Rupture (Effect)
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Rupture I
- +2% Incoming Damage
- Duration: 10
Rupture II
- +4% Incoming Damage
- Duration: 10
Rupture III
- +6% Incoming Damage
- Duration: 10
Rupture IV
- +8% Incoming Damage
- Duration: 10
Effect Information
When Rupture is traited, the skill Hammer Down applies this effect when at least 1 active bleed is removed from the enemy target. The potency increases with each additional bleed removed, up to 4. The following bleeds interact with this ability:
- Deep Wound: applied by Thrust
- Terrible Wound: replaces Deep Wound when Overwhelm is used
- Slashing Wound: applied by Sweeping Cut (requires trait Broad Strokes)
- Haemorrhaging Wound: applied by Brutal Assault (requires trait Haemorrhage)