Spider Weaver Skills
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Classes | ![]() |
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Skills | ![]() |
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Traits | ![]() |
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Skins | ![]() |
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Active Skills
Name | Description | Rank | Price | Type | |||||||
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+65% Movement Speed | - | 50 ![]() |
Channel | |||||||
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Stealth for a limited time | 1 | 100 ![]() |
Channel | |||||||
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Invulnerability for a short time | - | - | Channel | |||||||
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Summons one Hatchling to aid you in battle | - | - | Pet | |||||||
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Increases Physical and Tactical Mitigation when hit (requires trait) | 3 | 1,000 ![]() |
Buff | |||||||
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Reflect shield which consumes all your Venom. The duration is based on the amount of Venom consumed. | 2 | 200 ![]() |
Buff | |||||||
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Removes up to 3 Cry, Song, or Tactical Effects, heals per effect removed | 3 | 300 ![]() |
Buff | |||||||
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Consumes defeat response, heals and resets cooldown on several CC abilities | 4 | 400 ![]() |
Buff | |||||||
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Consumes defeat response, heals, gives 5 venom, and +50% DoT Damage (requires trait) | 4 | 1000 ![]() |
Buff | |||||||
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Increases enemy attack duration and skill inductions, applies the Ensnared effect | - | - | Debuff | |||||||
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Increases enemy Miss Chance, applies the Ensnared effect | 1 | 100 ![]() |
Debuff | |||||||
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+incoming Melee Damage, decreases target BPE, increases your BPE. Applies the Ensnared effect | 2 | 200 ![]() |
Debuff | |||||||
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-20% incoming healing + drains Power from the target | 2 | 200 ![]() |
Debuff | |||||||
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Reduces the range of the ranged skills from the targets | 1 | 100 ![]() |
Debuff | |||||||
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Reduces target's Resistance rating | 3 | 300 ![]() |
Debuff | |||||||
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Drains power and a 10s Fear. | 3 | 300 ![]() |
CC | |||||||
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30s Root, 3s grace period with trait Steelweave Webs, applies the Ensnared effect | - | - | CC | |||||||
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AoE 30s Root, 3s grace period with trait Steelweave Webs, applies Ensnared effect | 4 | 400 ![]() |
CC | |||||||
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30s Daze, 3s grace period with trait Enhanced Skill: Paralytic Venom. | 3 | 300 ![]() |
CC | |||||||
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5s Stun, applies Ensnared effect | 2 | 200 ![]() |
CC | |||||||
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Reduces enemy maximum Power and 10s Stun on expiration | - | - | CC | |||||||
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Creates an AoE patch that slows enemies | 5 | 500 ![]() |
CC | |||||||
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Initial Fell-wrought damage + Fell-wrought damage DoT, pierces mits | - | - | Melee | |||||||
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Stackable AoE DoT, Reduces Agility | 1 | 100 ![]() |
Melee | |||||||
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Initial Fell-wrought damage and restores some Health | 1 | 100 ![]() |
Melee | |||||||
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Initial Fell-wrought damage, large burst on experiation. | - | - | Ranged | |||||||
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Initial Acid damage + acid damage DoT | - | - | Ranged | |||||||
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AoE Initial acid damage + acid damage DoT | 4 | 400 ![]() |
Ranged | |||||||
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Deals acid damage + acid damage DoT. Deals Acid damage upon removal. | 4 | 400 ![]() |
Ranged | |||||||
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Deals Acid damage and restores 2 venom per number of Ensnared tiers. Useable only if target is Ensnared | 5 | 500 ![]() |
Ranged |
Passive Skills
Core Passive Skills
The following characteristics are automatically acquired for your class. They can be found in the Character Panel and Skills Panel. More details about the bonuses can be found on the individual pages.
Damage | ![]() |
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Health | ![]() |
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Power | ![]() |
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Armour | ![]() |
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Avoidance | ![]() |
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Resistance | ![]() |
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Advanced Passive Skills
The following characteristics can be acquired and upgraded up to indicated rank below, starting from Rank 5. More details about the bonuses can be found on the individual pages.
Health Regeneration | ![]() |
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Power Regeneration | ![]() |
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Melee Criticals | ![]() |
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Ranged Criticals | ![]() |
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Tactical Criticals |