Orc Defiler
- This page is about the Monster Play class. For the skirmish enemy, see Orc-defiler.
Class-infobox | ||||||
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Classes | ||||||
Skills | ||||||
Traits | ||||||
Skins |
Orc Defiler | |||||
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Skills
Active Skills
Name | Description | Rank | Price | Type | |||||||
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Herb-tender Stance | Increases healing output while decreasing your damage | - | - | Stance (R) | |||||||
Curse-shouter Stance | Increases your Damage while decreasing healing output. | - | - | Stance (G) | |||||||
Undying Rage | For a short time, increase melee and tactical damage, gain +100% Parry chance, -100% attack duration, -50% all skill inductions, increased mitigations, increased run speed and immunity to combat states. Upon expiration, you lose 50% health. (requires trait). | 4 | 1,000 | Buff | |||||||
Blessing of Darkness | You redirect damage from an ally to yourself while healing yourself. If traited, your target is healed as well. | 4 | 400 | Buff, Channel | |||||||
March! | Increases run speed by 25% (non-combat). | - | 50 | Channel | |||||||
Fell Sacrifice | Revives target at the cost of your own Health and Power. | - | - | - | |||||||
Fungal Spores | Heals Morale initially and over time. Increases Incoming Healing if traited. | 3 | 300 | Heal, (G) | |||||||
Fertile Slime | Heals Morale initially and over time. | - | - | Heal | |||||||
Fungal Bloom | Heals Morale initially then and over time morale every 5 seconds for 20 seconds. | - | - | Heal, (G) | |||||||
Fell Restoration | A big heal. | 1 | 100 | Heal, (G) | |||||||
Efflorescence | Heals Morale over time of up to 6 targets. | 3 | 300 | Heal, (G) | |||||||
Anointing of the Slick Flesh | Increases the Critical Defence of up to 6 targets. | 2 | 200 | Buff (R) | |||||||
Blood of Fire | Attacking enemies suffer damage for their transgression (requires trait) | 3 | 1000 | Buff | |||||||
Curse of Sticky Feet | Reduces the target's Run Speed by 10%. | - | - | Debuff | |||||||
Curse of the Lethargic Heart | Reduces the target's Vitality. | - | - | Debuff, (G) | |||||||
Curse of Rotten Flesh | Increases the incoming damage of up to 3 targets for 30 seconds. | 2 | 200 | Debuff (G) | |||||||
Curse of Deadly Sorrows | Reduces the target's Will, Fate, Might and Armour value. | 2 | 200 | Debuff (G) | |||||||
Curse of the Melancholic Heart | Reduces the target's Outgoing Healing. | 4 | 400 | Debuff | |||||||
Gooey Gourd | Shadow damage initially and increases your target's skill inductions . | 5 | 500 | Debuff | |||||||
Plague of Flies | Drains the target's Power and returns some of it to the Defiler. | 1 | 100 | Debuff | |||||||
Blight | You cover an area in slime to reduce the effectiveness of healing. Players leaving the pool area dealt damage over time. | 5 | 500 | Debuff | |||||||
Fire Gourd | Fire damage initially and over time. | - | - | Ranged | |||||||
Plague Gourd | Shadow damage initially. On a critical hit, the target's B/P/E ratings are reduced. | - | - | Ranged | |||||||
Explosive Gourd | AoE Fire damage initially and over time, affecting up to 4 targets. | 2 | 200 | Ranged | |||||||
Constant Pain | Channelled attack which damages the target and heals your group. | 3 | 300 | Ranged, Channel | |||||||
Headbreaker | Melee attack with Acid DoT. | - | - | Melee | |||||||
Tenderize | Melee attack which has a chance to daze the target. | 1 | 100 | Melee | |||||||
Curse of the Coward's Soul | AoE Fear which affects up to 3 targets. | 1 | 100 | Melee |
Stance Skills
Herb-tender Stance | Curse-shouter Stance | ||||||||||
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Boon of the Blackened Heart
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Curse of the Lethargic Heart
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Boon of the Toxic Flesh
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Curse of Rotten Flesh
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Boon of the Battle-scarred
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Curse of Deadly Sorrows
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Greater Anointing of the Slick Flesh
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Anointing of the Slick Flesh
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Fungal Spores
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Stinging Spores
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Fungal Bloom
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Fungal Bloom
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Fell Restoration
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Doom of the North
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Curse of Sticky Feet
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Curse of Sticky Feet
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Efflorescence
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This skill cannot be used. |
Passive Skills
Core Passive Skills
The following characteristics are automatically acquired for your class. They can be found in the Character Panel and Skills Panel. More details about the bonuses can be found on the individual pages.
Damage | |||||
Health | |||||
Power | |||||
Armour | |||||
Avoidance | |||||
Resistance |
Advanced Passive Skills
The following characteristics can be acquired and upgraded up to indicated rank below, starting from Rank 5. More details about the bonuses can be found on the individual pages.
