Epic Battles are instances use level scaling and can be played at different size groups. Epic Battles require strategic maneuver across large battlefields to complete objectives. There is always one main objective and several random side objectives each time you run the instance. Objectives change the larger your group size. Rewards are based on how well you accomplished the objectives and how large the group size. Epic Battles allow the player to choose three roles that can be promoted by acquiring and spending promotion points awarded by Metals.
At Level 10, the deed Epic Battles Await will be auto-bestowed and auto-completed and you will receive a letter from Erkenbrand's Messenger, An Epic Battle Awaits, which will lead you to the tutorial, if you need a basic introduction to how epic battles function.
- The completion of Epic Battles: Basic Training is not required.
- Players must have purchased the Helm's Deep Expansion Pack to access Epic Battles, and can access the content from level 10 or above.
Road to Battle
Main article: Road to Battle
The Road to Battle screen allows players to select the battle and group size. Only the first battle is available initially. Each battle must be completed successfully before the next becomes available to play.
There is no difference in difficulty between group sizes Solo or Duo, but bringing another player makes it significantly easier to gain higher Merit ratings. Instances designed for Small Fellowships, Fellowships or Raids take place on a larger battlefield, with additional side objectives to complete offering better rewards and higher Merit.
|Helm's Dike||Solo/Duo, Fellowship (Six)|
|The Deeping Wall||Solo/Duo, Raid (Twelve)|
|The Glittering Caves||Solo/Duo, Small Fellowship (Three)|
|Retaking Pelargir||Solo/Duo, Fellowship (Six)|
|Defence of Minas Tirith||Solo/Duo, Small Fellowship (Three)|
|Hammer of the Underworld||Solo/Duo, Fellowship (Six)|
Main article: Level Scaling
Epic Battles take advantage of Level Scaling to allow any character level 10 or higher to participate alongside other characters regardless of level. Upon entering the instance your character stats, equipment and weapons are scaled to level 100 for the duration of the battle.
Epic Battles will scale all players down to 100 or upto 100. Max level for loot is 100 as well.
Players can choose one of 3 Roles during an Epic Battle. A good group will have all roles. Players use promotion points to upgrade their Role traits:
- Engineer: Places, operates and upgrades traps, barricades and siege weapons
- Officer: Commands the Rohirrim on the battlefield, issuing orders and controlling their strategy.
- Vanguard: Fights from the front, unleashing devastating combination attacks and inspiring others to fight harder.
Main article: Promotions
Completing objectives within an instance, including side objectives, earns Merit. If sufficient Merit is gained during an instance, metals and promotion points are awarded. Role promotion points are spend on the Promotions page. Promotions unlocks special skills, abilities and bonuses.
Completing objectives within an instance, including side objectives, earns medals. The higher the medal, Bronze, Silver, Gold or Platinum, the more Role promotion points and other loot is rewarded. The Life-time highest medal earned and the total number of medals earned for each objective is recorded. Only the highest level medal will reward Role promotion points but each time an objective is completed (higher or not) all other rewards are given, including the Rewards box.
Main article: Merit
Merit is earned from completing primary and secondary Epic Battle objectives. Merit is used for two purposes, (1) its used to determine what Metals are awarded at the end of the instance and (2) Merit is collected in the Rewards bars displayed at the bottom of the Battle History page. Each objective within the Epic Battles has a number of factors which contribute to it positively or negatively to your Merit total; fulfil labeled green requirements to earn Merit while avoiding red labeled requirements. Successful completion of primary and secondary objectives will reward one of four Medals (Bronze, Silver, Gold or Platinum) which can provide Role Promotion points. The Merit points are also added to the collected total for Jewellery rewards.
Rewards are based on the Metals achieved during the instance. There are four metals; Bronze, Silver, Gold or Platinum. Higher metals offer better rewards. Most Epic Battles will have a main objective and several side objectives. Each objective completed will give a metal. Players will receive at least 2 metals per instance (2 pool of rewards) but can earn far more. Larger size Epic Battles have more objectives and reward more metals.
