Category:Obsolete Effects
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Pages in category "Obsolete Effects"
The following 200 pages are in this category, out of 214 total.
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- Adding Injury to Insult
- After-chill
- Aggravated Deep Wound (Effect)
- Aggressive Stance
- Aiming
- All Fates Entwined (Effect)
- Anthem of Compassion (Effect)
- Anthem of Composure (Effect)
- Anthem of Prowess (Effect)
- Anthem of the Free People (Effect)
- Anthem of the Third Age (Melody)
- Anthem of the Third Age (Resonance)
- Ardent Flurry (Effect)
- Ardour (Effect)
- Arduous Heroics
- Armaments of Flame
- Armaments of Storm
- Armaments of Winter
- Armour of Flame (Effect 2)
- Armour of Flame (Effect)
- Armour of Storm (Effect)
- Armour of Winter (Effect)
- Armour Rend (Captain Effect)
- Attack Speed Increase
B
- Ballad of Balance (Effect)
- Ballad of Flame (Effect)
- Barbed Arrow Induction Reduction
- Battle Drained
- Bee Swarm Critical Defence Debuff
- Big Bleed
- Blade-brother's Call (Effect)
- Blazing Embers (Effect)
- Bleeding
- Block Adaptability I
- Block Adaptability II
- Block Adaptability III
- Blocking Blades (Effect)
- Blood Pool
- Bounder's Boon
C
- Call of Oromë (Effect)
- Calming Verse (Effect)
- Champion's Fervour
- Changing Forms (Beorning Effect)
- Combat Summoning (Effect)
- Confounded
- Conviction - Threat Reduction
- Cool Off
- Coordinate Attack
- Coup de Grace Stealth
- Coup de Grâce (Effect)
- Cruel Odds (Effect)
- Cry of the Valar: Restoration
- Cry of Victory-Power
- Cry of Victory: Morale
- Cunning Attack (Effect)
D
- Dance of Battle - Evade
- Deadly Deep Wound
- Devastating Cunning Attack
- Difficulty: Dangerous
- Difficulty: Deadly
- Difficulty: Deadly +1
- Difficulty: Deadly +2
- Difficulty: Deadly +3
- Difficulty: Deadly +4
- Difficulty: Deadly +5
- Difficulty: Deadly +6
- Difficulty: Hard
- Disabling Gamble
- Dizzy
- Do Not Fall to Fire
- Double Edged
- Drunk
F
G
I
- Imminent Cleansing
- Impressive Flourish Damage over Time
- Improved Bracing Attack
- Improved Burning Embers (Effect)
- Improved Coda of Melody
- Improved Cunning Attack
- Improved Grave Wound (Effect)
- Improved Hedge
- Improved Overwhelm (Effect)
- Improved Power of Knowledge (Effect)
- Improved Rune of Restoration (Effect)
- Improved Searing Embers
- Improved Sign of Battle: Wizard's Fire (Effect)
- Improved Sign of the Wild: Rage (Effect)
- Improved Staff-sweep (Effect)
- Improved Trick: Disable
- Improved Writ of Health
- Inflamed Runes
- Inspire Fellows Buff
- Inspired (Fellowship Shield-brother)
- Inspired (Fellowship Song-brother)
- Inspired (Song-brother)
- Inspiring Cries and Calls - Cooldown
L
M
P
R
S
- Searing Embers (Effect)
- Seeking Blades
- Selfless Defence (Effect)
- Shield Focus
- Shield Focus (Effect)
- Sign of Battle: Wizard's Fire (Effect)
- Sign of Power: Command (Effect)
- Sign of Power: Righteousness (Effect)
- Sign of the Wild: Rage (Effect)
- Skin-change (Beorning Effect)
- Slammed
- Song of Aid (Warden)
- Spring Loaded Trap
- Staff-sweep Power Restore
- Strength of Will (Blade-brother) (Effect)
- Strength of Will (Fellowship Shield-brother)
- Strength of Will (Fellowship Song-brother)
- Strength of Will (Shield-brother) (Effect)
- Strength of Will (Song-brother) (Effect)
- Subtle Disruption
- Superior Grain Farmland
- Superior Pipeweed Farmland
- Superior Vegetable Farmland
- Sustaining Bolt (Effect)
- Swift Stroke (Effect)
- Symphony of the Hopeful Heart (Effect)
T
- Take to Heart (Effect)
- Tale of Battle (Effect)
- Tale of Frost and Flame (Effect)
- Tale of Frost and Flame's Battle (Effect)
- Tale of Heroism (Effect)
- Tale of Respite (Effect)
- Tale of Warding (Effect)
- Tale of Warding and Heroism (Effect)
- The Fang Will Not Poison
- The Gambler (Effect)
- Tier 0 Damage over Time
- Tier 1 Damage over Time
- Tier 2 Damage over Time
- Tier 3 Damage over Time