Zurr-thurkh
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Zurr-thurkh | |
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Type: | Secret Road |
Region: | Moria |
Area: | Durin's Way |
Location: | [4.3S, 108.6W] |
Description
- You will explore Zurr-thurkh in the Instance: The Secret Road with Orvar Bellhammer to gain acces to the Great Throne Room of Durin -- called Rushdurinul by the Dwarves, and Zabadgathol by the orcs. It now serves as Mazog's fortress.
Location
- Zurr-thurkh is reached by entering the cave Buzun-ghâr[4.3S, 108.6W] in Durin's Way and descending down, until the cave is lit with a red glowing light.
- Follow the stone piece over the gap before you until you face Grawulun the Caerog, who is asleep. (You defeated him earlier in: Vol. 2, Book 7 -- Chapter 5: The Source of the Rot)
- Go left before Grawulun and enter the hidden cave entrance of Zurr-thurkh.
- The Secret Road, Zurr-thurkh, Connects the Throne of Durin with Durin's Way.
Quest Involvement
- [60] Vol. 2, Book 7 Chapter 8 -- The Secret Road Solo only
NPCs
Mobs
The following creatures are found within these borders:
Lore
- This is the 'secret road' that was built as an escape passage from the Throne of Durin. No dwarf has walked it since the Fall of Moria.
Settlements, Areas and Landmarks of Durin's Way
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Areas: | The Fanged Pit | |
Settlements: | The Chamber of the Crossroads • The Door to the Clouds • The Tharâkh Bazân camp • Jazârgund • The Fanged Pit camp | |
Landmarks: | Dâr-rukh • Durin's Crossing • Fehem-dûm • Ghâr-khafush • The Glass-hall • Gloku-ru • Gríshurbhrum • Hadâd-dûm • Hadudbâb • The Hall of the High Stair • Jundulbâb • Jundul-dûm • Khulturg • Manarbul • Mokûrzmûl • Mudmulzarâk • The Mustering Hall • Ninknakh Faltor • Salab Nurjundul • Skoiruzg • Sulnul-dûm • Tharâkh Bazân • Tith-maudhûl • Uflûmp-mur • Zabâd-dûm • Zarârgharâf • Zigilnâb • Zurr-thurkh | |
Interiors: | Buzun-ghâr • The Peaceful Path | |
Dungeons: | Resource: Mekeb-faham • Mekeb-farak | |
Instances: | — |