Daikhag

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Daikhag
Level: 150
Instance: The Temple of Utug-bûr

Type: Arch-nemesis
Genus: Orc-kind
Species: Orc

Morale: Variable
Power: Variable
Advanced Stats
Alignment: ( Evil )
Combat Effectiveness:
Finesse: Unknown
F.M. Immune: Unknown
Stun/Mez Imm.: Unknown
Root Immune: Unknown
Resistances:
Cry: Unknown
Song: Unknown
Tactical: Unknown
Physical: Unknown
Mitigation:
Common: Unknown AncientDwarf: Unknown
Fire: Unknown Beleriand: Unknown
Light: Unknown Westernesse: Unknown
Shadow: Unknown Frost: Unknown
Lightning: Unknown

Level of Lore-master reporting: ( )  

Location

Daikhag is one of the first Bosses of the 12-Man Raid The Temple of Utug-bûr - Thûr Hin in Urash Dâr.

Abilities

Permanent Effects:

 Enhancement -- Tier 1 in Tier 1.
 Enhancement -- Tier 2 in Tier 2.
 Enhancement -- Tier 3 in Tier 3.
 Permanent State Immunity
 Uncommon Fortitude
 Protection from Slows

NPCs

Legolas
Fight ends when Legolas is healed to full
4 Elven Menders
Players fail the encounter if all Elven Menders die; All enemies target the Menders

Summoned Enemies

Urâshi Archers
Urâshi Assassins
Urâshi Blood-spillers
Urâshi Captains
Urâshi Defilers
Utûgi Demolishers
Utûgi Hunters
Utûgi Shatterers
Enemies spawn every 60s in Tier 1, in groups of 3-4
Enemies spawn every 45s in Tier 2, in groups of 5-6
Enemies spawn every 30s in Tier 3, in groups of 7-8

Non-Removable Effects:

Gushing Wound (UB Effect)

Tier 2+:

Dismissal

Removable Effects:

 Knocked Down

Corruptions:

Brutal Rage
Applied to all enemies in Tier 3

Major Abilities:

Weight Axe-head -- Frontal Knockback