The Deep Crossroad
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Region: | Moria |
Area: | Nud-melek |
Location: | [6.3S, 101.1W] |
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Lore
- This junction between the vast hall in Nud-melek and the Chamber of Mazarbul farther to the west seems unimportant in the vastness of Moria, but for some reason Mazog's Orcs guard it with a keen vigilance and attack all passersby therein.
Location
Deeds
The following deeds can be advanced by visiting this location:
Settlements, Areas and Landmarks of Nud-melek
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Areas: | Second Hall | |
Settlements: | None | |
Landmarks: | Balin's Camp • The Bridge of Khazad-dûm • The Deep Crossroad • The First Hall • Khadar-zarâm • Khurjezer • Second Hall Camp-site • Rushdurinul • Sigin-tharâkh • Sudulthurkh • Zabadgathol | |
Interiors: | ||
Instances: | The Sixteenth Hall |