Hide in Plain Sight

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Hide in Plain Sight-icon.png
 Hide in Plain Sight
  • Immediate
  • Skill Type: Buff
  • Disappear from before the enemy's eyes.

    Briefly improves Stealth. Using this skill will not break Stealth.
  • Briefly undetectable in stealth
  • Stealth not broken by damage
  • Duration: 10s
  • Cost: [84 at Level 130] Power
  • Cooldown: 7m

General Information

Class: Burglar

Level: 30

This skill is replaced by the skill Hide in Plain Sight-icon.png Improved Hide in Plain Sight at level 54, which additionally sets your run speed to 100%.

Effects

Using this skill causes Stealth to occur on yourself.

Trait Information

The trait Improved Hide In Plain Sight in The Quiet Knife trait tree reduces the cooldown of this skill by up to 180 seconds and, at max rank, lets this skill cure all Poison, Disease, Fear and Wound effects that are present on you.

Tactical Information

This is one of your major rescue skills. If the time arises when all hope is lost and your fellowship is failing, use HiPS to save yourself. It drops all threat and can save you lots of repair bills. The skill Ready and Able resets the cooldown on this skill, making it available more often.

It's also possible to get in stealth, so you can activate Trip for a Fellowship Manoeuvre.

After using this skill, a Riddled creature will attack you after it comes out of being Dazed. This can be used in your advantage; pull the creature you need to kill. Riddle it, use HiPS (all other creatures will reset), finish off.