Weapon
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"Oh, I do not know about this. I do not know about this at all!" —Bingo Boffin Accuracy This article is marked for checking accuracy. Please check other sources to verify if the information provided is correct. |
Weapons are used in melee or ranged combat.
The following is a list of weapons and which class can use them.
Weapon Proficiencies | ![]() |
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Bonus |
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• | Chance to lower target's ability to score a critical hit | |||||||||||
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• | L:7 | L:7 | • | +% Critical Hit Chance to ranged auto-attacks | ||||||||
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• | L:7 | L:7 | L:7 | Ranged auto-attacks are 5% tougher to Block. | ||||||||
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• | • | • | • | • | • | • | • | • | +% Auto-attack Critical Hit Chance | |||
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• | • | • | • | • | -- | |||||||
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L:15 | +% Auto-attack Critical Hit Chance | |||||||||||
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• | Ranged auto-attacks are 5% tougher to Block. | |||||||||||
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• | • | • | • | • | Stout-axe | Dwarf | Dwarf | • | Chance to lower target's armour | |||
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• | L:25 | • | • | • | L:15 | • | • | Chance to slow target's attack speed | ||||
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• | • | • | L:15 | Chance to lower target's ability to evade | ||||||||
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• | • | • | • | L:15 | • | • | Chance of slowing the target's movement speed | |||||
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• | • | • | • | • | L:40 | • | • | • | Parry-chance is slightly increased | |||
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• | Sets rune-keeper affinity | |||||||||||
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• | L:10 | L:10 | • | L:20 | • | Chance to add damage over time | ||||||
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• | • | L:10 | • | Chance to lower target's armour | ||||||||
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• | • | • | Chance to slow target's attack speed | |||||||||
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• | L:10 | • | Chance to lower target's ability to evade | |||||||||
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• | None | |||||||||||
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• | • | L:10 | • | Parry-chance is slightly increased |
Legend
Character | Meaning |
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• | Proficient at level 1 |
L:## | Level at which proficiency is gained |