Health Regeneration | |||||
Power Regeneration | |||||
Melee Criticals | |||||
Ranged Criticals | |||||
Tactical Criticals |
Traits
Class Traits
Class Traits | |||
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Name | Description | Rank | Price |
Armour Boost | Increases your Armour value. | 0 | 1,000 |
Enhanced Skill: Curse of Sticky Feet | Increases the Run Speed debuff of Curse of Sticky Feet and its duration and adds a Tactical Mitigation debuff. | 0 | 1,000 |
Health Boost | +10% Maximum morale | 0 | 1,000 |
Fast Lob | Decreases the induction time for all gourd skills by 1 second. | 1 | 1,000 |
Enhanced Skill: Fell Sacrifice | Reduces the cooldown and costs of Fell Sacrifice. | 2 | 1,000 |
Enhanced Skill: Plague Gourd | Increases the critical chance and the B/P/E ratings debuff of Plague Gourd. | 2 | 1,000 |
Enhanced Slime | Increases Outgoing Healing by 10% and decreases Healing Threat by 10%. | 2 | 1,000 |
Enhanced Skill: Fungal Spores | Adds an Incoming Healing buff and an expiration heal to Fungal Spores. | 3 | 1,000 |
Enhanced Skill: Efflorescence | Increases the range and reduces the Power cost of Efflorescence. | 3 | 1,000 |
Enhanced Skill: Blessing of Darkness | Blessing of Darkness now heals the target as well. | 4 | 1,000 |
Frugal Cursing | Decreases the power cost of all curse skills. | 4 | 1,000 |
Enhanced Skill: Plague of Flies | Removes the countdown for Plague of Flies and increases its Power drain and duration. | 5 | 1,000 |
Enhanced Skill: Blight | Increases the duration of Blight and increases the effectiveness of the healing reduction. | 5 | 1,000 |
Orc Racial Traits
Orc Racial Traits | |||
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Name | Description | Rank | Price |
Front-line Fodder | Increases Parry, Evade, and Block Ratings. | 1 | 1,000 |
Rage of the Misbegotten | Increases Critical Rating and maximum Health. | 2 | 1,000 |
Racial Skill: Blood of Fire | Grants skill Blood of Fire. | 3 | 1,000 |
Warrior Against the Deep | Increases Stealth Detection and Tactical Mitigation. | 3 | 1,000 |
Racial Skill: Undying Rage | Grants skill Dying Rage. | 4 | 1,000 |
Tireless Warrior | Increases in-Combat Health and Power Regeneration. | 4 | 1,000 |
Flayer of Flesh | Increases Critical Rating, Physical Mastery and Tactical Mastery. | 5 | 1,000 |
General Corruption Traits
General Corruption Traits | |||
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Name | Description | PvMP Rank | Price |
Critical Protection Boost 1 | Increases Critical Defence | 1 | 500 |
Critical Protection Boost 2 | Increases Critical Defence | 2 | 500 |
Critical Protection Boost 3 | Increases Critical Defence | 2 | 500 |
Critical Protection Boost 4 | Increases Critical Defence | 3 | 500 |
Critical Protection Boost 5 | Increases Critical Defence | 3 | 500 |
Critical Protection Boost 6 | Increases Critical Defence | 4 | 500 |
Critical Rating Boost 1 | Increases Critical Rating and Damage | 1 | 500 |
Critical Rating Boost 2 | Increases Critical Rating and Damage | 2 | 500 |
Critical Rating Boost 3 | Increases Critical Rating and Damage | 2 | 500 |
Critical Rating Boost 4 | Increases Critical Rating and Damage | 3 | 500 |
Critical Rating Boost 5 | Increases Critical Rating and Damage | 3 | 500 |
Critical Rating Boost 6 | Increases Critical Rating and Damage | 4 | 500 |
Damage for Health (Rank 1) | Increases Damage at the cost of Health | 0 | 500 |
Damage for Health (Rank 2) | Greatly increases Damage at the cost of Health | 1 | 500 |
Damage for Power (Rank 1) | Increases Damage at the cost of Power | 1 | 500 |
Damage for Power (Rank 2) | Greatly increases Damage at the cost of Power | 2 | 500 |
Finesse Boost 1 | Increases Finesse | 1 | 500 |
Finesse Boost 2 | Increases Finesse | 2 | 500 |
Finesse Boost 3 | Increases Finesse | 2 | 500 |
Finesse Boost 4 | Increases Finesse | 3 | 500 |
Finesse Boost 5 | Increases Finesse | 3 | 500 |
Finesse Boost 6 | Increases Finesse | 4 | 500 |
Health for Damage (Rank 1) | Increases Health at the cost of Damage | 1 | 500 |
