Breach

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Breach
  • 4m Range
  • Immediate
  • Melee Skill
  • A strong attack that opens an enemy to attack.

    Opens a combat response.
  • ... (Main-hand) Damage
  • Any skills that are based on a successful parry response may now be played.
  • Duration: 6s
  • Any skills that are based on a successful block response may now be played.
  • Duration: 6s
  • Cost: [68 at Level 150] Power
  • Cooldown: 5s

General Information

Class: Guardian

Trait Tree: The Keen Blade

Rank Needed: 0

Effects

Using this skill applies the following effects to the Guardian:

Skill Interactions

Breach is part of the Guardian's response chains. It allows the following skills to be used within 6s:

When traited,  War-chant reduces the active cooldown of this skill by up to 5 seconds.

Trait Interactions

Tracery Interactions

Tactical Information

Breach is a core skill for Red-line Guardians. It allows powerful skills like Thrust and Overwhelm to be used, as well as defensive skills like Redirect and Catch a Breath. This skill is immediate, which means that it will interrupt the longer skill animations of skills like Whirling Breach and To The King. To optimize damage, Guardians should use this skill as much as possible and always use longer animation skills prior to use.