Traits
Class Traits | |||
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Name | Description | Rank | Price |
Enhanced Skill: Jagged Cut | Jagged Cut now applies a bleed to its targets. | 0 | 1,000 |
Power Boost | Increases your maximum Power. | 0 | 1,000 |
Quick Strikes | Increases your Attack Speed and Finesse. | 0 | 1,000 |
Enhanced Skill: Glory in Victory | Glory in Victory no longer increases your incoming damage. | 1 | 1,000 |
Resistance Boost | Increases your Resistance Rating. | 1 | 1,000 |
Burning Blades | Sets the damage type of your skills to Fire damage. | 2 | 1,000 |
Enhanced Skill: Devastating Strike | Decreases the cooldown of Devastating Strike. | 2 | 1,000 |
Enhanced Skill: Blade Toss | Adds a slow to Blade Toss. | 3 | 1,000 |
Enhanced Skill: Hamstring | Reduces the cooldown of Hamstring and improves the slow. | 4 | 1,000 |
Enhanced Skill: Upper Hand | Upper Hand is more effective and lasts longer. | 4 | 1,000 |
Enhanced Skill: Against the Odds | Adds a Health and Power HoT to Against the Odds. | 5 | 1,000 |
Extended Reach | Your AoE attacks affect 6 additional targets. | 5 | 1,000 |
Double-edged Blades | Certain skills gain the ability to tier up the Reckless Melee effect increasing your damage and incoming damage. | 5 | 1,000 |
Racial Traits
Orc Racial Traits | |||
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Name | Description | Rank | Price |
Front-line Fodder | Increases Parry, Evade, and Block Ratings. | 1 | 1,000 |
Rage of the Misbegotten | Increases Critical Rating and maximum Health. | 2 | 1,000 |
Racial Skill: Blood of Fire | Grants skill Blood of Fire. | 3 | 1,000 |
Warrior Against the Deep | Increases Stealth Detection and Tactical Mitigation. | 3 | 1,000 |
Racial Skill: Undying Rage | Grants skill Dying Rage. | 4 | 1,000 |
Tireless Warrior | Increases in-Combat Health and Power Regeneration. | 4 | 1,000 |
Flayer of Flesh | Increases Critical Rating, Physical Mastery and Tactical Mastery. | 5 | 1,000 |
Corruption Traits
General Corruption Traits | |||
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Name | Description | PvMP Rank | Price |
Critical Protection Boost 1 | Increases Critical Defence | 1 | 500 |
Critical Protection Boost 2 | Increases Critical Defence | 2 | 500 |
Critical Protection Boost 3 | Increases Critical Defence | 2 | 500 |
Critical Protection Boost 4 | Increases Critical Defence | 3 | 500 |
Critical Protection Boost 5 | Increases Critical Defence | 3 | 500 |
Critical Protection Boost 6 | Increases Critical Defence | 4 | 500 |
Critical Rating Boost 1 | Increases Critical Rating and Damage | 1 | 500 |
Critical Rating Boost 2 | Increases Critical Rating and Damage | 2 | 500 |
Critical Rating Boost 3 | Increases Critical Rating and Damage | 2 | 500 |
Critical Rating Boost 4 | Increases Critical Rating and Damage | 3 | 500 |
Critical Rating Boost 5 | Increases Critical Rating and Damage | 3 | 500 |
Critical Rating Boost 6 | Increases Critical Rating and Damage | 4 | 500 |
Damage for Health (Rank 1) | Increases Damage at the cost of Health | 0 | 500 |
Damage for Health (Rank 2) | Greatly increases Damage at the cost of Health | 1 | 500 |
Damage for Power (Rank 1) | Increases Damage at the cost of Power | 0 | 500 |
Damage for Power (Rank 2) | Greatly increases Damage at the cost of Power | 1 | 500 |
Finesse Boost 1 | Increases Finesse | 1 | 500 |
Finesse Boost 2 | Increases Finesse | 2 | 500 |
Finesse Boost 3 | Increases Finesse | 2 | 500 |
Finesse Boost 4 | Increases Finesse | 3 | 500 |
Finesse Boost 5 | Increases Finesse | 3 | 500 |
Finesse Boost 6 | Increases Finesse | 4 | 500 |
Health for Damage (Rank 1) | Increases Health at the cost of Damage | 0 | 500 |
Health for Damage (Rank 2) | Greatly increases Health at the cost of Damage | 1 | 500 |
Health for Power (Rank 1) | Increases Health at the cost of Power | 0 | 500 |
Health for Power (Rank 2) | Greatly increases Health at the cost of Power | 1 | 500 |
Mastery Boost 1 | Increases Physical and Tactical Mastery | 1 | 500 |
