Boss from the Vaults: Naruhel the Red-maid
| Level: | 50 - 160 |
| Size: | Fellowship |
| Cluster: | Seasonal |
| Region: | Lone-lands |
| Area: | Spring of the Red Maid |
| Location: | [29.7S, 23.2W] |

"The Red-maid is lost -- or so it seems -- to the corruption wrought upon her land at the hands of corrupt Men. Perhaps you can discover a method to undo the damage."
Description
Boss from the Vaults: Naruhel the Red-maid, also known simply as Naruhel, is a scalable Seasonal Instance accessible during the Spring Festival.
This instance was inspired by the boss of the same name in the Agamaur instance Garth Agarwen: Fortress.
There are three tiers of difficulty and each tier has a chest that can be opened once per day.
Tier 1 - Naruhel's Silver Chest
Tier 2 - Naruhel's Golden Chest
Tier 3 - Naruhel's Mithril Chest
Each chest contains 5 Festivity Tokens and a chance for a rare drop.
The instance takes place in the Spring of the Red Maid area of The Lone-lands and is accessible through the Instance Finder.
Quests
- [50-160] Boss from the Vaults: Naruhel - Fellowship
- [50-160] Boss from the Vaults: Naruhel - Tier 1 - Fellowship
- [Server Cap] Boss from the Vaults: Naruhel - Tier 2 - Fellowship
- [Server Cap] Boss from the Vaults: Naruhel - Tier 3 - Fellowship
- [Server Cap] Seasonal: The Coins of Naruhel - Fellowship
Deeds
Instance Overview
The instance consists of Naruhel and 6 Créoth Disciples, 3 on each side. At 80%, 60% and 50% morale two Disciples will start walking towards the altar to sacrifice themselves (one from each side). On higher tiers bloodwaters will spawn when a disciple dies.
Créoth Disciple says, Find strength in my death!
Créoth Disciple says, For the Créoth!
Créoth Disciple says, For the maiden of Agamaur!
Créoth Disciple says, For the mistress of suffering.
Créoth Disciple says, From my blood, gain strength.
Créoth Disciple says, I do not fear death!
Créoth Disciple says, My blood strengthens the swamp!
Créoth Disciple says, My life for you!
Dread
Your heart is heavy in the face of such evil.
+4 Dread
Boiling Blood
You are struck by a foul vapour that gathers quickly.
Every 5 seconds:
Subtracts 25% of maximum Morale
Duration: 15s
Corrupting Presence
The corruption pools in the air.
x Common Damage every 3 seconds.
Walkthrough
Core Mechanics
- Punt – Naruhel periodically punts a random player.
- Water Cyclone – A long induction that is normally interrupted.
- Purple Eye – Marks a player, causing them to drop three puddles.
- To conserve space, drop all three puddles in the same spot before stepping out (Healer awareness required).
Disciples and Sacrifice
If a Créoth Disciple reaches the altar and sacrifices themselves:
- Naruhel is fully healed
- She gains damage reduction
- Her damage increases
- She unlocks additional abilities
- She performs a full threat wipe
This must be avoided at all costs. When Disciples activate, Naruhel briefly turns green. DPS should immediately swap to the Disciple, and the tank must retaunt Naruhel afterward.
Bloodwaters
Bloodwaters are the primary danger in this encounter.
- Tier 1: No bloodwaters spawn.
- Tier 2: One bloodwater spawns when the first Disciple of the wave dies.
- Tier 3: One bloodwater spawns for each Disciple.
When a bloodwater activates, Naruhel immediately begins the induction "These waters are mine" to consume it:
- She heals slightly
- The bloodwater is removed before it can roam
- No puddles are dropped
- No heavy melee hits occur
Because bloodwaters are the most dangerous part of the fight, not interrupting this induction makes the encounter significantly easier.
Tier 2 Strategy
- Only one bloodwater appears per wave.
- Allow Naruhel to consume it to avoid dealing with the mechanic entirely.
Tier 3 Strategy
Each wave has two Disciples, normally producing two bloodwaters. Naruhel only consumes the first one that activates.
To control the fight:
- Kill the west-side Disciple first
- It spawns the Unstable Greater Ritual Bloodwater (double morale).
- Let Naruhel consume this one.
- Quickly kill the east-side Disciple
- It spawns the weaker Ritual Bloodwater.
- DPS it down before it causes trouble.
- Fourth wave:
- Two more bloodwaters spawn (one of each type).
- Again, she consumes the first one if you don’t interrupt.
- Kill the remaining one.
Once the bloodwaters are handled, the remainder of the fight is trivial.
Mobs
Loot
Loot for this instance comes from daily quests awarding 2 Spring Leaves and the chest at the end that awards 5 Festivity Tokens and has a 50% chance on tier 1 and 2 (100% chance on tier 3) to award one of the following:
Currency
50
Figments of Splendour
Spring Leaf
2
Spring Leaf
Cosmetics![]()
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Cloaks (Level 130)![]()
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Cloaks (Level 140)![]()
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Cloaks (Level 150)![]()
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Cloaks (Level 160)![]()
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The chest locks reset daily at 3:00 a.m. server time.

