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Throughout Middle-earth you will find many different types of creatures, which may or may not be aggressive, running the gamut from humans to "common beasts" and even monsters.

Naming Conventions

In LOTRO, and at there are two terms used to refer to enemies. While often used interchangeably, consistent usage on the Wiki is defined by:
  • At Lotro-Wiki, use "Mob" when referring to enemies encountered INSIDE an Instance or Dungeon.
  • At Lotro-Wiki, use "Creature" when referring to enemies OUTSIDE an instance, prowling the landscape
LOTRO Threat Indicator
A third term: Non-player Character (or NPC), is used to describe characters which are not agressive toward the Player Character, but who may be toward others.
A "guard" is a typical NPC who will attack any approaching Creature or MOB, but who will ignore Player Characters and their allies.

Generic, Computer Gaming Usage

Back in the early days of on-line gaming called MUD -- Multi User Dungeons -- the term "Mob" derived from shorthand usage to describe a "Mobile" or "Mobile OBject" as opposed to a static object. That object was usually, but not always, a hostile enemy or "monster." Today, those Mobs would be called "Pathers" as they are moving in some computer described, usually repetitive and therefore predictable, path. [1]
  • In MMOs today, the term Mob has come to be a generic term describing any enemy -- static or moving -- that can be attacked by a player; a hostile, computer-controlled, non-player character (NPC). Depending upon the game, all such characters in a game may be referred to as "mobs"; or usage of the term may be limited to hostile NPCs and/or NPCs vulnerable to attack. The various terms are frequently used interchangeably by players simply to describe any animal or race or creature in the game who will attack you. The distinction is more often simply player jargon whose usage varies from player to player than any actual difference.
Also, in MMOs today and especially LOTRO, enemies don't have to be mobile. They frequently simply lie in wait for the unsuspecting player to approach or may be completely invisible until the unsuspecting player is attacked. Enemies may be aggressive or neutral, social or single, beast or humanoid, dumb or 'intelligent'.
  • Creatures on landscape generally have a threat radius of seven meters (less in Rohan), and show a white indicator overhead when they become aware of a nearby player and are preparing to attack.

Creatures by Location

See Creatures by Location
Creatures are sorted by the location in which they can be found. Keep in mind that their difficulty and type are also related to each region, just as character progression. This list is sorted by land and then region, the order a character normally encounters those locations.

Rhovanion (1)

Vales of Anduin map.jpg
Vales of Anduin Creatures

Eriador (1-50)

Bree-land map.jpg
Bree-land Creatures
Ered Luin map.jpg
Ered Luin Creatures
Shire map.jpg
The Shire Creatures
North Downs map.jpg
North Downs Creatures
Lone-lands map.jpg
Lone-lands Creatures
Evendim map.jpg
Evendim Creatures
Trollshaws map.jpg
Trollshaws Creatures
Misty Mountains map.jpg
Misty Mountains Creatures
Angmar map.jpg
Angmar Creatures
Forochel map.jpg
Forochel Creatures
Eregion map.jpg
Eregion Creatures

Rhovanion (50-65)

Moria map.jpg
Moria Creatures
Lothlórien map.jpg
Lothlórien Creatures
Mirkwood map.jpg
Mirkwood Creatures

Eriador (60-75)

Enedwaith map.jpg
Enedwaith Creatures
Dunlending map.jpg
Dunland Creatures

Rhovanion (70-95)

Great River map.jpg
The Great River Creatures
East Rohan map.jpg
East Rohan Creatures
Wildermore map.jpg
Wildermore Creatures
West Rohan map.jpg
West Rohan Creatures

Gondor (95-105)

Western Gondor map.jpg
Western Gondor Creatures
Central Gondor map.jpg
Central Gondor Creatures
Eastern Gondor map.jpg
Eastern Gondor Creatures
Old Anórien map.jpg
Old Anórien Creatures
Far Anórien map.jpg
Far Anórien Creatures
March of the King.jpg
Anórien (After Battle) Creatures
North Ithilien.jpg
Ithilien Creatures
Wastes map.jpg
The Wastes Creatures

Mordor (105-115)

Gorgoroth map.jpg
The Plateau of Gorgoroth Creatures

Rhovanion (115)

Eryn Lasgalen and the Dale-lands map.jpg
Eryn Lasgalen and the Dale-lands Creatures

Mordor (120)

Mordor Besieged map.jpg
Mordor Besieged Creatures
Morgul Vale map.jpg
Morgul Vale Creatures

Eriador (140)

Ettenmoors map.jpg
(PvMP) Ettenmoors Creatures

Creatures by Type

See Creatures by Type

Visual indicators within the UI reveal certain information about the difficulty of creatures. The color of a creature's name is relative to a character's level and the portrait frame indicates the difficulty type of a creature.

Relative name colour

The colour of creature names give a quick indication of the difference between a creature's level compared to the character examining it. Creatures much higher than a player's skill level are prone to deflect or nullify attacks making it more difficult and sometimes impossible to defeat them while aggressive creatures will ignore a character nine or more levels above his own level.

Grey - 9 or more levels below the character's level (yields no XP)
Green - 6-8 levels below
Turquoise - 3-5 levels below
Blue - 1-2 levels below
White - Same level as yourself
Yellow - 1-2 level above
Orange - 3-4 levels above
Red - 5-7 levels above
Purple - 8 or more levels above (yields no XP)
Most attacks deflected

Difficulty types

Together with a creature's level, difficulty type determines certain attributes such as morale, power, resistances and mitigations. Normal creatures are easily defeated while Arch-nemesis creatures require planning and cooperation to defeat. The prefix Rare on a difficulty level when hovering the mouse determines if it's a normal enemy or one that spawns at different areas and can be found prowling about. Types range from Swarm and Normal to Arch-nemesis. Combat NPCs aligned with the Free Peoples have an similar difficulty type scale ranging from Swarm to Hero. The difficulty type is revealed by hovering the mouse cursor over a creature or looking at its portrait frame.

Creatures-Scion Swarm.jpg
Scion Swarm
Creatures-Rare Normal.jpg
Rare Normal
Creatures-Scion Normal.jpg
Scion Normal
Good Signature
Creatures-Rare Signature.jpg
Rare Signature
Creatures-Scion Signature.jpg
Scion Signature and above
Defender: Freep, NPCs
Creatures-Rare Elite.jpg
Rare Elite
Freep-Master Defender.jpg
Master Defender: Freep, NPCs
Creatures-Elite Master.jpg
Elite Master
Creatures-Rare Elite Master.jpg
Rare Elite Master
Avenger: NPCs
Creatures-Rare Nemesis.jpg
Rare Nemesis
Hero: Freep, NPCs
Creatures-Rare Arch-nemesis.jpg
Rare Arch-nemesis
See Creatures by Type for all different types.

Creatures by Genus

See Creatures by Genus
Creatures are sorted by their Genus and then by Species. There are many different species of creatures wandering around Middle-earth and some are neutral while others are purely evil.


Creatures-Spiders And Insects.jpg
Spiders and Insects
Creatures-Creatures Of Nature.jpg
Creatures of Nature
Creatures-Dragon Kind.jpg


Creatures-Giant Kind.jpg
Creatures-Orc Kind.jpg
Creatures-Troll Kind.jpg
Creatures-Ancient Evil.jpg
Ancient Evil
Creatures-The Dead.jpg
The Dead
Creatures Unseen.jpg



Adding new Creatures