Active Skills
Building the Fervour
Ability |
Category |
Level |
Cooldown |
Range |
Description
|
Swift Strike |
Melee |
? |
3.2s |
2.5m |
Melee attack, adds 1 Fervour pip.
|
Merciful Strike |
Melee |
? |
? |
2.5m |
Powerful melee attack, can only be used on targets with 20% or less health, .....
|
Wild Attack |
Melee+AoE |
? |
1.8s |
2.5m |
Powerful melee attack, adds 1 Fervour pip.
|
Champion's Artistry
Ability |
Category |
Level |
Cooldown |
Range |
Description
|
Sprint |
Buff |
? |
5m |
n/a |
Increases movement speed. Grants immunity to movement speed debuffs.
|
Boast |
Force Emote |
? |
2m30s |
10m |
Players within 10 meters perform the "cheer" animation.
|
True Heroics |
Buff + Debuff + Power |
? |
5m |
|
Restores the power of your Fellows and grants other bonuses based on your Trait Specialization.
|
Blood Rage |
Buff |
? |
1m |
|
Breaks Champion out of any impairing Combat State.
|
Common Skills
Ability |
Category |
Level |
Cooldown |
Range |
Description
|
Let Fly |
Ranged |
? |
9s |
30m |
Attack with your ranged weapon.
|
Engage the Tide
Ability |
Category |
Level |
Cooldown |
Range |
Description
|
Blade Wall |
AoE |
? |
4.2s |
5m |
Makes a frontal AoE attack.
|
Horn of Gondor |
AoE+Debuff |
? |
20s |
5m |
Moderate damage full AoE with stun effect.
|
Mounted Skills
Ability
|
Category
|
Level
|
Recovery Time
|
Description
|
Discipline: Rohirrim |
75 |
1s |
Increases incoming healing and War-steed armour
|
Discipline: Red Dawn |
75 |
1s |
Increases damage and critical damage
|
Discipline: Riddermark |
75 |
1s |
Increases damage and War-steed agility and morale
|
Destabilizing Strike |
75 |
24s |
Powerful melee attack plus movement-controlling effect on the target.
|
Horn Blast |
75 |
16s |
Ranged AoE attack, deals Light damage and debuffs enemies.
|
Mounted Strike |
75 |
3s |
Melee attack, reduces cooldown of Recuperate. Adds 1 to Fervour.
|
Recuperate |
75 |
1m |
Restore morale and power to self and the war-steed, plus a self-buff.
|
Sundering Blow |
75 |
10s |
Melee attack, with extra discipline-dependent effects on a critical hit. Adds 1 to Fervour.
|
Swift Cut |
75 |
12s |
Melee attack with a bleed. Extra effects depending on the active discipline. Adds 1 to Fervour.
|
Never Falter
Toe to Toe
Ability |
Category |
Level |
Cooldown |
Range |
Description
|
Clobber |
Melee |
? |
10s |
2.5m |
Swift moderate damage attack. Interrupts the target immediately.
|
Hamstring |
Melee+Debuff |
? |
4.2s |
2.5m |
Moderate damage with slowing effect on target.
|
Feral Strikes |
Melee |
? |
4.2s |
2.5m |
A triple attack hard to parry or evade. Removes a Corruption on 2nd hit with a chance to remove Corruptions on the 1st and 3rd hit.
|
Passive Skills
Armour Proficiencies
Base Passive Skills
- For details see Dwarf, Elf, or Man
Instrument Proficiencies
Weapon Proficiencies
Basic Skills
Building the Fervour
Champion's Artistry
Common Skills
Engage the Tide
Mounted Skills
Never Falter
Toe to Toe
The Martial Champion
A warrior line, forgoing the shield for better weapons. Managing Fervour, health, and power makes this Tank unstoppable.
Skills
Set Bonuses
On any damage, 10% chance to receive a Fervour Pip, reflect 10% damage, and gain increased threat.
Traits
The Berserker
Deals bursts of single-target high damage, relying on a high Crit chance to do massive damage.
Skills
Set Bonuses
On every Strike skill, 20% chance to gain +5% Remorseless Strike Critical Chance, which expires if out of combat for 9 seconds.
Traits
The Deadly Storm
Uses a wide array of AoE attacks, inflicting whirling damage upon many foes at once.
Skills
Set Bonuses
On every Blade skill, 20% chance to gain -20% Attack Duration for a duration of 20s
Traits
Trait Tree Testing
Set bonuses
Points allocated
|
Blue
|
Red
|
Yellow
|
5 |
|
|
|
10 |
|
|
|
15 |
|
|
|
20 |
|
|
|
25 |
|
|
|
30 |
|
|
|
35 |
|
|
|