User:Fanchen/Legendary Items
"But the Mirror shows many things, and not all of them may come to pass." - Galadriel Beta Material This article contains information which is not yet in-game, but is available on the Bullroarer test server. |
Legendary Items are special, class-specific, equippable items that can be customized to suit the player's combat style (as opposed to standard weapons and equipment that have unchangeable stats). Legendary Items can be improved throughout the game, allowing them to become more powerful together with the player character. Each class can equip 2 Legendary Items: a weapon and a class-specific item. Legendary Bridles are planned but have not been introduced yet, which likely means that completing the introductory quests for Mounted Combat is not currently possible.
Obtaining Legendary Items
Legendary Items are introduced during Vol. II, Book 1. The first Legendary Weapon will be acquired by completing the Vol. II, Book 1, Chapter 9: A Weapon of the Elder Days instance, while the first Legendary Class Item will be acquired by completing the Vol II, Book 1, Chapter 13: Khazad-dûm at Last! instance. While these quests are meant for level 50 characters, they can be completed as early as level 45.
After Vol II, Book 1, Chapter 12: The Watcher in the Water, characters gain access to Gobeth Teithian, the Archive of Traceries in Rivendell, where Traceries and Enhancement Runes can be bartered for.
Legendary Weapons can only be equipped to the main weapon slot of each class, so dual-wielding legendary weapons is not possible. Every class can equip a legendary item in the class-specific item slot. The exception to this are Hunters and Wardens, who use a second legendary weapon instead of a legendary class item. However, this does not allow them to dual-wield legendary weapons: If two legendary weapons are used, one of them has to be a one-handed weapon and the other one a Javelin (Warden) or a Bow or Crossbow (Hunter).
Improving the item
Legendary Items can be used immediately after acquiring them. There are, however, several ways to increase their power, described below. While reforging can be done every couple of levels, it only changes the damage value for weapons or the passive stat of class items (like Incoming Healing). Legendary Items have a number of slots that can take items called Traceries, capable of improving a variety of stats or skills.
Reforging
Legendary items can be reforged at a Forge-master at certain levels, improving the damage stat of the weapon and sometimes increasing the amount of available Tracery slots. A legendary item can be reforged once in each level range shown in the table below. There is no benefit or drawback to reforging earlier or later, the effect on the weapon is the same. It is also possible to skip level ranges.
Legendary Items start off with three available Tracery slots at level 45: Two Word of Mastery and one Word of Craft. Reforging the item gives access to the Heraldric Tracery slot.
Weapon reforged at level | Number of Tracery slots | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
Weapon | Class item* | |||||||||
Heraldric | Word of Power | Word of Mastery | Word of Craft | Total | Heraldric | Word of Power | Word of Mastery | Word of Craft | Total | |
45-55 | 1 | 2 | 1 | 4 | 1 | 2 | 1 | 4 | ||
56-60 | 1 | 1 | 2 | 1 | 5 | 1 | 1 | 2 | 1 | 5 |
61-65 | 1 | 1 | 2 | 1 | 5 | 1 | 1 | 2 | 1 | 5 |
66-70 | 1 | 1 | 2 | 1 | 5 | 1 | 1 | 2 | 1 | 5 |
71-75 | 1 | 1 | 3 | 1 | 6 | 1 | 1 | 3 | 1 | 6 |
76-80 | 1 | 1 | 3 | 1 | 6 | 1 | 1 | 3 | 1 | 6 |
81-85 | 1 | 1 | 3 | 1 | 6 | 1 | 1 | 3 | 1 | 6 |
86-90 | 1 | 1 | 3 | 1 | 6 | 1 | 1 | 3 | 1 | 6 |
91-95 | 1 | 1 | 3 | 1 | 6 | 1 | 2 | 3 | 1 | 7 |
96-99 | 1 | 1 | 3 | 1 | 6 | 1 | 2 | 3 | 1 | 7 |
100 | 1 | 1 | 4 | 1 | 7 | 1 | 2 | 4 | 1 | 8 |
101-104 | 1 | 1 | 4 | 1 | 7 | 1 | 2 | 4 | 1 | 8 |
105 | 1 | 1 | 5 | 1 | 8 | 1 | 2 | 5 | 1 | 9 |
106-110 | 1 | 1 | 5 | 1 | 8 | 1 | 2 | 5 | 1 | 9 |
111-115 | 1 | 1 | 5 | 2 | 9 | 1 | 2 | 5 | 2 | 10 |
116-119 | 1 | 1 | 5 | 2 | 9 | 1 | 2 | 5 | 2 | 10 |
120 | 1 | 1 | 6 | 2 | 10 | 1 | 2 | 6 | 2 | 11 |
121-125 | 1 | 1 | 6 | 2 | 10 | 1 | 2 | 6 | 2 | 11 |
126-130 | 1 | 2 | 6 | 2 | 11 | 1 | 3 | 6 | 2 | 12 |
*including Hunter's Bow and Warden's Javelin
Slotting Traceries
There are four different types of Traceries available. Some of them only become available once the Legendary Item has been reforged at a high enough level.
Heraldric Traceries
Each Legendary Item can equip one Heraldric Tracery after it was reforged once.
Word of Craft Traceries
Each Legendary Item starts out with one slot for a Word of Craft Tracery. Reforging the weapon at level 111 or above adds a second slot. These traceries increase a single character stat, like Critical Rating. Some of these traceries also provide a set bonus when more than one of the same tracery is equipped.
Word of Power Traceries
Legendary Weapons can slot up to two Word of Power Traceries, while Legendary Class Items and Legendary Bows and Crossbows can slot up to three.
These traceries are unique, which means that no two identical Word of Power traceries can be equipped at the same time, even on different legendary items.
