Compound Attack

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Compound Attack
  • 4m Range
  • Fast
  • Melee Skill
  • Skill Type: Melee, Swordplay
  • Press your advantage by continuously striking your target.

    Swordplay:
      Lunge applies an additional Bleed.
  • 3 Attacks:
  • ... (Main-hand) Damage
  • ... (Main-hand) Damage
  • ... (Main-hand) Damage
  • Lunge applies a bleed
  • Duration: 10s
  • Cost: [202 at Level 150] Power
  • Attunes: 4
  • Cooldown: 10s

General Information

Class: Mariner

Trait Tree: The Duellist

Rank Needed: 20 (trait  Compound Attack)

Effects

Using this skill applies  Swordplay: Compound Attack to the Mariner. This effect is consumed by the next Swordplay skill.

Skill Interactions

The following Swordplay skills empower Compound Attack:

  •  Feint makes this skill gain +30% Critical Chance.

The following skills are empowered when they are the next Swordplay skill used after Compound Attack:

Trait Interactions

Tracery Interactions

Tactical Information

Compound Attack is a key offensive ability in the Mariner's rotation. This skill should be used off cooldown to reduce the cooldown of Lunge, and should always be used after a strong set-up skill like Thrust or Step-back. This skill is used less in AoE situations.