There are five rewards given for each Metal:
- Epic Battle Promotion Points for first time Metals or when a higher level Metal is awarded for an objective already complete
- Epic Battle Reward Points to fill the rewards bar for a Jewelry Reward
- , and for bartering
- Reward boxes (one for each objective you complete) that include more Jewelry, Marks, Medallions, Stars of Merit, Universal Solvent, Stat Tomes, Supreme Essence, Symbols for crafting Legendary Weapons, Steeds and many more items.
Main article: Epic Battle Rewards
Jewellery is awarded two different ways, (1) Jewellery is awarded when you cash-out your Reward bar and (2) Jewellery is found in Reward boxes. Merit from all instances is collected and totaled, filling the Reward bars at the bottom of the Battle History page. There are Bronze, Silver, Gold or Platinum reward bars. Select the reward level to cash-out and earn a piece of jewellery. The longer you wait to cash-out the better the reward, including a special set of class jewellery which can provide powerful bonuses when worn along with other pieces of the set.
Main article: Epic Battle Rewards
Reward Boxes are earned by completing objectives during the instance. Competing objectives with a Bronze, Silver or Gold Metal will earn the same rewards box but completing objectives with a Platinum metal will earn a much better rewards box. Reward boxes can have many items inside them including; Jewellery, Marks, Medallions, Stars of Merit, Universal Solvent, Stat Tomes, Supreme Essence, Symbols for crafting Legendary Weapons, Steeds and many more items.
Main article: Epic Battle Rewards
Incomparable Platinum Rewards and Legendary Weapon Upgrades are obtained by trading Marks, Medallions and Stars of Merit
- Quartermaster (Veterans of Helm's Deep) (Level 95)
- Merit Committee (Battle Decorations (Standard Honors)) (Level 95 + 100)
Epic Rewards are obtained by trading Stars of Merit at the barterers.
- Merit Committee (Battle Decorations (High Honors)) (Level 95 + 100)
- Away Shall Fade: (Little) Big Battle Guide
- Layanor's Mind: Promotion Points Chart
- Lord of the Drinks: Big Battles Guide
- LOTRO Forums: Deeping Wall Full Platinum Run Guide
- LOTRO Forums: Glittering Caves Maps
- LOTRO Forums: Epic Battle Plugin
- Side Quest Guide
- Proudcdn: Epic Battle Basics
- Proudcdn: Catapults Guide
- Proudcdn: Deeping Wall Raid
- Proudcdn: Helm's Dike Solo/Duo
- The Lord of the Rings Online: Helm's Deep -- the original Press Release, Pre-Order FAQ and supplemental information
- Helm's Deep -- the Official Release Notes
|Tutorial:||Basic Training (Tutorial)|
|The Battle of Helm's Deep:||Helm's Dike • The Deeping Wall • The Deeping-coomb • The Glittering Caves • The Hornburg|
|War for Gondor:||Retaking Pelargir • Defence of Minas Tirith • Hammer of the Underworld|
|Roles and Promotions:||Engineer • Officer • Vanguard|
|Merit and Rewards:||Epic Battle Rewards|
|Crafting Instances • Epic Battles • Featured Instances • Interiors|
Public Dungeons or Public Instances • Quest Instances • Raids
Seasonal Instances • Skirmishes • World Instances
Epic battles are a combat system introduced in November 2013 as part of the Helm's Deep expansion. Although epic battles are similar to skirmishes or raids in that they are special instanced battles, the latter focus on small scale tactical combat, while epic battles are more concerned with strategic combat across the whole battlefield. They introduce a number of new game mechanics, including siege weapons, leading Rohirrim soldiers and death streaks, the efficiency of which is improved by acquiring and spending trait points in the three new roles.
Note: players must have purchased the Helm's Deep Expansion Pack to access Epic Battles, and can access the content from level 10 or above.
With Update 17, two new epic battles were made available, The Defence of Minas Tirith and Hammer of the Underworld.
With Update 18, the level cap was increased to 105 but epic battles were scaled to level 100. This may change in the future, but currently this page already lists the level as 105.