En Garde
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En Garde
- 4m Range
- Fast
- Skill Type: Melee, Swordplay
- Refresh your Steady buff and prepare for combat.
This skill can only be used while in Steady Balance
Swordplay:
Thrust deals more damage.
Blade Shield gives more Parry chance. - +5% Run Speed
- Duration: 10s
- +... Power
+50% Blade Shield Parry Chance
+100% Thrust Damage - Duration: 10s
- Cooldown: 5s
General Information
Class: Mariner
Level: 1
Effects
Using this skill refreshes the Steady buff, and applies Swordplay: En Garde to the Mariner. This effect is consumed by the next Swordplay skill.
This skill can only be used between 6 and 6 , inclusive.
Skill Interactions
The following skills are empowered when they are the next Swordplay skill used after En Garde:
- Blade Shield grants +50% Parry Chance.
- Thrust deals +100% Damage.
Trait Interactions
- The trait Keen Sight in the Shanty-caller trait tree makes Steady additionally grant up to +3% Melee Critical Chance.
- The trait One With the Sea in the Shanty-caller trait tree increases the duration of Steady by up to 5 seconds.
- The trait Firm Footing in the Shanty-caller trait tree increases the potency of Steady by up to 5%.
Tracery Interactions
- Swordplay Healing Potency increases the power restoration of this skill by up to 16.5%.
Tactical Information
En Garde is most commonly used before the fight begins, and after every use of Re-centre. This skill is mainly used to recover Power.