|Middle-earth: Starter Area, Lands, Regions, Areas, Settlements, Landmarks, Dungeons, Interiors, Maps|
Interiors use the same gated game mechanics as instances but are not typically considered instances. Interiors are buildings, halls, and other inside locations in Middle-earth that are populated by friendly NPCs. Characters can usually enter interiors by opening a door and passing into a separate instance from the outside world though in some cases are entered by interacting with an NPC and being transported to. Most interiors are located within a settlement such as the Scholar's Enclave in Duillond or the Prancing Pony in Bree.
For unfriendly "interiors", see Dungeons
For a complete list of interiors throughout Middle-earth see Category:Interiors
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