Witch-king of Angmar

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Description

The Witch-king of Angmar was originally a great Númenórean king. In the Second Age, he received Ûri (Heart-stopper), one of the nine Rings of Power given to Men by the Dark Lord of Mordor, Sauron. The Rings gave them incredible power, which they used to further their own ambitions, but eventually the Rings completely corrupted them and turned them into the ghastly Nazgûl.

He founded the kingdom of Angmar. It was after the formation of Angmar, and several conflicts with the Dúnedain of the North, that the Lord of the Nazgûl became widely known as the Witch-king, Lord of Angmar, reflecting the fact that he practiced black sorcery. Because of the great havoc he wrought in the north, he became notorious among the peoples of Middle-earth as the terrible Lord of Angmar; thus, he thereafter retained his title of Witch-king, even long after he left Angmar.

In the game's introductory cutscene he is seen standing at the Witch King's Watch calling forth an army "from the depths of Carn Dûm".

The Witch-king (Dagorlad)

The Witch-king
Image of The Witch-king
Gender Male
Race Nazgûl
Level 110
Difficulty Arch-nemesis
Morale 4,320,000
Power 59,680
Region The Wastes
Area Morannon (War of the Last Alliance)
Map Ref [62.6N, 4.2W]

The Witch-king is first encountered by new High Elf characters in the year II 3434, fighting against the host of the Last Alliance during the siege on the battle plain at Dagorlad at the end of the Second Age.

Quest Involvement


The Witch-king (Cardolan)

The Witch-king
Image of The Witch-king
Gender Male
Race Unseen
Level 140
Difficulty Elite Master
Morale 7,182,560
Power 673,365
Region Cardolan
Area Ruddymore

The Witch-king leads the other eight Nazgûl against the guard of Rangers at Sarn Ford the evening of September 22, 3018, forcing their way across the Brandywine and into the Shire.

Quest Involvement

The Witch-king (Bree-land)

The Witch-king
Image of The Witch-king
Title Lord of the Nazgûl
Gender Male
Race Unseen
Difficulty Arch-nemesis
Region Bree-land
Area Southern Barrow-downs
Dungeon The Great Barrow

Some other characters encounter the Witch-king for the first time in the Great Barrow, where he is giving orders to Skorgrím Dourhand and Ivar the Blood-hand. He cannot be fought, but his scream inflicts +9 Dread and causes players to cower in fear.

Quest Involvement

Witch-king of Angmar (Sundering of Osgiliath)

Witch-king of Angmar
Faction Creep
Location Dâr Dugoth
Race Unseen


The Witch-king of Angmar appears at Dâr Dugoth during the Sundering of Osgiliath, holding council with the other eight Nazgûl.

Witch-king of Angmar (Minas Tirith)

Witch-king of Angmar
Level: 103
Region: Old Anórien
Area: Minas Tirith Besieged

Type: Arch-nemesis
Genus: Unseen
Species: Wraith

Morale: 1,080,000
Power: 23,550
Advanced Stats
Alignment: ( Evil )
Combat Effectiveness:
Finesse: Feeble
F.M. Immune: True
Stun/Mez Imm.: True
Root Immune: True
Resistances:
Cry: Fair
Song: Good
Tactical: Fair
Physical: Good
Mitigation:
Common: Unknown AncientDwarf: Good
Fire: Good Beleriand: Good
Light: Fair Westernesse: Fair
Shadow: Good Frost: Good
Lightning: Good

Level of Lore-master reporting: ( 109 )  

The Witch-king of Angmar breaks the gates of Minas Tirith, ending the siege, and enters the city just before dawn.

Quest Involvement

Quotes

"Karwênya walikë kaya! Kaum snai ksart! Yukâlnyë kerchi orkmô!"

Witch-king of Angmar (Pelennor)

Witch-king of Angmar
Image of Witch-king of Angmar
Gender Male
Race Unseen
Region Old Anórien
Area Kings' End

The Witch-king of Angmar makes his final Third Age appearance during the Battle of the Pelennor Fields at Kings' End.

Quest Involvement


The Witch-king (Mordor Besieged)

The Witch-king
Scourge of Mordor
Level: 130
Region: Mordor Besieged
Area: Emyn Duir

Type: Nemesis
Genus: Unseen
Species: Wraith

Morale: 1,677,000
Power: 92,813
Advanced Stats
Alignment: ( Evil )
Combat Effectiveness:
Finesse: Feeble
F.M. Immune: True
Stun/Mez Imm.: True
Root Immune: True
Resistances:
Cry: Average
Song: Average
Tactical: Average
Physical: Average
Mitigation:
Common: Poor AncientDwarf: Poor
Fire: Poor Beleriand: Poor
Light: Poor Westernesse: Poor
Shadow: Poor Frost: Poor
Lightning: Poor

Level of Lore-master reporting: ( 140 )  

The Witch-king can be found on the battlefield of Mordor Besieged, atop the hill of Dol Naeg. [97.5S, 118.0W]

Abilities

 Terrorize
 Running Scared
 Broken Resolve
 Disregarded  Monsters do not look at you as a threat.
 Suppressed Fear
 Distraught
 Dread +3
 Shadow Vulnerability
 Terrible Retribution
 Unsettled
 Shadow Grip
 Rooted

Quest Involvement

Quotes

"I fear no one!"
"Consumed by shadow!"
"The shadow will take you!"

The Witch-king (Fallen Kings)

These stats are for Tier 1,
click here for Tier 2.
The Witch-king
Level: 121 - 150
Instance: The Fallen Kings

Type: Nemesis
Genus: Unseen
Species: Wraith

Morale: Varies
Power: Varies
Advanced Stats
Alignment: ( Evil )
Combat Effectiveness:
Finesse: Unknown
F.M. Immune: Unknown
Stun/Mez Imm.: Unknown
Root Immune: Unknown
Resistances:
Cry: Unknown
Song: Unknown
Tactical: Unknown
Physical: Unknown
Mitigation:
Common: Unknown AncientDwarf: Unknown
Fire: Unknown Beleriand: Unknown
Light: Unknown Westernesse: Unknown
Shadow: Unknown Frost: Unknown
Lightning: Unknown

Level of Lore-master reporting: ( )  

The Witch-king gathers with the other Nazgûl in Amon Fuin for battle in the Fallen Kings.

Quest Involvement

Sources