A Small Snag

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A Small Snag-icon.png
A Small Snag
  • 3.5m Range
  • Melee Skill
  • Skill Type: Melee, Critical Hit Chance
  • Activated by Double-edged Strike, you attack the enemy's foot, rooting them to the spot and weakening their defences.

    Mounted Combat Enemies: Root replaced with a mount acceleration debuff
  • 121.2% of Main-hand + bonus Damage
  • 15s Root
    50% break chance on damage
  • +2% Incoming Damage
  • +5% Attack Duration
  • Duration: 15s
  • Cost: [276 at Level 140] Power
  • Apply to target on Critical and Devastating Critical:
  • +15% Trick Removal Effect
    Duration: 15s
  • Cooldown: 15s

General Information

Class: Burglar

Trait Tree: The Mischief-maker

Rank Needed: 5 (set bonus A Small Snag)


Using this skill causes A Small Snag and Rooted to occur on your target.

Trait Information

The set bonus Little Annoyances in the Mischief-maker trait tree changes this skill to Quite a Snag-icon.png Quite a Snag, which has increased damage, a more potent debuff and no longer requires Double-edged Strike.


The Burglar Main Hand Major Legacy A Small Snag and Quite a Snag Damage Bonus increases damage of this skill by up to 25%.
Equipping 4 pieces of the Blade's Battle-dress of the Abyss set will make this skill bypass an additional 10% of the target's mitigations.

Tactical Information

After using Double-edged Strike-icon.png Double-edged Strike or Gambler's Advantage-icon.png Gambler's Advantage this skill will be available (in contrast to the description in the tooltip). It's a very useful skill if you want to root a creature and/or increase incoming damage.