Warg Stalker
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Classes | OR | OD | UB | UW | SW | WS |
Skills | OR | OD | UB | UW | SW | WS |
Traits | OR | OD | UB | UW | SW | WS |
- This page is about the player class. For the warg in North Downs, see Warg Stalker (North Downs). For the warg in the Vales of Anduin, see Warg Stalker (Wolf-denes).
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Warg Racial Corruption Trader
Pâshnar in Gramsfoot is the corruption skill and trait vendor.
Skills
Active Skills
Ability Skills
Name | Description | PvMP Rank | Price |
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Toggle skill which puts you in stealth, but decreases your movement speed. | Initial | n/a |
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Restores Morale initially and over time after defeating an enemy. | 3 | 500 ![]() |
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Increased damage dealt to marked target (requires trait). | 3 | 1,000 ![]() |
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Tracks nearby Freep players. | 4 | 500 ![]() |
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In this stance, you cannot go into stealth, but receive increased mitigations and a renewing bubble that restores Morale upon expiration. | 5 | 500 ![]() |
Buff Skills
Name | Description | PvMP Rank | Price |
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Increases run speed by 25% (non-combat). | Initial | n/a |
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Sets run speed to 200% for 20 seconds. | Initial | n/a |
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In this stance, your melee damage is increased and your skills do increased damage from stealth and from behind. | 1 | 500 ![]() |
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Enter stealth in combat and become undetectable for a short duration. | 2 | 500 ![]() |
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On a Critical Response, increases your Critical Rating and Evade Chance. | 3 | 500 ![]() |
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AoE skill that reduces the targets' Block/Parry/Evade ratings and has a chance to fear (requires trait). | 4 | 1000 ![]() |
Debuff Skills
Name | Description | PvMP Rank | Price |
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Reduces the target's run speed. | Initial | n/a |
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Silences the target for 10 seconds. | 1 | 500 ![]() |
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Single-target attack which opens a Warband Manoeuvre. | 2 | 500 ![]() |
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Single-target attack after a critical response, which increases incoming melee and ranged damage. | 2 | 500 ![]() |
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Increases skill inductions and attack duration of up to 3 targets. | 4 | 500 ![]() |
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AoE silence. | 5 | 500 ![]() |
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Reduces the target's outgoing damage by 10% and disarms on a critical hit. | 5 | 500 ![]() |
Melee Skills
Name | Description | PvMP Rank | Price |
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Single-target attack. | Initial | n/a |
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Single-target attack which applies a bleed. | Initial | n/a |
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Increases the target's attack duration and decreases their block rating. Applies a bleed if the target was bitten. | Initial | n/a |
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Single-target attack which interrupts your target. Has a chance to open a Warband Manoevre. | Initial | n/a |
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Single-target attack which cannot be evaded. | 1 | 500 ![]() |
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Single-target attack which increases your target's power costs. | 2 | 500 ![]() |
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Single-target attack which interrupts your target. | 3 | 500 ![]() |
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Two single-target two attacks. | 3 | 500 ![]() |
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Single-target attack which deals an amount of damage equal to 5% of the target's maximum Morale. | 4 | 500 ![]() |
Passive Skills
Core Passive Skills
The following characteristics are automatically acquired for your class. They can be found in the Character Panel and Skills Panel. More details about the bonuses can be found on the individual pages.
Damage | ![]() |
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Health | ![]() |
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Power | ![]() |
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Armour | ![]() |
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Avoidance | ![]() |
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Resistance | ![]() |
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Advanced Passive Skills
"Oh, I do not know about this. I do not know about this at all!" —Bingo Boffin Accuracy This article is marked for checking accuracy. Please check other sources to verify if the information provided is correct. |
The following characteristics can be acquired and upgraded up to three times, starting from Rank 5.
Name | Description | Price |
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Health Regeneration | Increases your in-Combat and non-Combat health regeneration | 500 ![]() |
Melee Criticals | Increases your melee critical rating | 500 ![]() |
Power Regeneration | Increases your in-Combat and non-Combat power regeneration | 500 ![]() |
Tactical Criticals | Increases your Tactical critical rating | 500 ![]() |
Traits
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Classes | OR | OD | UB | UW | SW | WS |
Skills | OR | OD | UB | UW | SW | WS |
Traits | OR | OD | UB | UW | SW | WS |
Class Traits
Name | Description | PvMP Rank | Price |
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Increases your armour value. | 0 | 1,000 ![]() |
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Increases your run speed in and out of stealth. | 0 | 1,000 ![]() |
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Increases your stealth level and run speed in stealth. | 0 | 1,000 ![]() |
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Increases your Resistance Rating. | 1 | 1,000 ![]() |
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Reduces the cooldown of Sprint. | 2 | 1,000 ![]() |
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Increases your critical chance when attacking from stealth. | 2 | 1,000 ![]() |
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Sets the damage type of all your skills to Shadow damage. | 4 | 1,000 ![]() |
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Reduces the cooldown of Disappear. | 7 | 1,000 ![]() |
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Enables Sense Prey to track stealthed Freeps, but reduces its range. | 9 | 1,500 ![]() |
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Increases Flayer's armour and mitigation buffs. | 10 | 1,000 ![]() |
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Reduces the cooldown of Eye Rake. | 11 | 1,000 ![]() |
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Increases the Power cost debuff of Rabid Bite. | 14 | 1,000 ![]() |
Racial Traits
Name | Description | PvMP Rank | Price |
