Feint

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Feint
  • 4m Range
  • Immediate
  • Melee Skill
  • Skill Type: Melee, Swordplay
  • Fool your opponent by rapidly stopping your previous movement, allowing you to take a different track.

    Swordplay:
      Dodge restores morale.
      Cut-over becomes AoE.
      Compound Attack has increased critical chance.
  • ... (Main-hand) Damage
  • Dodge applies a heal
    Cut-over becomes AoE
    +30% Compound Attack Critical Chance
  • Duration: 10s
  • Cost: [34 at Level 150] Power
  • Attunes: 1
  • Cooldown: 10s

General Information

Class: Mariner

Trait Tree: The Duellist

Rank Needed: 0

Effects

Using this skill applies  Swordplay: Feint to the Mariner. This effect is consumed by the next Swordplay skill.

Skill Interactions

The following skills are empowered when they are the next Swordplay skill used after Feint:

Trait Interactions

Tracery Interactions

Tactical Information

Feint by itself does not do much damage. It is most commonly used before Cut-over, and Feint-Cutover-Flèche is an excellent AoE rotation.