Mastery Boost 2 | Increases Physical and Tactical Mastery | 2 | 500 |
Mastery Boost 3 | Increases Physical and Tactical Mastery | 2 | 500 |
Mastery Boost 4 | Increases Physical and Tactical Mastery | 3 | 500 |
Mastery Boost 5 | Increases Physical and Tactical Mastery | 3 | 500 |
Mastery Boost 6 | Increases Physical and Tactical Mastery | 4 | 500 |
Physical Mitigation Boost 1 | Increases Physical Mitigation and Block, Parry and Evade Ratings | 1 | 500 |
Physical Mitigation Boost 2 | Increases Physical Mitigation and Block, Parry and Evade Ratings | 2 | 500 |
Physical Mitigation Boost 3 | Increases Physical Mitigation and Block, Parry and Evade Ratings | 2 | 500 |
Physical Mitigation Boost 4 | Increases Physical Mitigation and Block, Parry and Evade Ratings | 3 | 500 |
Physical Mitigation Boost 5 | Increases Physical Mitigation and Block, Parry and Evade Ratings | 3 | 500 |
Physical Mitigation Boost 6 | Increases Physical Mitigation and Block, Parry and Evade Ratings | 4 | 500 |
Power for Damage (Rank 1) | Increases Power at the cost of Damage | 0 | 500 |
Power for Damage (Rank 2) | Greatly increases Power at the cost of Damage | 1 | 500 |
Power for Health (Rank 1) | Increases Power at the cost of Health | 0 | 500 |
Power for Health (Rank 2) | Greatly increases Power at the cost of Health | 1 | 500 |
Resistance Boost 1 | Increases Resistance Rating | 1 | 500 |
Resistance Boost 2 | Increases Resistance Rating | 2 | 500 |
Resistance Boost 3 | Increases Resistance Rating | 2 | 500 |
Resistance Boost 4 | Increases Resistance Rating | 3 | 500 |
Resistance Boost 5 | Increases Resistance Rating | 3 | 500 |
Resistance Boost 6 | Increases Resistance Rating | 4 | 500 |
Stealth Detection Boost | Increases Stealth Detection at the cost of Stealth Level | 5 | 500 |
Tactical Mitigation Boost 1 | Increases Tactical Mitigation and Resistance Rating | 1 | 500 |
Tactical Mitigation Boost 2 | Increases Tactical Mitigation and Resistance Rating | 2 | 500 |
Tactical Mitigation Boost 3 | Increases Tactical Mitigation and Resistance Rating | 2 | 500 |
Tactical Mitigation Boost 4 | Increases Tactical Mitigation and Resistance Rating | 3 | 500 |
Tactical Mitigation Boost 5 | Increases Tactical Mitigation and Resistance Rating | 3 | 500 |
Tactical Mitigation Boost 6 | Increases Tactical Mitigation and Resistance Rating | 4 | 500 |
Skins
Class-infobox | ||||||
---|---|---|---|---|---|---|
Classes | ||||||
Skills | ||||||
Traits | ||||||
Skins |
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Starting Appearance
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Fighter Appearance
Rank: 1
50 -
White Hand Fighter Appearance
Rank: 2
100 -
Helmed Ongbúrz Soldier Appearance
Rank: 3
150 -
Helmed Krahjarn Soldier
Rank: 4
250 -
Helmed Krahjarn Drummer Appearance
Rank: 5
500 -
Helmed Soldier Appearance
Rank: 6
1,000 -
White Hand Soldier Appearance
Rank: 7
3,000 -
Tarkrîp Fighter Appearance
Rank: 8
5,000 -
Tarkrîp Soldier Appearance
Rank: 9
7,000 -
Helmed Krahjarn Soldier
Rank: 10
7,500 -
Blogmal Soldier Appearance
Rank: 11
8,000 -
Ongbúrz Warrior Appearance
Rank: 12
8,500 -
Elite Ongbúrz Warrior Appearance
Rank: 13
9,000 -
Ongbúrz Warlord Appearance
Rank: 14
9,500 -
Elite Ongbúrz Warlord Appearance
Rank: 15
10,000
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Starting Main-hand Appearance
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Adorned Orc Sword Appearance
Rank: 5
500 -
Battle-worn Longsword Appearance
Rank: 5
500 -
Corrupt Sword Appearance
Rank: 6
500 -
Goblin Hatchet Appearance
Rank: 3
500 -
Orc cleaver Appearance
Rank: 3
500 -
Orc Longaxe Appearance
Rank: 4
500 -
Orc Longsword Appearance
Rank: 5
500 -
Orc Spiked Hilt Sword Appearance
Rank: 5
500 -
Ornate Corrupt Sword Appearance
Rank: 4
500 -
Toothed Orc Sword Appearance
Rank: 3
500 -
Starting Off-hand Appearance
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Battle-worn Sword Appearance (Off-hand)
Rank: 5
200 -
Corrupt Hand Axe Appearance (Off-hand)
Rank: 5
200 -
Corrupt Sword Appearance (Off-hand)
Rank: 4
200