Witch-king of Angmar

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Description

The Witch-king of Angmar was originally a great Númenórean king. In the Second Age, he received Ûri (Heart-stopper), one of the nine Rings of Power given to Men by the Dark Lord of Mordor, Sauron. The Rings gave them incredible power, which they used to further their own ambitions, but eventually the Rings completely corrupted them and turned them into the ghastly Nazgûl.

He founded the kingdom of Angmar. It was after the formation of Angmar, and several conflicts with the Dúnedain of the North, that the Lord of the Nazgûl became widely known as the Witch-king, Lord of Angmar, reflecting the fact that he practiced black sorcery. Because of the great havoc he wrought in the north, he became notorious among the peoples of Middle-earth as the terrible Lord of Angmar; thus, he thereafter retained his title of Witch-king, even long after he left Angmar.

In the game's introductory cutscene he is seen standing at the Witch King's Watch calling forth an army "from the depths of Carn Dûm".

The Witch-king (Dagorlad)

NPC-icon.png
The Witch-king
Image of The Witch-king
Gender Male
Race Unseen
Level 110
Difficulty Arch-nemesis
Morale 14,976,000
Power 166,400
Region The Wastes
Area Morannon (War of the Last Alliance)
Map Ref [62.6N, 4.2W]

The Witch-king is first encountered by new High Elf characters in the year II 3434, fighting against the host of the Last Alliance during the siege on the battle plain at Dagorlad at the end of the Second Age.

Quest Involvement


The Witch-king (Bree-land)

NPC-icon.png
The Witch-king
Image of The Witch-king
Title Lord of the Nazgûl
Gender Male
Race Unseen
Difficulty Arch-nemesis
Region Bree-land
Area Southern Barrow-downs
Dungeon The Great Barrow

All other characters encounter the Witch-king for the first time in the Great Barrow, where he is giving orders to Skorgrím Dourhand and Ivar the Blood-hand. He cannot be fought, but his scream inflicts +9 Dread and causes players to cower in fear.

Quest Involvement

Witch-king of Angmar (Sundering of Osgiliath)

Creep-icon.png Witch-king of Angmar
Witch-king of Angmar (Sundering of Osgiliath).jpg
Faction Creep
Location Dâr Dugoth
Race Unseen

The Witch-king of Angmar appears at Dâr Dugoth during the Sundering of Osgiliath, holding council with the other eight Nazgûl.

Witch-king of Angmar (Minas Tirith)

Witch-king of Angmar
Witch-king of Angmar.jpg
Level: 103
Region: Old Anórien
Area: Minas Tirith Besieged

Type: Arch-nemesis
Genus: Unseen
Species: Wraith

Morale: 2,506,747
Power: 53,802
Advanced Stats

The Witch-king of Angmar breaks the gates of Minas Tirith, ending the siege, and enters the city just before dawn.

Quest Involvement

Quotes

"Karwênya walikë kaya! Kaum snai ksart! Yukâlnyë kerchi orkmô!"

Witch-king of Angmar (Pelennor)

NPC-icon.png
Witch-king of Angmar
Image of Witch-king of Angmar
Gender Male
Race Unseen
Region Old Anórien
Area Kings' End

The Witch-king of Angmar makes his final Third Age appearance during the Battle of the Pelennor Fields at Kings' End.

Quest Involvement


The Witch-king (Mordor Besieged)

The Witch-king
The Witch-king (Mordor Besieged).jpg
Level: 130
Region: Mordor Besieged
Area: Emyn Duir

Type: Nemesis
Genus: Unseen
Species: Nazgul

Morale: 10,555,201
Power: 916,250
Advanced Stats
Alignment: ( Evil )
Combat Effectiveness:
Finesse: Feeble
F.M. Immune: True
Stun/Mez Imm.: True
Root Immune: True
Resistances:
Cry: Average
Song: Average
Tactical: Average
Physical: Average
Mitigation:
Common: Poor AncientDwarf: Poor
Fire: Poor Beleriand: Poor
Light: Poor Westernesse: Poor
Shadow: Poor Frost: Poor
Lightning: Poor

Level of Lore-master reporting: ( 140 )  

The Witch-king can be found on the battlefield of Mordor Besieged, atop the hill of Dol Naeg. [97.5S, 118.0W]

Quest Involvement

Quotes

"I fear no one!"
"Consumed by shadow!"
"The shadow will take you!"

Sources