Uruk Blackarrow Traits
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| Class-infobox | |||||||
|---|---|---|---|---|---|---|---|
| Classes | |||||||
| Skills | |||||||
| Traits | |||||||
| Skins | |||||||
Class Traits
| Class Traits | |||
|---|---|---|---|
| Name | Description | Rank | Price |
| Increases your Block, Parry and Evade ratings. | 0 | 1,000 | |
| Increases your Critical and Finesse ratings. | 0 | 1,000 | |
| Increases the duration of Hindering Shot's run speed debuff. | 0 | 1,000 | |
| Increases your Resistance rating. | 1 | 1,000 | |
| Sets the damage type of your ranged attacks to Fire damage. | 1 | 1,000 | |
| Increases your Evade rating. | 2 | 1,000 | |
| Decreases the inductions of your ranged attacks. | 2 | 1,000 | |
| Ranged attacks bypass 10% of your targets' mitigations. | 2 | 1,000 | |
| Reduces the break chance of Set Trap's root and increases the damage dealt. | 2 | 1,000 | |
| Increases Gash's Critical Chance and makes it stun the target on a critical hit, but increases its cooldown. | 3 | 1,000 | |
| Gives Headshot a chance to knock down the target. | 4 | 1,000 | |
| Adds a run speed debuff to Snare. | 4 | 1,000 | |
| Makes Steadfast Barrage usable on the move. | 5 | 1,000 | |
| Adds a 15 second root to Death Blossom. | 5 | 1,000 | |
Racial Traits
| Uruk Racial Traits | |||
|---|---|---|---|
| Name | Description | Rank | Price |
| Grants Imposing Presence skill. | 1 (BA) 3 (WL) |
1,000 | |
| Increases your armour value, max Health and max Power. | 1 | 1,000 | |
| Grants Get a Grip! skill. | 2 (BA) 4 (WL) |
1,000 | |
| Increases your Physical and Tactical Mastery. | 2 | 1,000 | |
| Increases your Physical and Tactical Mitigation. | 3 | 1,000 | |
| Increases your in-Combat Morale and Power Regeneration. | 4 | 1,000 | |
| Increases your Critical Rating. | 5 | 1,000 | |
Corruption Traits
| General Corruption Traits | |||
|---|---|---|---|
| Name | Description | PvMP Rank | Price |
| Increases Critical Defence | 1 | 500 | |
| Increases Critical Defence | 2 | 500 | |
| Increases Critical Defence | 2 | 500 | |
| Increases Critical Defence | 3 | 500 | |
| Increases Critical Defence | 3 | 500 | |
| Increases Critical Defence | 4 | 500 | |
| Increases Critical Rating and Damage | 1 | 500 | |
| Increases Critical Rating and Damage | 2 | 500 | |
| Increases Critical Rating and Damage | 2 | 500 | |
| Increases Critical Rating and Damage | 3 | 500 | |
| Increases Critical Rating and Damage | 3 | 500 | |
| Increases Critical Rating and Damage | 4 | 500 | |
| Increases Damage at the cost of Health | 0 | 500 | |
| Greatly increases Damage at the cost of Health | 1 | 500 | |
| Increases Damage at the cost of Power | 1 | 500 | |
| Greatly increases Damage at the cost of Power | 2 | 500 | |
| Increases Finesse | 1 | 500 | |
| Increases Finesse | 2 | 500 | |
| Increases Finesse | 2 | 500 | |
| Increases Finesse | 3 | 500 | |
| Increases Finesse | 3 | 500 | |
| Increases Finesse | 4 | 500 | |
| Increases Health at the cost of Damage | 1 | 500 | |
| Greatly increases Health at the cost of Damage | 2 | 500 | |
| Increases Health at the cost of Power | 0 | 500 | |
| Greatly increases Health at the cost of Power | 1 | 500 | |
| Increases Physical and Tactical Mastery | 1 | 500 | |
| Increases Physical and Tactical Mastery | 2 | 500 | |
| Increases Physical and Tactical Mastery | 2 | 500 | |
| Increases Physical and Tactical Mastery | 3 | 500 | |
| Increases Physical and Tactical Mastery | 3 | 500 | |
| Increases Physical and Tactical Mastery | 4 | 500 | |
| Increases Physical Mitigation and Block, Parry and Evade Ratings | 1 | 500 | |
| Increases Physical Mitigation and Block, Parry and Evade Ratings | 2 | 500 | |
| Increases Physical Mitigation and Block, Parry and Evade Ratings | 4 | 500 | |
| Increases Physical Mitigation and Block, Parry and Evade Ratings | 3 | 500 | |
| Increases Physical Mitigation and Block, Parry and Evade Ratings | 3 | 500 | |
| Increases Physical Mitigation and Block, Parry and Evade Ratings | 2 | 500 | |
| Increases Power at the cost of Damage | 0 | 500 | |
| Greatly increases Power at the cost of Damage | 1 | 500 | |
| Increases Power at the cost of Health | 1 | 500 | |
| Greatly increases Power at the cost of Health | 2 | 500 | |
| Increases Resistance Rating | 1 | 500 | |
| Increases Resistance Rating | 2 | 500 | |
| Increases Resistance Rating | 2 | 500 | |
| Increases Resistance Rating | 3 | 500 | |
| Increases Resistance Rating | 3 | 500 | |
| Increases Resistance Rating | 4 | 500 | |
| Increases Stealth Detection at the cost of Stealth Level | 2 | 500 | |
| Increases Tactical Mitigation and Resistance Rating | 1 | 500 | |
| Increases Tactical Mitigation and Resistance Rating | 2 | 500 | |
| Increases Tactical Mitigation and Resistance Rating | 2 | 500 | |
| Increases Tactical Mitigation and Resistance Rating | 2 | 500 | |
| Increases Tactical Mitigation and Resistance Rating | 3 | 500 | |
| Increases Tactical Mitigation and Resistance Rating | 4 | 500 | |