Knocked Down
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Knocked Down
- Knocked to the ground and cannot move or act.
- Duration: ...s
Effect Information
While applied to a target, this effect prevents them from moving, attacking, or using any of their skills. While active, it can not be overwritten with other similar Crowd Control effects, like Dazed, Feared, and Stunned. Upon expiration, this effect is replaced with Temporary State Immunity.
The following skills apply this effect upon an enemy target:
Class | Skills | Targets | Duration | Cooldown | Notes |
---|---|---|---|---|---|
Beorning | Rush | Variable | 5s | 1m | Next harmful skill used applies the effect, requires trait Lumber |
Savage Knockdown | 5+ | 3-6.3s | 30s | ||
Takedown | 1 | 5s | 30s | Becomes ranged skill with trait Levelling Roar | |
Brawler | Mighty Upheaval | 5-8+ | 2s | 15s | 50-83% Proc Chance |
Champion | Hamstring | 1 | 2.2s | 20s | Requires trait Hamstrung |
Guardian | To The King | 1 | 3s | 5s | Applied on Critical Hit |
Brutal Charge | Variable | 5s | 1m | Next harmful skill used applies the effect | |
Hunter | Tripwire | Trap | 5s | 30-15s | |
Lore-master | Ents go to War | 5+ | 1s | 1m-49s | Applied on enemies under 20% Morale |
This effect can also be inflicted when a player is hit many times by a Perfect Snowball in the snowball fight during the Yule Festival. See the item page for details.