Improved Addle

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Improved Addle
  • 20m Range
  • Immediate
  • Ranged Skill, Tactical Skill
  • Resistance: Song
  • Skill Type: Debuff
  • Causes the enemy to fail skill attempts, and subsequent skill attempts will briefly take longer to execute.

    Target deals less tactical damage.

    Interrupts Inductions
  • +25% Skill Inductions
  • x0.9 Tactical Damage
  • Duration: 30s
  • Cost: [135 at Level 150] Power
  • Cooldown: 10s

General Information

Class: Burglar

Level: 48

This skill replaces  Addle.

Effects

Using this skill applies  Addle to the enemy target.

Tracery Interactions

Tactical Information

While Trick: Disable decreases melee damage of an enemy, this skill reduces tactical damage. The interrupt is also nice for when a target is planning a special move like a knock-back or heal skill, especially because it is immediate and has a range of 20m. Finally, this skill can be used to interrupt long animations, like those of Double-edged Strike or Flashing Blades.