A Small Snag
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"This will be my inn; a dream I have had for years, an inn that would attract the Big Folk and hobbits alike." —Adso Haybank Under Construction! This article contains information which is currently being worked on. Please coordinate updates with: Pax (Contribs • User Talk) |

- 4m Range
- Fast
- Melee Skill
- Skill Type: Melee, Critical Hit Chance
- Activated by Double-edged Strike, you attack the enemy's foot, rooting them to the spot and weakening their defences.
Mounted Combat Enemies: Root replaced with a mount acceleration debuff - ... (Main-hand) Damage
- 15s Root
50% break chance on damage - +2% Incoming Damage
- +5% Attack Duration
- Duration: 15s
- Cost: [202 at Level 150] Power
- Apply to target on Critical and Devastating Critical:
- +15% Trick Removal Effect
Duration: 15s - Cooldown: 15s
General Information
Class: Burglar
Trait Tree: The Mischief-maker
Rank Needed: 5 (set bonus A Small Snag)
This skill is replaced by Quite a Snag (requires set bonus
Little Annoyances).
Effects
Using this skill applies A Small Snag and
Rooted for 15 seconds to the enemy target. Damage has a 50% chance to break the Rooted effect. Upon Critical Hit, this skill additionally applies
The Mischief-maker to the Burglar.
Skill Interactions
This skill becomes available after using either Double-edged Strike or
Gambler's Advantage. Only 1 Critical Hit Chain skill may be used following one of these skills.
Trait Interactions
- The set bonus
Little Annoyances in the Mischief-maker trait tree replaces this skill with
Quite a Snag.