Ram Dúath

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Area.png Ram Dúath
Region: Angmar
Dungeon(s): Rimpúrod
Landmark(s): Blade-beak Dens
Duvairë
Frith-vailë
Skathmúr
Settlement(s): Lehmä-koti
Connecting
Area(s):
Fasach-larran
Western Malenhad
Nan Amlug East - The North Downs
Levels: Mainly 40 - 42
Resource tier: Artisan
Ram Dúath.jpg

Ram Dúath is an area within Angmar in the south-western region.

Ram Dúath is a range of black, craggy mountains with maze-like, treacherous passages and dead-end rifts and ridges. In the south-west the vales and mountain faces are den to drakes and worms, while spiders and enormous Blade-beaks prowl the other canyons. A large colony of these cave-claws have settled into a cavern in the northern part of the central valley. Angmarim and orcs guard the eastern roads at their respective strongholds of Frith-vailë and Skathmúr. Wicked Merrevail have set up their nests within an opening in the mountainside of this area as well. The forces of Angmar use these passes to move their forces and siege equipment into the southern lands, though they've been less than successful with the latter. While still host to an array of vile creatures, these valley and ridges are considerably less dangerous and grim than the rest of the region. It should be noted that the worms and drakes in the south-western vales are of much lower level and the rest of this area.

Passage to the Trév Gállorg settlement of Aughaire, as well as the barren hills of Fasach-larran, can be found in the northwestern part of the area. In the northeast, through the Angmarim stronghold of Bail Róva, one can reach the sulfuric wastes of Malenhad.

In the center of the area, athwart the only "safe" road from the North Downs to Aughaire, a friendly tribe of Earth-kins have built a village, driven away by the hosts of Angmar. In the camp are some basic services, a Camp Site Fire, and a handful of quest-givers.

From the North Downs three paths connect to this area:



Settlements

The following settlements are found within this area:

Landmarks

Lehmä-koti

These landmarks are located within Ram Dúath:

Public Dungeons


NPCs

See list of all NPCs within Ram Dúath

Earthkin.png Earth-kin Scout

Quests

Duvairë

See "starting quests" and the landmarks for more quests
Starting:

Involving:

Mobs

Frith-vailë
Skathmúr

The following creatures are found within this area:


Lore

"Far to the north of the Shire – indeed, far to the north of Bree-land and the North Downs – lies a range of black, craggy mountains that bars passage from the North Downs into Angmar beyond. This range is called the Ram Dúath. Over the course of history it has served as a fortification of the Witch-king's realm, and as a cage in which to pen his servants after his defeat. The Rangers of the North keep an eye ever trained on the mouths of its passes, watching for trouble from the cursed lands beyond.
"The passage through the Ram Dúath is maze-like and treacherous, a den to drakes and other fell creatures, as well as home to the strange Earth-kin, gentle giants who hunt the aurochs of the North Downs. Recently, armies out of Angmar have begun to descend through the Ram Dúath, threatening the North Downs and the rest of Eriador beyond. — lorebook


Maps

Map of Angmar


Gallery

An aerial view of Lehmä-koti within Ram Dúath The drake/worm valley in southwestern Ram Dúath Ponds just outside Lehmä-koti in the central valley The road to Aughaire Orcish siege equipment parked in one of the canyons Spider webs cake the trees and brush on a hillside One of the ill-fabled Watching-stones which apply dread to those that venture too near Worms lounging about their nests right at the entrance from the North Downs


Settlements, Areas and Landmarks of Angmar
Settlements: AughaireGabilshathûrGath ForthnírIorelen's CampLehmä-kotiMyrkworthTármunn SúrsaTyrn Lhuig
Areas: Carn DûmDuvuinenEastern MalenhadFasach-falroidFasach-larranGorothladHimbarImlad BalchorthMaethadNan GurthRam DúathRhunendinThe Rift of Nûrz GhâshuUrugarthWestern Malenhad
Landmarks: AnglanthirAsht-shâpolBail BoglakhBail CátharnakhBail DílasBail GrundailBail RóvaBar GorogBarad DúrgulBarad GúlaranBarashal's DomainBlade-beak DensBornabarBúth LuikhBúth SánkhasBûrzum PushdugCairn of HonourCarn Dûm SewersCastle of Carn DûmCentral Foul IdolDolrothDonnvailDor GulDushkal's LairDuvairëDuvárdain QuarterDûn CovádEithel ÚmfaerFail-á-KhroFell-water FallsFell-water SourceFervarFrith-vailëGate of Gath UiorGate of ShadowsGorthbarGrishbaltGurthlinGwambarThe Halls of NightKrúslë LannanLagmas's CourtLhugrien's RoostMinas AgarMinas AngosMinas CaulMinas DelothMinas DhemMinas GularanMinas MaurMinas NîrMor MaudhúlMorfilNád NathairNorth-western Foul IdolNorthern Foul IdolNoruidorOlogfilOngbishúkRam TaltorthRammas DeluonRimpúrodSálgaitëSammath BaulSammath Baul Gate-houseSeat of the Witch KingSkathmúrSkirmish CampSlave-pensSouth-western Foul IdolSouthern Foul IdolTármunn SúrsaTorech-i-BogberethTór GailvinUrugarth KennelsWitch King's Watch