Improved Addle
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Improved Addle
- 20m Range
- Immediate
- Ranged Skill, Tactical Skill
- Resistance: Song
- Skill Type: Debuff
- Causes the enemy to fail skill attempts, and subsequent skill attempts will briefly take longer to execute.
Target deals less tactical damage.
Interrupts Inductions - +25% Skill Inductions
- x0.9 Tactical Damage
- Duration: 30s
- Cost: [135 at Level 150] Power
- Cooldown: 10s
General Information
Class: Burglar
Level: 48
This skill replaces Addle.
Effects
Using this skill applies Addle to the enemy target.
Tracery Interactions
- Addle Tactical Damage Debuff increases the Damage Reduction potency of Addle by up to 5.5%.
Tactical Information
While Trick: Disable decreases melee damage of an enemy, this skill reduces tactical damage. The interrupt is also nice for when a target is planning a special move like a knock-back or heal skill, especially because it is immediate and has a range of 20m. Finally, this skill can be used to interrupt long animations, like those of Double-edged Strike or Flashing Blades.