Cleansing Spirits
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Cleansing Spirits
- 25m Range
- Fast
- Skill Type: Heal
- Nothing gets you feeling better than a quick swig of some cleansing spirits. Everyone who takes a sip feels refreshed.
- Effects applied to the Raid within 5 metres:
Removes up to 1 Disease, Wound, Fear, Poison effect with maximum strength of [Level + 5] from the target. - Cooldown: 15s
General Information
Class: Mariner
Trait Tree: The Rover
Rank Needed: 5 (trait Rare Ingredients)
This skill replaces Belly of Brine.
Effects
Using this skill removes 1 harmful effect from all friendly targets within 5 metres of the original target. This skill can be targeted on any friendly target. See Cure Skills for a list of all skills that cleanse removable effects.
Trait Interactions
- The set bonus Rare Herbs in the Rover trait tree makes this skill apply a heal for each harmful effect removed.
- The trait Rare Ingredients in the Rover trait tree makes this skill cleanse up to an additional 2 Disease effects from affected fellows.
- The trait Strong Arms in the Rover trait tree increases the range of this skill by up to 10m.
Tactical Information
Cleansing Spirits is a raidwide cure, one of only 3 in the game. To maximize the use of this skill, make sure the group is clumped together, as there is only a 5m range.