Armour
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Armour is a Character Stat and influences how much incoming Common Damage and Non-common Damage is mitigated (reduced). This value changes depending on equipment, buffs and debuffs.
- Reduces the damage you take from attacks
- 100% of your Armour value is added to your Common Damage Mitigation
- 20% of your Armour value is added to your Non-common Damage Mitigation
Light Armour | • | • | • | • | • | • | • | • | • | • | • | • |
Medium Armour | • | • | • | • | • | • | • | • | • | |||
Heavy Armour | • | • | • | • | • | |||||||
Shields | L:15 | • | L:20 | • | ||||||||
Heavy Shields | L:15 | |||||||||||
Warden's Shields | • |
Legend
Character | Meaning |
---|---|
• | Proficient at level 1 |
L:## | Level at which proficiency is gained |