Flashing Blades
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Flashing Blades
- 5.0m Range
- Fast
- Melee Skill
- Max Targets: 5
- Radius: 5m
- Skill Type: Melee, Critical Hit Chain
- After using Double-edged Strike, make a pair of powerful attacks against your enemies.
Dual-wielding required. - 2 Attacks:
- ... (Main-hand) Damage
- ... (Off-hand) Damage
- Cost: [404 at Level 150] Power
- Cooldown: 5s
General Information
Class: Burglar
Trait Tree: The Quiet Knife
Rank Needed: 20 (trait Flashing Blades)
Skill Interactions
This skill becomes available after using either Double-edged Strike or Gambler's Advantage. Only 1 Critical Hit Chain skill may be used following one of these skills.
Trait Interactions
- The trait Vital Points in the Quiet Knife trait tree makes this skill have up to a 45% chance to apply Vital Points to the enemy target.
- The set bonus Location is Everything in the Quiet Knife trait tree increases the damage of this skill by 10% and makes it ignore 1% of the enemy block/parry/evade.
- The trait Dance of Blades in the Quiet Knife trait tree increases the damage of this skill by up to 10%.
- The trait Focused Strikes in the Quiet Knife trait tree makes this skill only affect 1 target, but increases the damage by approximately 20%.
Flashing Blades
- 4m Range
- Fast
- Melee Skill
- Skill Type: Melee, Critical Hit Chain
- After using Double-edged Strike, make a pair of powerful attacks against your enemies.
Dual-wielding required. - 2 Attacks:
- ... (Main-hand) Damage
- ... (Off-hand) Damage
- Cost: [404 at Level 150] Power
- Cooldown: 5s
Tracery Interactions
- Critical Response Skill Damage increases the damage of this skill by up to 38.5%.
- Chain Skills Critical Chance increases the Critical Chance of this skill by up to 5.5%.
- Chain Skill Critical Multiplier increases the Critical Multiplier of this skill by up to 27.5%.
Tactical Information
This skill is often used after Aim, as it makes both attacks of this skill crit.