User:Areyekuwe/warg
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Overview
Warg Stalkers are at home hunting in a pack or stealthily stalking the woods.
Excerpt from obsolete Turbine Lorebook in the section Lore on Wargs as a race.
- "The ferocious and intelligent race of wolves that lived in the northern Vales of Anduin, and probably elsewhere in the north of Middle-earth."
- There is only 1 class (Stalker) that can be played by those who wish to be a Warg in Monster Play.
Skills and Toggle Skills
Skills
Skills | ||||||||
---|---|---|---|---|---|---|---|---|
Name | Description | Rank | Price | Barter | Mithrill | Store | Type | |
Stealth | Stealth + decrease in movement speed (toggle skill) | Initial | n/a | * | * | * | Skill: Toggle | |
Rallying Howl | HoT after defeating an enemy (Enhanced by trait) | Rank:5 | 500 | * | * | * | Skill: Buff | |
Pack Hunters | Increased damage dealt to marked target (requires trait) | Rank:6 | Barter: Pâshnar | * | * | * | Skill | |
Sense Prey | Detect the presence of nearby Free Peoples | Rank:9 | 500 | * | * | * | Skill | |
Flayer | Stance: Increased mitigations, armour, and renewing bubble that regens health upon expiration. | Rank:10 | 500 | * | * | * | Skill: Toggle | |
March! | +25% Movement Speed | Initial | n/a | * | * | * | Skill: Toggle | |
Sprint | Sets run speed to 200% for 20 seconds | Initial | n/a | * | * | * | Skill: Buff | |
Shadow | Stance: Increased damage from stealth, increased damage | Rank:1 | 500 | * | * | * | Skill: Toggle | |
Disappear | +10 Stealth not broken by damage until the duration has expired - automatically puts you into stealth (10s duration) | Rank:2 | 500 | * | * | * | Skill: Buff | |
Frenzy | +1500 Melee Critical Rating, +5% Evade Chance on self (requires critical hit effect) | Rank:6 | 500 | * | * | * | Skill: Buff | |
Howl of Unnerving | AoE skill that reduces enemy Block/Parry/Evade, chance to fear, does not break stealth (requires trait) | Rank:1 | 1000 | * | * | * | Skill: Debuff | |
Crippling Bite | Inflicts -25% run speed on an enemy | Initial | n/a | * | * | * | Skill: Melee | |
Throat Rip | Silences your foe for 10 seconds | Rank:1 | 500 | * | * | * | Skill: Melee | |
Tendon Shred | Damage + 5s knock down, initiating a Warband Maneuver | Rank:3 | 500 | * | * | * | Skill: Melee | |
Rend Flesh | +10% melee and ranged damage to foe | Rank:4 | 500 | * | * | * | Skill: Debuff | |
Flea Bitten | +25% skill inductions, +25% attack duration debuff on target | Rank:8 | 500 | * | * | * | Skill: Debuff | |
Dire Howl | AoE silence | Rank:10 | 500 | * | * | * | Skill: Debuff | |
Snap | Reduces target's melee, ranged and tactical damage by 10% | Rank:10 | 500 | * | * | * | Skill: Melee | |
Claws | Deals damage to foe | Initial | n/a | * | * | * | Skill: Melee | |
Maul | Deals damage + DoT | Initial | n/a | * | * | * | Skill: Melee | |
Savage Fangs | Increases enemy attack duration and decreases their block rating | initial | n/a | * | * | * | Skill: Melee | |
Pounce | Deals damage and interrupts your foe | Initial | n/a | * | * | * | Skill: Melee | |
Swipe | Deals non-evadeable damage to foe | Rank:3 | 500 | * | * | * | Skill: Melee | |
Rabid Bite | Deals damage and increases your target's power costs | Rank:5 | 500 | * | * | * | Skill: Melee | |
Eye Rake | Deals damage and interrupts your target | Rank:6 | 500 | * | * | * | Skill: Melee | |
Scratch and Snip | Deals damage to foe; two attacks | Rank:7 | 500 | * | * | * | Skill: Melee |
Equippable Traits
Corruptions
Corruptions | ||||
---|---|---|---|---|
Name | PvMP Rank | Price | Description | |
Critical Protection Boost 1 | Rank:1 | 500 | Increases Critical Protection | |
Critical Protection Boost 2 | Rank:2 | 500 | Increases Critical Protection | |
Critical Protection Boost 3 | Rank:2 | 500 | Increases Critical Protection | |
Critical Protection Boost 4 | Rank:3 | 500 | Increases Critical Protection | |
Critical Protection Boost 5 | Rank:3 | 500 | Increases Critical Protection | |
Critical Protection Boost 6 | Rank:4 | 500 | Increases Critical Protection | |
Damage for Health (Rank 1) | Rank:0 | 500 | Increases Damage at the cost of Health | |
