Character Stat Derivations

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This table shows the contribution of primary character stats (Might, Agility, etc.) to derived stats such as Block Rating and Physical Mastery Rating for each class.


1 point in grants X points in Beorning Burglar Captain Champion Guardian Hunter Lore-master Minstrel Rune-keeper Warden
Might Physical Mastery Rating 2.5 0 2.5 3 3 0 0 0 0 2
Tactical Mastery Rating 2.5 0 2.5 0 0 0 0 0 0 0
Critical Rating 1 0 0 1 0 0 0 0 0 0
Block Rating 2 3 3 3 3 3 3 3 3 3
Parry Rating 3 2 2 2 2 2 2 2 2 2
Evade Rating 1 0 0 2 0 0 0 0 0 0
Physical Mitigation 0 0 0 1 0 0 0 0 0 0
Agility Physical Mastery Rating 2 3 0 0 0 3 0 0 0 3
Critical Rating 1 1 1 1 1 1 1 1 1 1
Parry Rating 0 2 2 2 2 2 2 2 2 2
Evade Rating 2 3 3 3 3 3 3 3 3 3
Vitality Maximum Morale 5 4.5 4.5 4.5 5 4 4 4 4 5
Tactical Mitigation 0 0 0 0 0 1 1 1 1 0
Block Rating 0 0 0 1 0 0 0 0 0 0
Resistance Rating 1 1 2 1 1 1 1 1 1 1
Non-Combat Morale Regeneration 7.2 7.2 7.2 7.2 7.2 7.2 7.2 7.2 7.2 7.2
Will Tactical Mastery Rating 2 1 0 1 1 1 3 3 3 0
Finesse Rating 0 0 0 0 0 0 1 1 1 0
Tactical Mitigation 1 1 1 1 1 1 1 1 1 1
Resistance Rating 1 2 2 2 2 2 2 2 2 2
Evade Rating 1 0 0 0 0 0 0 1 1 0
Fate Critical Rating 2.5 2.5 2.5 2.5 2.5 2.5 2.5 2.5 2.5 2.5
Finesse Rating 0.5 1 1 1 1 1 0 0 0 1
Tactical Mitigation 2 1 1 1 1 1 1 1 1 1
Resistance Rating 1 1 0 1 1 1 1 1 1 1
In-Combat Morale Regeneration 3 1.5 1.5 1.5 1.5 1.5 1.5 1.5 1.5 1.5
In-Combat Power Regeneration 0 1.71 1.71 1.71 1.71 1.71 1.71 1.71 1.71 1.71
Non-Combat Power Regeneration 0 24 24 24 24 24 24 24 24 24

See also

Rating to percentage formula