Epic Battle: The Deeping-coomb

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The Deeping-coomb
Level: 10 or higher
Size: Solo/Duo
Cluster: Battle for Helm's Deep
Region: West Rohan
Area: Helm's Deep


Location

The Deeping-coomb is an Epic Battle for Helm's Deep. It can be run Solo or Duo by characters Level 10 and higher. This is the third battle you must complete in Solo or Duo mode before moving on.

Difficulty Level

This is a scaled instance, designed for solo or duo from level 10 and up.
It is available in the Instance Finder and the Road to Battle panel.
Estimated completion time is between 30-45 minutes.

Lore

The Deeping-coomb is the name of the valley in the White Mountains within which Helm's Deep is located, with a river known as the Deeping-stream flowing through it from the Glittering Caves. Within the context of the Epic Battle it is the area enclosed by the White Mountains and the Deeping Wall, where the Battle of the Hornburg continued after the wall was overrun and destroyed by Saruman's forces on March 3 TA.[1][2] The word coomb, meaning 'deep valley', comes from the Old English word cumb, which in term comes from the Welsh word cwm.[3][4]

Quests

Quests can only be completed once per day and can be run Solo or Duo [100] Epic Battle: The Deeping-coomb

Possible side objectives for The Deeping-coomb.


Deeds

Known Deeds for this instance (usually bestowed upon first entrance) include:

Creatures

These mobs are encountered within:
Click [+] to expand a list of creatures.

Instance Overview

Saruman's sorcery destroyed the Deeping Wall and has driven the disorganized, retreating Rohirrim into the Deeping-coomb.

Walkthrough

First Assault The battle will begin with constant waves of enemies attacking either the left, the Hornburg side, or the right, the Glittering Cave side. The lack of siege weapons may discourage Engineers, but Rank 3 Engineers may take advantage of the crated materials to build some. They can use Barricades to slow the enemy's advance while firing a catapult or ballista. The banners will require your attention as they do not heal as Soldiers do. Typically, the Sappers will focus on one or two banners at a time. A Rank 3 Officer can have Commanders prioritize Sappers to make them easier to handle.

Second Assault The last attack will be on the opposite side from when you began. If you have siege weapons set up, aim them accordingly. Overall, there's nothing terribly difficult about the battle itself other than the side objectives. For this, a partner is highly recommended.

Notes Proper placement of barricades can significantly aid in reducing overall damage taken to the soldiers. Likewise, being able to move them will also help utilize them effectively in all parts of the fight.

Rewards

All Epic Battles pull from the same rewards pool see Main article: Epic Battle Rewards
Rewards are based on the Medals achieved during the instance. There are four medals; Bronze, Silver, Gold or Platinum. Higher medals offer better rewards. Most Epic Battles will have a main objective and several side objectives. Each objective completed will give a medal. Players will receive at least 2 medals per instance (2 pool of rewards) but can earn far more. Larger size Epic Battles have more objectives and reward more medals.

There are five rewards given for each Medal:

  • Epic Battle Promotion Points for first time Medals or when a higher level Medal is awarded for an objective already complete
  • Epic Battle Reward Points to fill the rewards bar for a Jewellery Reward
  •  Mark,  Medallion and  Star of Merit for bartering
  • Reward boxes (one for each objective you complete) that include more Jewellery, Marks, Medallions, Stars of Merit, Universal Solvent, Stat Tomes, Supreme Essence, Symbols for crafting Legendary Weapons, Steeds and many more items.
Metals Side quest Main quest
Battle for Helm's Deep Instances
Gold, Silver and Bronze  Quartermaster's Reward  Gifts of Rohan
Platinum (Rewards Incomparable and Epic)  Quartermaster's Fine Armaments  Treasures of Rohan

Map and Gallery

References