Catch a Breath

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Catch a Breath
  • Immediate
  • Skill Type: Heal
  • You are able to catch your breath to restore morale and power.

    Requires a block or parry response.
  • Restores 20% of maximum Morale
  • Restores 10% of maximum Power
  • Cost: [538 at Level 150] Power
  • Cooldown: 1m

General Information

Class: Guardian

Level: 30

Effects

Either  Parry Response or  Block Response must be applied on the Guardian for this skill to be used. If present, using this skill removes all stacks of  Block Adaptability and  Parry Adaptability.

Skill Interactions

Catch a Breath is part of the Guardian's parry and block chains. It becomes available following the use of the following skills:

It also becomes available if the Guardian blocks or parries an attack.

When traited,  War-chant reduces the active cooldown of this skill by up to 5 seconds.

Trait Interactions

Tracery Interactions

Tactical Information

Catch a Breath is a self-heal for all Guardians. For consistency, this skill is commonly used after skills like Shield-blow and Force Opening. To reduce the cooldown of this skill, War-chant should be used as much as possible (when traited).