Word of Mastery Traceries
These traceries are class specific. Each Legendary Item can slot two of them immediately. At a high enough level, up to six of these traceries can be slotted in an item.
Like Word of Power Traceries, Word of Mastery Traceries are unique.
Tracery Quality
Traceries are available in four different qualities (also called rarities): Uncommon, Rare, Incomparable and Legendary. While traceries of a higher quality are better, some benefits they bring don't improve with quality. Generally, the first attribute shown in the tooltip improves with quality, but does not change with the item level of the tracery. The second attribute, usually increasing a character stat like Physical Mastery or Critical Rating, does not increase with item quality. Instead, it increases by raising the item level of the tracery.
An example of how this works for the Brawler's Helm-crusher Cooldown tracery, which has two attributes, one of which improves the cooldown of the Helm-crusher skill, and the other the Physical Mastery Rating:
Tracery Range | Attribute | Ungewöhnlich | Selten | Unvergleichlich | Legendär |
---|---|---|---|---|---|
45-95 | Helm-crusher Cooldown | -4.8 | -5.4 | -6 | -6.6 |
Physical Mastery Rating | +275 | +275 | +275 | +275 | |
86-105 | Helm-crusher Cooldown | -4.8 | -5.4 | -6 | -6.6 |
Physical Mastery Rating | +675 | +675 | +675 | +675 | |
101-115 | Helm-crusher Cooldown | -4.8 | -5.4 | -6 | -6.6 |
Physical Mastery Rating | +966 | +966 | +966 | +966 | |
106-120 | Helm-crusher Cooldown | -4.8 | -5.4 | -6 | -6.6 |
Physical Mastery Rating | +2100 | +2100 | +2100 | +2100 | |
116-130 | Helm-crusher Cooldown | -4.8 | -5.4 | -6 | -6.6 |
Physical Mastery Rating | +3849 | +3849 | +3849 | +3849 | |
121-140 | Helm-crusher Cooldown | -4.8 | -5.4 | -6 | -6.6 |
Physical Mastery Rating | +12247 | +12247 | +12247 | +12247 | |
131-150 | Helm-crusher Cooldown | -4.8 | -5.4 | -6 | -6.6 |
Physical Mastery Rating | +26454 | +26454 | +26454 | +26454 |
Improving Traceries
Enhancement Runes can increase the item level of a Tracery. These runes can be acquired in different ways; depending on their rarity, they might be quest rewards or be looted from boss chests. They can also be bartered for at the Archive.
For each Tracery level range (see table below), there are four Enhancement Runes with different rarity: Uncommon, Rare, Incomparable and Legendary. Applying any of these runes increases the item level of the tracery by one. However, depending on the rarity of the rune, it has a different cap for the item level.
An example: For the level range 106-120, any Enhancement Rune can bring the item level of a tracery up to 315. Bringing it up to 330 requires at least rare runes, while incomparable runes can bring it up to 340 and legendary runes are necessary to max it out to 349.
The item level of a tracery can not be increased indefinitely: At certain points, replacing the tracery with one of a higher level will become necessary. However, there is some overlap on the level ranges of different traceries.
An example: A tracery is obtained and equipped at level 45. The item level of this tracery is 51 at first. During the leveling process, some enhancement runes are found and applied to the tracery, increasing its item level to 100. This tracery would cease to give any benefits above level 95. However, from level 86 on, traceries for a higher level range can be found and used to replace the existing tracery. Once this is done, the item level of the tracery will be at 126, no matter the level it was at before. When a tracery with an increased item level is replaced with a different tracery of the same level range, the item level is retained.
The level range 121-140 is a special case: Traceries of this level range can have their item levels increased up to 499 instead of 449.
Tracery level range | Tracery item level |
---|---|
45-95 | 51-125 |
86-105 | 126-200 |
101-115 | 201-299 |
106-120 | 300-349 |
116-130 | 350-399 |
121-140 | 400-499 |
131-150 | 450-499 |
Table of Legendary Items
Class | Traceries | One-handed Weapons | Two-handed Weapons | Secondary Item | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Axe | Club | Dagger | Hammer | Mace | Sword | Spear | Staff | Rune-stone | Battle Gauntlets | Great Axe | Great Club | Great Hammer | Great Sword | Halberd | ||||
Beorning | Traceries | Carving | ||||||||||||||||
Brawler | Traceries | Stein | ||||||||||||||||
Burglar | Traceries | Tools | ||||||||||||||||
Captain | Traceries | Emblem | ||||||||||||||||
Champion | Traceries | Rune | ||||||||||||||||
Guardian | Traceries | Belt | ||||||||||||||||
Hunter | Traceries | Bow, Crossbow | ||||||||||||||||
Lore-master | Traceries | Book | ||||||||||||||||
Minstrel | Traceries | Songbook | ||||||||||||||||
Rune-keeper | Traceries | Satchel | ||||||||||||||||
Warden | Traceries | Javelin |
Canon/Lore
There are many examples of Legendary Items in Tolkien's works, including:
- Narsil, the sword of Elendil that cut the ring from Sauron's hand, later reforged as Andúril and wielded by Aragorn in the War of the Ring
- Sting, the sword found by Bilbo in The Hobbit and later passed to Frodo
- Glamdring, the sword Gandalf used to fight the Balrog of Moria
- Orcrist, the sword found by Thorin Oakenshield after defeat of the trolls. *Thorin wielded an Axe in the Battle of Five Armies, but Orcrist was laid upon his tomb by the Elvenking.
Other named Legendary Items in the Lord of the Rings Online include:
Other Legendary Items existed in Middle-earth throughout the ages; a more complete listing can be found on Wikipedia.