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Increases your run speed, stealthed movement speed, and Evade rating. | 5 | 1,000 ![]() |
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Grants the skill Pack Hunters, which changes depending on your stance. | 6 | 1,000 ![]() |
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Increases your Parry, Evade and Resistance ratings. | 7 | 1,000 ![]() |
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Increases your Physical Mitigation. | 8 | 1,000 ![]() |
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Grants the skill Howl of Unnerving | 9 | 1,000 ![]() |
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Increases your Tactical Mitigation and Stealth Level. | 10 | 1,000 ![]() |
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Increases your Physical Mastery, and Critical and Finesse ratings. | 11 | 1,000 ![]() |
Corruption Traits
General Corruption Traits | |||
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Name | Description | PvMP Rank | Price |
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Increases Critical Defence | 1 | 500 ![]() |
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Increases Critical Defence | 2 | 500 ![]() |
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Increases Critical Defence | 2 | 500 ![]() |
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Increases Critical Defence | 3 | 500 ![]() |
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Increases Critical Defence | 3 | 500 ![]() |
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Increases Critical Defence | 4 | 500 ![]() |
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Increases Critical Rating and Damage | 1 | 500 ![]() |
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Increases Critical Rating and Damage | 2 | 500 ![]() |
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Increases Critical Rating and Damage | 2 | 500 ![]() |
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Increases Critical Rating and Damage | 3 | 500 ![]() |
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Increases Critical Rating and Damage | 3 | 500 ![]() |
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Increases Critical Rating and Damage | 4 | 500 ![]() |
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Increases Damage at the cost of Health | 0 | 500 ![]() |
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Greatly increases Damage at the cost of Health | 1 | 500 ![]() |
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Increases Damage at the cost of Power | 0 | 500 ![]() |
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Greatly increases Damage at the cost of Power | 1 | 500 ![]() |
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Increases Finesse | 1 | 500 ![]() |
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Increases Finesse | 2 | 500 ![]() |
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Increases Finesse | 2 | 500 ![]() |
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Increases Finesse | 3 | 500 ![]() |
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Increases Finesse | 3 | 500 ![]() |
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Increases Finesse | 4 | 500 ![]() |
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Increases Health at the cost of Damage | 0 | 500 ![]() |
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Greatly increases Health at the cost of Damage | 1 | 500 ![]() |
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Increases Health at the cost of Power | 0 | 500 ![]() |
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Greatly increases Health at the cost of Power | 1 | 500 ![]() |
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Increases Physical and Tactical Mastery | 1 | 500 ![]() |
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Increases Physical and Tactical Mastery | 2 | 500 ![]() |
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Increases Physical and Tactical Mastery | 2 | 500 ![]() |
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Increases Physical and Tactical Mastery | 3 | 500 ![]() |
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Increases Physical and Tactical Mastery | 3 | 500 ![]() |
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Increases Physical and Tactical Mastery | 4 | 500 ![]() |
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Increases Physical Mitigation and Block, Parry and Evade Ratings | 1 | 500 ![]() |
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Increases Physical Mitigation and Block, Parry and Evade Ratings | 2 | 500 ![]() |
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Increases Physical Mitigation and Block, Parry and Evade Ratings | 2 | 500 ![]() |
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Increases Physical Mitigation and Block, Parry and Evade Ratings | 3 | 500 ![]() |
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Increases Physical Mitigation and Block, Parry and Evade Ratings | 3 | 500 ![]() |
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Increases Physical Mitigation and Block, Parry and Evade Ratings | 4 | 500 ![]() |
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Increases Power at the cost of Damage | 0 | 500 ![]() |
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Greatly increases Power at the cost of Damage | 1 | 500 ![]() |
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Increases Power at the cost of Health | 0 | 500 ![]() |
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Greatly increases Power at the cost of Health | 1 | 500 ![]() |
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Increases Resistance Rating | 1 | 500 ![]() |
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Increases Resistance Rating | 2 | 500 ![]() |
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Increases Resistance Rating | 2 | 500 ![]() |
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Increases Resistance Rating | 3 | 500 ![]() |
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Increases Resistance Rating | 3 | 500 ![]() |
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Increases Resistance Rating | 4 | 500 ![]() |
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Increases Stealth Detection at the cost of Stealth Level | 5 | 500 ![]() |
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Increases Tactical Mitigation and Resistance Rating | 1 | 500 ![]() |
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Increases Tactical Mitigation and Resistance Rating | 2 | 500 ![]() |
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Increases Tactical Mitigation and Resistance Rating | 2 | 500 ![]() |
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Increases Tactical Mitigation and Resistance Rating | 3 | 500 ![]() |
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Increases Tactical Mitigation and Resistance Rating | 3 | 500 ![]() |
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Increases Tactical Mitigation and Resistance Rating | 4 | 500 ![]() |
Class Appearance Traits
Gallery
Ruins-howler Appearance
Rank:1
50Bone-chewer Appearance
Rank:2
100Corpse-ravager Appearance
Rank:3
150War-beast Appearance
Rank:4
250Den-leader Appearance
Rank:5
500Prowler Appearance
Rank:6
1,000Blood-seeker Appearance
Rank:7
3,000Red-fang Appearance
Rank:8
5,000Scavenger Appearance
Rank:9
7,000Dire Warg Appearance
Rank:10
7,500Twilight-howler Appearance
Rank:11
8,000Pack-lord Appearance
Rank:12
8,500Man-flayer Appearance
Rank:13
9,000Mountain-prowler Appearance
Rank:14
9,500Raging Dire Warg Appearance
Rank:15
10,000