Imanak-tûr
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Imanak-tûr | |||||
Level: | 150 | ||||
Instance: | Nirgambâr, the Restless Tomb | ||||
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Type: | Nemesis | ||||
Genus: | The Dead | ||||
Species: | Darkwater | ||||
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Morale: | Variable | ||||
Power: | Variable | ||||
Advanced Stats
Alignment: ( Evil )
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Mitigation: | |||
Common: | Unknown | AncientDwarf: | Unknown |
Fire: | Unknown | Beleriand: | Unknown |
Light: | Unknown | Westernesse: | Unknown |
Shadow: | Unknown | Frost: | Unknown |
Lightning: | Unknown |
Level of Lore-master reporting: ( )
Location
Imanak-tûr is the second boss within the 6-Man Instance Nirgambâr, the Restless Tomb in Khûd Zagin.
Abilities
Permanent Effects:
- Enhancement -- Solo/Duo in Solo/Duo.
- Enhancement -- Tier 1 in Tier 1.
- Enhancement -- Tier 2 in Tier 2.
- Enhancement -- Tier 3 in Tier 3.
- Permanent State Immunity
- Protection from Slows
Summoned Enemies:
Special Abilities:
- Grim Spikes -- Spawns a wave of Grim Spikes that pass through the arena. A wave consists of three intermittent lines of spikes in a 2x6 array that have a roughly 2 second gap between each line.
Non-Removable Effects:
- Rising Pressure -- Randomly Targeted
T2+:
- Rising Winds -- Tank Effect
Inductions:
- Scouring Sands -- Tank Hit and applies Scouring Sands
- Can be targeted on non-Tank players and the effect changes on Tier 3 (deals AoE Damage upon expiration or cleanse)
- Stinging Sands -- AoE Hit and applies Stinging Sands