Damage for Health (Rank 2) | Rank:1 | 500 | Greatly increases Damage at the cost of Health | |
Damage for Power (Rank 1) | Rank:1 | 500 | Increases Damage at the cost of Power | |
Damage for Power (Rank 2) | Rank:2 | 500 | Greatly increases Damage at the cost of Power | |
Health for Damage (Rank 1) | Rank:1 | 500 | Increases Health at the cost of Damage | |
Health for Damage (Rank 2) | Rank:2 | 500 | Increases Health at the cost of Damage | |
Health for Power (Rank 1) | Rank:0 | 500 | Increases Health at the cost of Power | |
Health for Power (Rank 2) | Rank:1 | 500 | Greatly increases Health at the cost of Power | |
Mastery Boost 1 | Rank:1 | 500 | Increases Physical and Tactical Mastery | |
Mastery Boost 2 | Rank:2 | 500 | Increases Physical and Tactical Mastery | |
Mastery Boost 3 | Rank:2 | 500 | Increases Physical and Tactical Mastery | |
Mastery Boost 4 | Rank:3 | 500 | Increases Physical and Tactical Mastery | |
Mastery Boost 5 | Rank:3 | 500 | Increases Physical and Tactical Mastery | |
Mastery Boost 6 | Rank:4 | 500 | Increases Physical and Tactical Mastery | |
Physical Mitigation Boost 1 | Rank:1 | 500 | Increases Physical Mitigation | |
Physical Mitigation Boost 2 | Rank:2 | 500 | Increases Physical Mitigation | |
Physical Mitigation Boost 3 | Rank:2 | 500 | Increases Physical Mitigation | |
Physical Mitigation Boost 4 | Rank:3 | 500 | Increases Physical Mitigation | |
Physical Mitigation Boost 5 | Rank:3 | 500 | Increases Physical Mitigation | |
Physical Mitigation Boost 6 | Rank:4 | 500 | Increases Physical Mitigation | |
Power for Damage (Rank 1) | Rank:0 | 500 | Increases Power at the cost of Damage | |
Power for Damage (Rank 2) | Rank:1 | 500 | Greatly increases Power at the cost of Damage. | |
Power for Health (Rank 1) | Rank:1 | 500 | Increases Power at the cost of Health | |
Power for Health (Rank 2) | Rank:2 | 500 | Greatly increases Power at the cost of Health | |
Resistance Boost 1 | Rank:1 | 500 | Increases Resistance Ratings | |
Resistance Boost 2 | Rank:2 | 500 | Increases Resistance Ratings | |
Resistance Boost 3 | Rank:2 | 500 | Increases Resistance Ratings | |
Resistance Boost 4 | Rank:3 | 500 | Increases Resistance Ratings | |
Resistance Boost 5 | Rank:3 | 500 | Increases Resistance Ratings | |
Resistance Boost 6 | Rank:4 | 500 | Increases Resistance Ratings | |
Stealth Detection Boost | Rank:5 | 500 | Increases Stealth Detection at cost of Stealth Rating | |
Tactical Mitigation Boost 1 | Rank:1 | 500 | Increases Tactical Mitigation | |
Tactical Mitigation Boost 2 | Rank:2 | 500 | Increases Tactical Mitigation | |
Tactical Mitigation Boost 3 | Rank:2 | 500 | Increases Tactical Mitigation | |
Tactical Mitigation Boost 4 | Rank:3 | 500 | Increases Tactical Mitigation | |
Tactical Mitigation Boost 5 | Rank:3 | 500 | Increases Tactical Mitigation | |
Tactical Mitigation Boost 6 | Rank:4 | 500 | Increases Tactical Mitigation |
Audacity
Audacity for Creeps: Creeps have no gear, so their Audacity ranks are purchased at their class trainers. The “Passive” section will sell ranks for a high amount of Commendations. Once purchased, Audacity ranks are always active.
Skill Values | ||||
---|---|---|---|---|
Rank | Crowd Control Duration | Incoming Damage | Damage(Tact/Mele/Ranged) | |
1 | -25% | -40% | +1% | |
2 | -25,9% | -40% | +2% | |
3 | -26,9% | -40% | +3% | |
4 | -27,8% | -40% | +4% | |
5 | -28,7% | -40% | +5% | |
6 | -29,6% | -40% | +6% | |
7 | -30,6% | -40% | +7% | |
8 | -31,5% | -40% | +8% | |
9 | -32,4% | -40% | +9% | |
10 | -33,3% | -40% | +10% | |
11 | -35,2% | -40% | +11% | |
12 | -37% | -40% | +12% | |
13 | -38,9% | -40% | +13% | |
14 | -40,7% | -40% | +14% | |
15 | -42,6% | -40% | +15% | |
16 | -44,4% | -40% | +16% | |
17 | -46,3% | -40% | +17% | |
18 | -48,1% | -40% | +18% | |
19 | -50% | -40% | +19% | |
20 | -51,7% | -40% | +20% | |
21 | -53,3% | -40% | +21% | |
22 | -55% | -40% | +22% | |
23 | -56,7% | -40% | +23% | |
24 | -58,3% | -40% | +24% | |
25 | -60% | -40% | +25% |
Appearance Traits
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Starting Appearance
Warg Stalker Class Player Guides
Some guides here are dated, but may still give good information as some things do not change too much.