Health for Damage (Rank 2) | Greatly increases Health at the cost of Damage | 2 | 500 |
Health for Power (Rank 1) | Increases Health at the cost of Power | 0 | 500 |
Health for Power (Rank 2) | Greatly increases Health at the cost of Power | 1 | 500 |
Mastery Boost 1 | Increases Physical and Tactical Mastery | 1 | 500 |
Mastery Boost 2 | Increases Physical and Tactical Mastery | 2 | 500 |
Mastery Boost 3 | Increases Physical and Tactical Mastery | 2 | 500 |
Mastery Boost 4 | Increases Physical and Tactical Mastery | 3 | 500 |
Mastery Boost 5 | Increases Physical and Tactical Mastery | 3 | 500 |
Mastery Boost 6 | Increases Physical and Tactical Mastery | 4 | 500 |
Physical Mitigation Boost 1 | Increases Physical Mitigation and Block, Parry and Evade Ratings | 1 | 500 |
Physical Mitigation Boost 2 | Increases Physical Mitigation and Block, Parry and Evade Ratings | 2 | 500 |
Physical Mitigation Boost 3 | Increases Physical Mitigation and Block, Parry and Evade Ratings | 4 | 500 |
Physical Mitigation Boost 4 | Increases Physical Mitigation and Block, Parry and Evade Ratings | 3 | 500 |
Physical Mitigation Boost 5 | Increases Physical Mitigation and Block, Parry and Evade Ratings | 3 | 500 |
Physical Mitigation Boost 6 | Increases Physical Mitigation and Block, Parry and Evade Ratings | 2 | 500 |
Power for Damage (Rank 1) | Increases Power at the cost of Damage | 0 | 500 |
Power for Damage (Rank 2) | Greatly increases Power at the cost of Damage | 1 | 500 |
Power for Health (Rank 1) | Increases Power at the cost of Health | 1 | 500 |
Power for Health (Rank 2) | Greatly increases Power at the cost of Health | 2 | 500 |
Resistance Boost 1 | Increases Resistance Rating | 1 | 500 |
Resistance Boost 2 | Increases Resistance Rating | 2 | 500 |
Resistance Boost 3 | Increases Resistance Rating | 2 | 500 |
Resistance Boost 4 | Increases Resistance Rating | 3 | 500 |
Resistance Boost 5 | Increases Resistance Rating | 3 | 500 |
Resistance Boost 6 | Increases Resistance Rating | 4 | 500 |
Stealth Detection Boost | Increases Stealth Detection at the cost of Stealth Level | 2 | 500 |
Tactical Mitigation Boost 1 | Increases Tactical Mitigation and Resistance Rating | 1 | 500 |
Tactical Mitigation Boost 2 | Increases Tactical Mitigation and Resistance Rating | 2 | 500 |
Tactical Mitigation Boost 3 | Increases Tactical Mitigation and Resistance Rating | 2 | 500 |
Tactical Mitigation Boost 4 | Increases Tactical Mitigation and Resistance Rating | 2 | 500 |
Tactical Mitigation Boost 5 | Increases Tactical Mitigation and Resistance Rating | 3 | 500 |
Tactical Mitigation Boost 6 | Increases Tactical Mitigation and Resistance Rating | 4 | 500 |
Skins
Class-infobox | ||||||
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Classes | ||||||
Skills | ||||||
Traits | ||||||
Skins |
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Starting Appearance
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Goat Masked Tarkrîp Appearance
Rank: 1
50 -
Goat Masked Ongbúrz Appearance
Rank: 2
100 -
Goat Masked Blogmal Appearance
Rank: 3
150 -
Goat Masked Krahjarn Appearance
Rank: 4
250 -
Bear Masked Tarkrîp Appearance
Rank: 5
500 -
Bear Masked Ongbúrz Appearance
Rank: 6
1000 -
Bear Masked Blogmal Appearance
Rank: 7
3000 -
Bear Masked Krahjarn Appearance
Rank: 8
5,000 -
Auroch Masked Tarkrîp Appearance
Rank: 9
7,000 -
Auroch Masked Ongbúrz Appearance
Rank: 10
7,500 -
Auroch Masked Blogmal Appearance
Rank: 11
8,000 -
Auroch Masked Krahjarn Appearance
Rank: 12
8,500 -
Drake Masked Ongbúrz Appearance
Rank: 13
9,000 -
Drake Masked Blogmal Appearance
Rank: 14
9,500 -
Drake Masked Krahjarn Appearance
Rank: 15
10,000
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Starting Staff Appearance
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Angmarim Staff Appearance
Rank: 5
500 -
Corrupt Adorned Staff Appearance
Rank: 4
500 -
Corrupt Long Staff Appearance
Rank: 3
500 -
Corrupt Spiked Staff Appearance
Rank: 4
500 -
Natural Staff Appearance
Rank: 5
500 -
Orc Defiler Staff Appearance
Rank: 3
500