Sâd Meryrn

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Sâd Meryrn.jpg

Description

Location

Sâd Meryrn is located in southern Drownholt in Mirkwood. [18.8S, 57.6W]

Quest Involvement

Related quests that start or are found in this area include:

Related quests that involve this area:

Creatures

The following creatures are found within these borders:

Lore

Even trees can be corrupted by evil influences, and the huorns of Mirkwood live out their long days growing ever blacker and ever more corrupt. Their home of Sâd Meryrn is a sad and lonely place, filled with the malice of the trees.


Settlements, Areas and Landmarks of Mirkwood
Settlements: Echad SirionEstolad MernaelThe Haunted InnHelethirMithechadOst GaladhThangúlhad
Areas: AnduinAshensladesDol GuldurDol Dhannen - Dol Guldur (razed)DourstocksThe DrownholtEmyn LûmGathbúrzMirk-eavesThe ScuttledellsTaur Morvith
Landmarks: AgistathAmon AngenedÂnghum-maudhûlÂnug-stazgAshúrz MaufulugAudaghaimBarad AngolBarad GuldurBleakmereBurgûl-stazgBûrzkalaCrafting Hall of Ost GaladhThe Crawling WaterDannenglorThe Dark GapThe Dead GroveThe Dreadweaver's LairDungeons of Dol GuldurDurbúrz-stazgEchad GlamodúdEchad MothelenFállugFennas GuldurGarmadh-maudhûlGath UlunnGâthlataGorogrodGorothamGostadorGostannonThe Hall of LightsHongoiHrigg VidukuniIavassúl's WatchKrul LuguKúfuzgLagfaur-hahLagúrz LugThe Low PondLugdúmpMaudhûl-ulurMinas CelebolfMinas GîlNaur-hoitNothgarPack-howler's HillPêl ÚmarthPool of Creeping DeathPool of TranquilitySâd DoldúrSâd GúlnirSâd MeryrnSâd MorangolSammath GûlShrine of the Ancient OneSword-hall of Dol GuldurTirnhirionThe Tree of SufferingThe Verdant ShrineWarg-pens of Dol GuldurThe Wild RuinThe Wind Stones