Wildermore
Wildermore is a region in the northern portion of the Eastemnet. It lies along the northern hills of East Rohan and south of The Great River. The Writhendowns has access from the Wold, The Fallows has heavily guarded access from the Norcrofts and Whitshaws has access from Entwash Vale.
- Levels: 85
- Factions: People of Wildermore and Survivors of Wildermore
- Introduced: Update 11: Treachery of the White Hand, May 2013
- Crafting: T8 (Eastemnet)
Wildermore Locations
Locations found within the region of Wildermore are listed below.
Areas |
Settlements |
Landmarks |
Interiors |
QuestsFor more detail, see Wildermore Quests |
DeedsFor more detail, see Wildermore Deeds |
TitlesFor more detail, see Wildermore Titles |
Wildermore Reputations
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Forlaw - Main base of the People of Wildermore
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Forlaw - Main base of the Survivors of Wildermore
Connected to
Creatures
The following creatures are found within this area:
Warbands
Solo warbands (dailies award Blue Box of Wildermore Spoils):
Wildermore Warbands |
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Small Fellowship warbands (dailies award Red Box of Wildermore Spoils):
Fellowship warbands (dailies award Green Box of Wildermore Spoils):
Raid warbands (dailies award Silver Box of Wildermore Spoils):
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Lore
The northernmost Riding of Rohan, Wildermore, is a harsh border region under the nominal authority of the Aldor of Harwick. It is ruled by a Reeve from Forlaw, upon the Isingmere lake in the centre of Wildermore.
Recently, an unnatural winter has gripped Wildermore, and a mysterious giant haunts the land, carrying a large ice-crystal on its back. On behalf of Aldor Harding, you are tasked with investigating the strange goings-on of Wildermore and uncovering the truth behind the all-encompassing frost that threatens to drain all life from Wildermore...
All word from Wildermore has ceased and rumours point to the worst. You must find and aid the town of Scylfig, which suffers from a strangely deepening winter and an Uruk-hai threat. Uruk-hai invaders have torched the region’s farms, slaying many and driving the survivors from their homes. You must ride into the smoldering remains to help drive out the evil tides of Núrzum's raiders before meeting with the brooding Reeve of Wildermore. As the brutal winter rages, many folk have gone missing, and the small village of Dunfast is in dire need of protection. You must follow in the wake of Núrzum's destruction, but can you find him in time? Face marauding Warbands as you race to save the people of Dunfast.
The town of the High Knolls, Byre Tor, long held out against the powers of Núrzum, but now has fallen to the beastly enemy. Venture among forbidding crags in search of the city’s hunted refugees, but use caution, for whispers warn that the Knolls are thick with Saruman's minions! And further west, in the unruly, northern expanses of Fangorn Forest, the Darkness has taken hold. In the Balewood, violent Huorns and Wood-trolls prowl and Saruman’s Uruk-hai linger. You must gather young Ents to rally against the growing corruption.
Maps
Detail maps of Wildermore
Category Overview
List of everything in region:
Settlements, Areas and Landmarks of Wildermore
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Areas: | Balewood • The Fallows • High Knolls • Whitshaws • Writhendowns | |
Settlements: | Byre Tor • Dunfast • Forlaw • Scylfig • Steaping Cave | |
Landmarks: | Balewood: Cerdic's Camp • Drû Vádokan • Enting Hollow • Hidden Cave • Leaflock's Mead • Núrzum's Wrath • Stonecliff The Fallows: Cuthbald's Farm • Edsig's Farm • Forlaw Graveyard • Gárferth's Farm • Gárnoth's Farm • Gársig's Farm • Thrymm's Farm |
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Interiors: | Craft Hall of Forlaw • Hidden Cave • Nona's Cave | |
Dungeons: | — | |
Instances: | — |
Regions within the Land of Rohan
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East Rohan • The Great River • West Rohan • Wildermore |