Zurr-thurkh
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| Type: | Secret Road |
| Region: | Moria |
| Area: | Durin's Way |
| Location: | [4.3S, 108.6W] |

Description
- You will explore Zurr-thurkh in the Instance: The Secret Road with Orvar Bellhammer to gain acces to the Great Throne Room of Durin -- called Rushdurinul by the Dwarves, and Zabadgathol by the orcs. It now serves as Mazog's fortress.
Location
- Zurr-thurkh is reached by entering the cave Buzun-ghâr[4.3S, 108.6W] in Durin's Way and descending down, until the cave is lit with a red glowing light.
- Follow the stone piece over the gap before you until you face Grawulun the Caerog, who is asleep. (You defeated him earlier in: Vol. 2, Book 7 -- Chapter 5: The Source of the Rot)
- Go left before Grawulun and enter the hidden cave entrance of Zurr-thurkh.
- The Secret Road, Zurr-thurkh, Connects the Throne of Durin with Durin's Way.
Quest Involvement
- [60] Vol. 2, Book 7 Chapter 8 -- The Secret Road Solo only
NPCs
Mobs
The following creatures are found within these borders:
Lore
- This is the 'secret road' that was built as an escape passage from the Throne of Durin. No dwarf has walked it since the Fall of Moria.
| Settlements, Areas and Landmarks of Durin's Way
| ||
|---|---|---|
| Areas: | The Fanged Pit | |
| Settlements: | The Chamber of the Crossroads • The Door to the Clouds • The Tharâkh Bazân camp • Jazârgund • The Fanged Pit camp | |
| Landmarks: | Dâr-rukh • Durin's Crossing • Fehem-dûm • Ghâr-khafush • The Glass-hall • Gloku-ru • Gríshurbhrum • Hadâd-dûm • Hadudbâb • The Hall of the High Stair • Jundulbâb • Jundul-dûm • Khulturg • Manarbul • Mokûrzmûl • Mudmulzarâk • The Mustering Hall • Ninknakh Faltor • Salab Nurjundul • Skoiruzg • Sulnul-dûm • Tharâkh Bazân • Tith-maudhûl • Uflûmp-mur • Zabâd-dûm • Zarârgharâf • Zigilnâb • Zurr-thurkh | |
| Interiors: | Buzun-ghâr • The Peaceful Path | |
| Dungeons: | Resource: Mekeb-faham • Mekeb-farak | |
