Base Passive Skills
Jump to navigation
Jump to search
Base Passive Skills are characteristics which are unique to each race. They modify a character's stats by either enhancing or diminishing them.
Beorning
Might of the Wild: [+2,260 at Level 160] Might.
Few in Number: [-800 at Level 160] Fate.
Natural Resistance: +1% Poison Resistance.
Thick Hide: [+3,060 at Level 160] Vitality.
Dwarf
Lost Dwarf-kingdoms:
- [-800 at Level 160] Fate.
Stocky:
- [-901 at Level 160] Agility.
Sturdiness:
- [+2,260 at Level 160] Might,
- [+3,060 at Level 160] Vitality,
- +1% Common Mitigation.
Unwearying in Battle:
- [+122.4 at Level 160] In-Combat Morale Regeneration,
- [+60 at Level 160] In-Combat Power Regeneration,
- [-816 at Level 160] Non-Combat Morale Regeneration,
- [-320 at Level 160] Non-Combat Power Regeneration.
One-handed Axes:
- Allows the use of one-handed axes, regardless of class. Axes have a small chance of reducing the target's armor.
Elf
Agility of the Woods: [+2,260 at Level 160] Agility.
Fading of the Firstborn: [-800 at Level 160] Fate.
Sorrow of the Firstborn:
- [-5440 at Level 160] Max Morale,
- [-816 at Level 160] Non-Combat Morale Regeneration.
Suffer no Illness: +1% to Disease Resistance and Poison Resistance.
High Elf
Fading of the Firstborn: [-800 at Level 160] Fate
Peace of the Eldar:
- [+13600 at Level 160] Maximum Morale,
- [+1230 at Level 160] non-Combat Morale Regen
Sorrow of the Undying: [-901 at Level 160] Will
Suffer no Illness: +1% Disease and Poison Resistance
Hobbit
Hobbit Courage: +1% Fear Resistance.
Hobbit-toughness: [+3,060 at Level 160] Vitality.
Rapid Recovery: [+1230 at Level 160] Non-Combat Morale Regeneration.
Resist Corruption: +1% Shadow Mitigation.
Small Size: [-901 at Level 160] Might.
Man
Diminishing of Mankind: [-901 at Level 160] Will.
Easily Inspired: +5% Incoming Healing.
Gift of Men: [+2,000 at Level 160] Fate.
Strong Men: [+2,260 at Level 160] Might.
River Hobbit
Hardy Holbytlan: [+13600 at Level 160] Maximum Morale
Seclusion Breeds Suspicion: [-901 at Level 160] Will
Slippery Like a Fish: [+2,260 at Level 160] Agility
Swimmer: +1% Frost Mitigation
Daggers:
- Allows the use of daggers, regardless of class. Daggers have a small chance of inflicting a critical hit when performing melee auto-attacks.
Stout-axe
Unyielding Will:
- [+2,260 at Level 160] Will,
- +1% Common Mitigation
Wrought by the Black Land:
- +1% Shadow Mitigation,
- +1% Disease Resistance,
- [+2,260 at Level 160] Might,
- [+2,260 at Level 160] Agility
Shadow of the Eye: [-1,230 at Level 160] Vitality
Doom of Drása's Folk: [-800 at Level 160] Fate
One-handed Axes:
- Allows the use of one-handed axes, regardless of class. Axes have a small chance of reducing the target's armor.