Uruk Blackarrow
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Class-infobox | ||||||
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Classes | ![]() |
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Skills | ![]() |
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Traits | ![]() |
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Skins | ![]() |
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Uruk Blackarrow | |||||
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Skills
Active Skills
Name | Description | Rank | Price | Type | |||||||
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Increases run speed by 65%. | - | 50 ![]() |
Channel | |||||||
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In this stance, each ranged attack increases your damage, attack speed and lowers your inductions times. | 2 | 200 ![]() |
Stance | |||||||
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In this stance, the range of some of your skills is reduced but they can be used on the move. | 2 | 200 ![]() |
Stance | |||||||
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Sets trap on the ground. | 2 | 500 ![]() |
Trap | |||||||
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Sets 3 traps on the ground. | 1 | 100 ![]() |
Trap | |||||||
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Sets a fire trap on the ground. | 3 | 300 ![]() |
Trap | |||||||
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Restores your Power initially and over time. | 3 | 300 ![]() |
Buff | |||||||
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Increases your Evade Chance for a short time. | - | - | Buff | |||||||
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Increases the max Health and Power of your 6 nearest allies (requires trait). | 1 | 1000 ![]() |
Buff | |||||||
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Increases your stealth detection. | 1 | 100 ![]() |
Buff | |||||||
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Heals your 6 nearest allies (requires trait). | 2 | 1000 ![]() |
Heal | |||||||
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AoE attack which affects up to 3 targets. | - | - | Melee | |||||||
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Single-target attack. 6s stun with trait Enhanced Skill: Gash | 1 | 100 ![]() |
Melee, CC | |||||||
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Two single-target attacks. | 2 | 200 ![]() |
Melee | |||||||
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Single-target attack that deals Fire damage initially and over time. | - | - | Ranged | |||||||
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Single-target attack that also slows the target. | - | - | Ranged | |||||||
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Single-target attack which also interrupts inductions. | - | - | Ranged | |||||||
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Three single-target attacks. | - | - | Ranged | |||||||
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Single-target attack. | - | - | Ranged | |||||||
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AoE attack which affects up to 5 targets. Roots with trait Enhanced Skill: Death Blossom | 1 | 100 ![]() |
Ranged | |||||||
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Single-target attack which ignores 30% of your target's mitigations. Replaced by Improved Punctured Target (see below). | 1 | 500 ![]() |
Ranged | |||||||
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Single-target attack which ignores 30% of your target's mitigations. | 2 | 200 ![]() |
Ranged | |||||||
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Single-target attack which ignores 30% of your target's mitigations and reduces Vital Target's cooldown on each shot. | 1 | 100 ![]() |
Ranged, Debuff | |||||||
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Single-target attack which ignores 30% of your target's mitigations and applies a bleed. Replaced by Improved Vital Target (see below). | 3 | 500 ![]() |
Ranged | |||||||
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Explodes damaging everyone within 7m. | 3 | 300 ![]() |
Ranged | |||||||
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Single-target attack which applies a bleed. | 5 | 500 ![]() |
Ranged | |||||||
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Single-target attack which can only be used when the target has less than a 25% of their max Morale. | 4 | 400 ![]() |
Ranged | |||||||
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Channels non-crittable attacks on a target. | 5 | 500 ![]() |
Ranged | |||||||
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Single-target attack which deals more damage when a target's movement speed is slowed. | 4 | 400 ![]() |
Ranged, Debuff |
Passive Skills
Core Passive Skills
The following characteristics are automatically acquired for your class. They can be found in the Character Panel and Skills Panel. More details about the bonuses can be found on the individual pages.
Damage | ![]() |
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Health | ![]() |
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Power | ![]() |
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Armour | ![]() |
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Avoidance | ![]() |
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Resistance | ![]() |
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Advanced Passive Skills
The following characteristics can be acquired and upgraded up to indicated rank below, starting from Rank 5. More details about the bonuses can be found on the individual pages.
