Gate of Gath Uior

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Gate of Gath Uior
Type: Gate
Region: Angmar
Area: Nan Gurth
Location: [9.2N, 19.6W]
Gate of Gath Uior.jpg

Location

Gate of Gath Uior is a landmark within Nan Gurth in Angmar. [9.2N, 19.6W]

This large iron gate provides the only passage into the northeastern Rift of Nûrz Ghâshu. Passage into the valley is not simple, however, as they gate is heavily guarded by giants, Angmarim men, and Gertheryg who patrol the rocky outcroppings and flaming braziers that light the area.

Mobs

The following creatures are found within this area:

Lore

The folk of Middle-earth's northern lands have long held the name of Angmar in dread, but in that fell kingdom are places that cause even the minions of Mordirith to tremble. At the feet of the Mountains of Angmar lies the terrible land of death and decay, Gath Uior. Even the Orcs and evil Men who gather there fear what lurks behind the great portal that leads under the mountains. It is said that ever-vigilant guards watch the gates, which were hewn long before the Witch-king first came to Angmar – not to keep enemies out, but to keep something in.
The Wise say that behind that portal is a passage into a place called, in the Black Speech of the Enemy, the "Rift of Nûrz Ghâshu." Nûrz Ghâshu is little more than a legend among the Free Peoples of Eriador, but like all legends there is some grain of truth to it. Rumour tells of a breed of giants who dwell therein, as well as something far greater, far more terrifying. Whether these tales are true or not, Angmar is preparing to take the Rift and to unleash the great evil that might dwells there.
While Gath Uior and the Rift of Nûrz Ghâshu do not appear in The Lord of the Rings by J.R.R.. Tolkien, they are inspired by events in the lore of Middle-earth. Players who venture into the Rift of Nûrz Ghâshu should take care to gather allies to themselves before passing the gates of Gath Uior.

Gallery

The backside of the gate is entirely unguarded A closer look at the heavily guarded gate


Settlements, Areas and Landmarks of Angmar
Settlements: AughaireGabilshathûrGath ForthnírIorelen's CampLehmä-kotiMyrkworthTármunn SúrsaTyrn Lhuig
Areas: Carn DûmDuvuinenEastern MalenhadFasach-falroidFasach-larranGorothladHimbarImlad BalchorthMaethadNan GurthRam DúathRhunendinThe Rift of Nûrz GhâshuUrugarthWestern Malenhad
Landmarks: AnglanthirAsht-shâpolBail BoglakhBail CátharnakhBail DílasBail GrundailBail RóvaBar GorogBarad DúrgulBarad GúlaranBarashal's DomainBlade-beak DensBornabarBúth LuikhBúth SánkhasBûrzum PushdugCairn of HonourCarn Dûm SewersCastle of Carn DûmCentral Foul IdolDolrothDonnvailDor GulDushkal's LairDuvairëDuvárdain QuarterDûn CovádEithel ÚmfaerFail-á-KhroFell-water FallsFell-water SourceFervarFrith-vailëGate of Gath UiorGate of ShadowsGorthbarGrishbaltGurthlinGwambarThe Halls of NightKrúslë LannanLagmas's CourtLhugrien's RoostMinas AgarMinas AngosMinas CaulMinas DelothMinas DhemMinas GularanMinas MaurMinas NîrMor MaudhúlMorfilNád NathairNorth-western Foul IdolNorthern Foul IdolNoruidorOlogfilOngbishúkRam TaltorthRammas DeluonRimpúrodSálgaitëSammath BaulSammath Baul Gate-houseSeat of the Witch KingSkathmúrSkirmish CampSlave-pensSouth-western Foul IdolSouthern Foul IdolTármunn SúrsaTorech-i-BogberethTór GailvinUrugarth KennelsWitch King's Watch