A Small Snag

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A Small Snag
  • 4m Range
  • Fast
  • Melee Skill
  • Skill Type: Melee, Critical Hit Chance
  • Activated by Double-edged Strike, you attack an enemy below the belt, setting them off-balance and increasing the damage they take further if they had already suffer from Reveal Weakness.
  • ... (Main-hand) Damage
  • Cost: [135 at Level 150] Power
  • Cooldown: 3.5s

General Information

Class: Burglar

Trait Tree: The Mischief-maker

Rank Needed: 10 (set bonus  A Small Snag)

Effects

Using this skill applies  Quite a Snag and  Rooted for 15 seconds to the enemy target. Damage has a 25% chance to break the Rooted effect. Upon Critical Hit, this skill additionally applies  The Mischief-maker to the Burglar.

Trait Interactions

Tracery Interactions

Tactical Information

It's a very useful skill if you want to root a creature and/or increase incoming damage.