Health Regeneration | ![]() |
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Power Regeneration | ![]() |
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Melee Criticals | ![]() |
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Ranged Criticals | ![]() |
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Tactical Criticals |
Traits
Class Traits
Class Traits | |||
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Name | Description | Rank | Price |
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Increases your Block, Parry and Evade ratings. | 0 | 1,000 ![]() |
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Increases your Critical and Finesse ratings. | 0 | 1,000 ![]() |
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Increases the duration of Hindering Shot's run speed debuff. | 0 | 1,000 ![]() |
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Increases your Resistance rating. | 1 | 1,000 ![]() |
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Sets the damage type of your ranged attacks to Fire damage. | 1 | 1,000 ![]() |
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Increases your Evade rating. | 2 | 1,000 ![]() |
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Decreases the inductions of your ranged attacks. | 2 | 1,000 ![]() |
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Ranged attacks bypass 10% of your targets' mitigations. | 2 | 1,000 ![]() |
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Reduces the break chance of Set Trap's root and increases the damage dealt. | 2 | 1,000 ![]() |
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Increases Gash's Critical Chance and makes it stun the target on a critical hit, but increases its cooldown. | 3 | 1,000 ![]() |
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Gives Headshot a chance to knock down the target. | 4 | 1,000 ![]() |
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Adds a run speed debuff to Snare. | 4 | 1,000 ![]() |
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Makes Steadfast Barrage usable on the move. | 5 | 1,000 ![]() |
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Adds a 15 second root to Death Blossom. | 5 | 1,000 ![]() |
Racial Traits
Uruk Racial Traits | |||
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Name | Description | Rank | Price |
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Grants Imposing Presence skill. | 1 (BA) 3 (WL) |
1,000 ![]() |
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Increases your armour value, max Health and max Power. | 1 | 1,000 ![]() |
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Grants Get a Grip! skill. | 2 (BA) 4 (WL) |
1,000 ![]() |
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Increases your Physical and Tactical Mastery. | 2 | 1,000 ![]() |
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Increases your Physical and Tactical Mitigation. | 3 | 1,000 ![]() |
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Increases your in-Combat Morale and Power Regeneration. | 4 | 1,000 ![]() |
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Increases your Critical Rating. | 5 | 1,000 ![]() |
Corruption Traits
General Corruption Traits | |||
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Name | Description | PvMP Rank | Price |
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Increases Critical Defence | 1 | 500 ![]() |
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Increases Critical Defence | 2 | 500 ![]() |
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Increases Critical Defence | 2 | 500 ![]() |
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Increases Critical Defence | 3 | 500 ![]() |
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Increases Critical Defence | 3 | 500 ![]() |
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Increases Critical Defence | 4 | 500 ![]() |
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Increases Critical Rating and Damage | 1 | 500 ![]() |
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Increases Critical Rating and Damage | 2 | 500 ![]() |
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Increases Critical Rating and Damage | 2 | 500 ![]() |
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Increases Critical Rating and Damage | 3 | 500 ![]() |
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Increases Critical Rating and Damage | 3 | 500 ![]() |
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Increases Critical Rating and Damage | 4 | 500 ![]() |
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Increases Damage at the cost of Health | 0 | 500 ![]() |
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Greatly increases Damage at the cost of Health | 1 | 500 ![]() |
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Increases Damage at the cost of Power | 1 | 500 ![]() |
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Greatly increases Damage at the cost of Power | 2 | 500 ![]() |
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Increases Finesse | 1 | 500 ![]() |
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Increases Finesse | 2 | 500 ![]() |
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Increases Finesse | 2 | 500 ![]() |
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Increases Finesse | 3 | 500 ![]() |
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Increases Finesse | 3 | 500 ![]() |
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Increases Finesse | 4 | 500 ![]() |
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Increases Health at the cost of Damage | 1 | 500 ![]() |
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Greatly increases Health at the cost of Damage | 2 | 500 ![]() |
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Increases Health at the cost of Power | 0 | 500 ![]() |
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Greatly increases Health at the cost of Power | 1 | 500 ![]() |
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Increases Physical and Tactical Mastery | 1 | 500 ![]() |
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Increases Physical and Tactical Mastery | 2 | 500 ![]() |
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Increases Physical and Tactical Mastery | 2 | 500 ![]() |
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Increases Physical and Tactical Mastery | 3 | 500 ![]() |
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Increases Physical and Tactical Mastery | 3 | 500 ![]() |
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Increases Physical and Tactical Mastery | 4 | 500 ![]() |
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Increases Physical Mitigation and Block, Parry and Evade Ratings | 1 | 500 ![]() |
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Increases Physical Mitigation and Block, Parry and Evade Ratings | 2 | 500 ![]() |
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Increases Physical Mitigation and Block, Parry and Evade Ratings | 4 | 500 ![]() |
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Increases Physical Mitigation and Block, Parry and Evade Ratings | 3 | 500 ![]() |
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Increases Physical Mitigation and Block, Parry and Evade Ratings | 3 | 500 ![]() |
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Increases Physical Mitigation and Block, Parry and Evade Ratings | 2 | 500 ![]() |
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Increases Power at the cost of Damage | 0 | 500 ![]() |
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Greatly increases Power at the cost of Damage | 1 | 500 ![]() |
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Increases Power at the cost of Health | 1 | 500 ![]() |
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Greatly increases Power at the cost of Health | 2 | 500 ![]() |
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Increases Resistance Rating | 1 | 500 ![]() |
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Increases Resistance Rating | 2 | 500 ![]() |
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Increases Resistance Rating | 2 | 500 ![]() |
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Increases Resistance Rating | 3 | 500 ![]() |
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Increases Resistance Rating | 3 | 500 ![]() |
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Increases Resistance Rating | 4 | 500 ![]() |
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Increases Stealth Detection at the cost of Stealth Level | 2 | 500 ![]() |
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Increases Tactical Mitigation and Resistance Rating | 1 | 500 ![]() |
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Increases Tactical Mitigation and Resistance Rating | 2 | 500 ![]() |
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Increases Tactical Mitigation and Resistance Rating | 2 | 500 ![]() |
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Increases Tactical Mitigation and Resistance Rating | 2 | 500 ![]() |
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Increases Tactical Mitigation and Resistance Rating | 3 | 500 ![]() |
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Increases Tactical Mitigation and Resistance Rating | 4 | 500 ![]() |
Skins
Class-infobox | ||||||
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Classes | ![]() |
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Skills | ![]() |
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Traits | ![]() |
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Skins | ![]() |
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Starting Appearance
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Starting Main-hand Appearance
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Starting Bow Appearance