Trip
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Trip
- 4m Range
- Fast
- Melee Skill
- Skill Type: Melee, Stealth
- While Stealthed, stun an enemy to enable a Fellowship Manoeuvre for your group.
- ... (Main-hand) Damage
- 5s Stun
- Starts Fellowship Manoeuvre
- Cost: [538 at Level 150] Power
- Cooldown: 2m
General Information
Class: Burglar
Trait Tree: The Quiet Knife
Rank Needed: 25 (trait Trip)
Effects
This skill is only available while the Burglar is in Stealth (or is under the effects of Combat Stealth or Improved Feint).
Using this skill applies Vulnerable to the enemy target, which allows the use of a Fellowship Manoeuvre. See Fellowship Manoeuvre Skills for a list of all skills that can begin a Fellowship Manoeuvre.
Skill Interactions
Using the skill Ready and Able resets the active cooldown of this skill.
Tactical Information
This skill is not only useful to start a Fellowship Manoeuvre, but may also be used as interruption skill if Addle, Riddle and Startling Twist are on cooldown. Playing solo makes it a useful extra stun skill.