Ambush

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Ambush
  • 30m Range
  • Fast
  • Ranged Skill
  • Induction: 1.5s
  • When given time to prepare, a Warden can deliver a powerful opening volley.

    Mounted Combat Enemies: Knockout replaced with a mount turn rate debuff
  • ... (Ranged) Damage
  • 5s Knockout
  • +50% Run Speed
  • Duration: 5s
  • Cost: [336 at Level 150] Power
  • Cooldown: 30s

General Information

Class: Warden

Level: 5

Effects

Using this skill applies the following effects:

Skill Interactions

Using the skill  Careful Step empowers this skill, if used immediately afterwards:

Stealthed Ambush
  • 30m Range
  • Fast
  • Ranged Skill
  • When attacking from stealth, a Warden can deliver a powerful opening volley.

    Mounted Combat Enemies: Knockout replaced with a mount turn rate debuff
  • ... (Ranged) Damage
  • 5s Knockout
  • +50% Run Speed
  • Duration: 5s
  • Cost: [336 at Level 150] Power
  • Cooldown: 30s

Trait Interactions

Recklessness trait tree

  • The set bonus  Martial Fury increases the damage of this skill by 10%.

Assailment trait tree

  • The trait  Ranged Damage increases the damage of this skill by up to 10%.
  • The trait  Bulls-eye increases the Critical Damage of this skill by up to 15%.
  • The trait  Throwing Arm increases the range of this skill by up to 10m.
  • The trait  Snap Shot makes Gambit Builders have a 15% chance to reset the active cooldown of this skill. This effect can occur once every 30 seconds.

Tracery Interactions

Armour Set Interactions

Equipping 6 pieces of the Umbari Armour of Torn Skies armour set acquired from the Depths of Mâkhda Khorbo Raid removes the cooldown of this skill.

Fire and Light Oils

If you have used a fire or light oil, Ambush is changed to one of the following skills.

Ambush with Flame
  • 30m Range
  • Fast
  • Ranged Skill
  • Induction: 1.5s
  • When given time to prepare, a Warden can deliver a powerful opening volley.

    Mounted Combat Enemies: Knockout replaced with a mount turn rate debuff
  • ... Fire (Ranged) Damage
  • 5s Knockout
  • +50% Run Speed
  • Duration: 5s
  • Cost: [336 at Level 150] Power
  • Cooldown: 30s
Ambush of Light
  • 30m Range
  • Fast
  • Ranged Skill
  • Induction: 1.5s
  • When given time to prepare, a Warden can deliver a powerful opening volley.

    Mounted Combat Enemies: Knockout replaced with a mount turn rate debuff
  • ... Light (Ranged) Damage
  • 5s Knockout
  • +50% Run Speed
  • Duration: 5s
  • Cost: [336 at Level 150] Power
  • Cooldown: 30s