Adagím
| "But the Mirror shows many things, and not all of them may come to pass." - Galadriel Beta Material This article contains information which is not yet in-game, but is available on the Bullroarer test server. |

Adagím, the Moulder-wood (Shagâni for Corpseholt) is a region of the territory of Mûr Ghala, part of Shagâna in northern Harad in the land of Haradwaith. Adagím marks the former territory of the Emerald Wood of Nisigím (Laithór in Kintár). The same region is called Favrathór (Kintár for Bone-wood) by the Adúrhid. Once a thick evergreen forest that covered the lands between the Mûr and the Ikorbân, it was home to the Kinta Elves and the Ishâkhai, Adagîm, now called the Moulder-wood, has become a nightmarish, boggy wilderness that has given over to a rot which has corrupted tree and wildlife alike. During the Great Dearth, when the Ordâkhai invaded Shagâna, they brought with them the Din of Stone which cracked the earth under the vale and caused a fungal blight to rise and infect the soil. The trees became hard as stone, covered in strange growths and the rivers turned to poison. The Pale Blight forced the Kintai to abandon many of their settlements as they fight to maintain and save what little untainted land remains. When the Lâg Dávrit conquered the woods, they were renamed Adagím and abandoned by many of the the Adúrhid, who thereafter named themselves the Elves Without A Home. Some of the Kintai yet remain in the blighted land, struggling to reclaim their home.
Previews
Adagím was announced to be added to the game on the Cave Troll Stream of August 15th 2025, at about the 55-minute mark, described as "a fungal swamp" containing spiders and huorns. Three other regions were also announced: An Shêru, Idagâl, and Kighân. It will be introduced with the Kingdoms of Harad expansion launched on December 3rd 2025.[1]
Adagím was announced in the The Lord of the Rings Online: Kingdoms of Harad expansion announcement with the spelling "Adagîm", which is inconsistent with earlier in-game mentions of the region. Adagím was afterwards confirmed to be the correct spelling by developer MadeofLions.[2]
In the Casual Stroll walkthrough stream of the region, Adagím was described as a "borderlands", though it was not mentioned what specific border this refers to. Locations shown in the walkthrough were the Kintai settlements Laivárth and Sul Madásh, the blighted mother tree of Tûl Ibilur, the orc camps of Mauthark, Mokh Grazádh, Gundurai and Fushaum Sûlm, and the jackal-den Pits of Chortâth. Other landmarks shown were the Mires of Moth Thúruch, and Edrúth-nin. Areas include Western Foothills (later named Thar Tashúl), Central Marshes (The Reekwood), Eastern Foothills (Downs of Farad Shóta), and Southern Marshes (The Drenchmead).[3]
Adagím Locations
Locations found within the region of Adagím are listed below.
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For more detail, see Adagím Quests Mûr Ghala: Adagím Quests (empty) |
For more detail, see Mûr Ghala Deeds |
For more detail, see Adagím Titles Category Adagím Deed Titles not found
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Adagím Reputation
Connected to
Maps
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Adagím
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A map of Mûr Ghala
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A map of Haradwaith
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Adagím is announced to be added to the game.
Gallery
References
| Settlements, Areas and Landmarks of Adagím
| ||
|---|---|---|
| Areas: | Downs of Farad Shóta • The Drenchmead • Thar Tashúl • The Reekwood • The Slopes of Idân | |
| Settlements: | Laivárth • Nagakhêdi • Sâr Marsag • Sul Madásh | |
| Landmarks: | Dathrudúsh • Edrúth-nin • Fushaum Sûlm • Gundurai • Hadrudád • Hordírid • Lair of the Shadlúgai • Laivárth • Lhámuth • Mauthark • Mokh Grazádh • Nagakhêdi • Narchásh • Ogultáth • Pits of Chortáth • Saig Hathíl • Sâr Marsag • Sul Madásh • Thalat Tîr • Thor Lhîg • Tûl Ibilur | |
| Interiors: | None | |
| Regions within Mûr Ghala
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|---|---|---|
| Adagím • An Shêru • Idagâl • Kighân |
| Regions within Harad
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|---|---|---|
| In-game: Shagâna: Valley of Ikorbân (Ambarûl • Imhûlar • Khûd Zagin • Urash Dâr) Not yet in-game: Shagâna: Mûr Ghala (Adagím • An Shêru • Idagâl • Kighân) • Lâkhedin • Nimshatûm • Silapesh |
| Regions within the Land of Haradwaith
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|---|---|---|
| In-game: Ambarûl • Cape of Umbar • Imhûlar • Khûd Zagin • Umbar-môkh • Urash Dâr • Zîrar Tarka, the Shield Isles of Umbar Announced but not yet in-game: Adagím • An Shêru • Idagâl • Kighân |
| Regions within the Land of Announced Lands
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|---|---|---|
| Mûr Ghala (Adagím • An Shêru • Idagâl • Kighân) |