Uruk Blackarrow Traits
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Class-infobox | ||||||
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Classes | ![]() |
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Skills | ![]() |
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Traits | ![]() |
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Skins | ![]() |
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Class Traits
Class Traits | |||
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Name | Description | Rank | Price |
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Increases your Block, Parry and Evade ratings. | 0 | 1,000 ![]() |
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Increases your Critical and Finesse ratings. | 0 | 1,000 ![]() |
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Increases the duration of Hindering Shot's run speed debuff. | 0 | 1,000 ![]() |
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Increases your Resistance rating. | 1 | 1,000 ![]() |
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Sets the damage type of your ranged attacks to Fire damage. | 1 | 1,000 ![]() |
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Increases your Evade rating. | 2 | 1,000 ![]() |
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Decreases the inductions of your ranged attacks. | 2 | 1,000 ![]() |
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Ranged attacks bypass 10% of your targets' mitigations. | 2 | 1,000 ![]() |
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Reduces the break chance of Set Trap's root and increases the damage dealt. | 2 | 1,000 ![]() |
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Increases Gash's Critical Chance and makes it stun the target on a critical hit, but increases its cooldown. | 3 | 1,000 ![]() |
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Gives Headshot a chance to knock down the target. | 4 | 1,000 ![]() |
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Adds a run speed debuff to Snare. | 4 | 1,000 ![]() |
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Makes Steadfast Barrage usable on the move. | 5 | 1,000 ![]() |
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Adds a 15 second root to Death Blossom. | 5 | 1,000 ![]() |
Racial Traits
Uruk Racial Traits | |||
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Name | Description | Rank | Price |
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Grants Imposing Presence skill. | 1 (BA) 3 (WL) |
1,000 ![]() |
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Increases your armour value, max Health and max Power. | 1 | 1,000 ![]() |
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Grants Get a Grip! skill. | 2 (BA) 4 (WL) |
1,000 ![]() |
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Increases your Physical and Tactical Mastery. | 2 | 1,000 ![]() |
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Increases your Physical and Tactical Mitigation. | 3 | 1,000 ![]() |
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Increases your in-Combat Morale and Power Regeneration. | 4 | 1,000 ![]() |
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Increases your Critical Rating. | 5 | 1,000 ![]() |
Corruption Traits
General Corruption Traits | |||
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Name | Description | PvMP Rank | Price |
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Increases Critical Defence | 1 | 500 ![]() |
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Increases Critical Defence | 2 | 500 ![]() |
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Increases Critical Defence | 2 | 500 ![]() |
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Increases Critical Defence | 3 | 500 ![]() |
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Increases Critical Defence | 3 | 500 ![]() |
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Increases Critical Defence | 4 | 500 ![]() |
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Increases Critical Rating and Damage | 1 | 500 ![]() |
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Increases Critical Rating and Damage | 2 | 500 ![]() |
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Increases Critical Rating and Damage | 2 | 500 ![]() |
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Increases Critical Rating and Damage | 3 | 500 ![]() |
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Increases Critical Rating and Damage | 3 | 500 ![]() |
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Increases Critical Rating and Damage | 4 | 500 ![]() |
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Increases Damage at the cost of Health | 0 | 500 ![]() |
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Greatly increases Damage at the cost of Health | 1 | 500 ![]() |
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Increases Damage at the cost of Power | 1 | 500 ![]() |
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Greatly increases Damage at the cost of Power | 2 | 500 ![]() |
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Increases Finesse | 1 | 500 ![]() |
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Increases Finesse | 2 | 500 ![]() |
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Increases Finesse | 2 | 500 ![]() |
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Increases Finesse | 3 | 500 ![]() |
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Increases Finesse | 3 | 500 ![]() |
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Increases Finesse | 4 | 500 ![]() |
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Increases Health at the cost of Damage | 1 | 500 ![]() |
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Greatly increases Health at the cost of Damage | 2 | 500 ![]() |
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Increases Health at the cost of Power | 0 | 500 ![]() |
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Greatly increases Health at the cost of Power | 1 | 500 ![]() |
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Increases Physical and Tactical Mastery | 1 | 500 ![]() |
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Increases Physical and Tactical Mastery | 2 | 500 ![]() |
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Increases Physical and Tactical Mastery | 2 | 500 ![]() |
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Increases Physical and Tactical Mastery | 3 | 500 ![]() |
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Increases Physical and Tactical Mastery | 3 | 500 ![]() |
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Increases Physical and Tactical Mastery | 4 | 500 ![]() |
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Increases Physical Mitigation and Block, Parry and Evade Ratings | 1 | 500 ![]() |
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Increases Physical Mitigation and Block, Parry and Evade Ratings | 2 | 500 ![]() |
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Increases Physical Mitigation and Block, Parry and Evade Ratings | 4 | 500 ![]() |
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Increases Physical Mitigation and Block, Parry and Evade Ratings | 3 | 500 ![]() |
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Increases Physical Mitigation and Block, Parry and Evade Ratings | 3 | 500 ![]() |
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Increases Physical Mitigation and Block, Parry and Evade Ratings | 2 | 500 ![]() |
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Increases Power at the cost of Damage | 0 | 500 ![]() |
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Greatly increases Power at the cost of Damage | 1 | 500 ![]() |
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Increases Power at the cost of Health | 1 | 500 ![]() |
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Greatly increases Power at the cost of Health | 2 | 500 ![]() |
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Increases Resistance Rating | 1 | 500 ![]() |
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Increases Resistance Rating | 2 | 500 ![]() |
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Increases Resistance Rating | 2 | 500 ![]() |
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Increases Resistance Rating | 3 | 500 ![]() |
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Increases Resistance Rating | 3 | 500 ![]() |
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Increases Resistance Rating | 4 | 500 ![]() |
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Increases Stealth Detection at the cost of Stealth Level | 2 | 500 ![]() |
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Increases Tactical Mitigation and Resistance Rating | 1 | 500 ![]() |
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Increases Tactical Mitigation and Resistance Rating | 2 | 500 ![]() |
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Increases Tactical Mitigation and Resistance Rating | 2 | 500 ![]() |
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Increases Tactical Mitigation and Resistance Rating | 2 | 500 ![]() |
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Increases Tactical Mitigation and Resistance Rating | 3 | 500 ![]() |
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Increases Tactical Mitigation and Resistance Rating | 4 | 500 ![]() |