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Armour is a Character Stat and influences how much incoming Common Damage and Non-common Damage is mitigated (reduced). This value changes depending on equipment, buffs and debuffs.

  • Reduces the damage you take from attacks
  • 100% of your Armour value is added to your Common Damage Mitigation
  • 20% of your Armour value is added to your Non-common Damage Mitigation

Beorning-icon.png Brawler-icon.png Burglar-icon.png Captain-icon.png Champion-icon.png Guardian-icon.png Hunter-icon.png Lore-master-icon.png Minstrel-icon.png Rune-keeper-icon.png Warden-icon.png
Light Armour-icon.png Light Armour
Medium Armour-icon.png Medium Armour
Heavy Armour-icon.png Heavy Armour
Shields-icon.png Shields L:15 L:20
Heavy Shields-icon.png Heavy Shields L:15
Shields-icon.png Warden's Shields


Character Meaning
Proficient at level 1
L:## Level at which proficiency is gained