Mitigation
(Redirected from Common Mitigation)
Overview
"Oh, I do not know about this. I do not know about this at all!" —Bingo Boffin Accuracy This article is marked for checking accuracy. Please check other sources to verify if the information provided is correct. Is this the actual case, or is the mitigation in fact higher if your level is higher than that of the enemy?'"`UNIQ--finalizedvar-0--QINU`"' |
- Damage Mitigation is a rating-based statistic that governs how much damage your character takes from different damage types.
- There are two different types of mitigation: Physical Mitigation & Tactical Mitigation.
- The amount of mitigation is influenced by the enemy's level versus your character's level. If your character's level is equal to or higher than the enemy's level, then the mitigation percentage is as shown in the character window.[confirmation needed] If your character's level is lower, then your effective mitigation percentage can be lower.
- To determine the relationship between the rating value and the mitigation percentage, see Rating to percentage formula.
Sources of Mitigation
- Mitigation percentages are attained from a rating (by rating to percentage conversion) and from various mitigation percentage bonuses.
- Physical Mitigation can be attained through:
- increasing a character's Armour rating (100% conversion to Physical Mitigation Rating)
- raw Physical Mitigation Rating bonuses (found on various equipment, essences, consumables, virtues, and relics)
- Physical Mitigation percentage bonuses (found in various race traits, skill traits and on equipment)
- Physical Mitigation can be attained through:
- Orc-craft Mitigation & Fell-wrought Mitigation (special forms of physical mitigation of respective damage types) attain contributions from:
- Armour rating (20% conversion to Orc-craft/Fell-wrought Mitigation Rating)
- raw Physical Mitigation Rating bonuses (100% conversion to Orc-craft/Fell-wrought Mitigation Rating)(found on various equipment, essences, consumables, virtues, and relics).
- raw Orc-craft/Fell-wrought Mitigation Ratings (found in Epic Battles traits).
- Orc-craft Mitigation & Fell-wrought Mitigation (special forms of physical mitigation of respective damage types) attain contributions from:
- Tactical Mitigation attains contributions from:
- your Armour rating (20% conversion to Tactical Mitigation Rating)
- Will & Fate (100% conversion to Tactical Mitigation Rating)
- raw Tactical Mitigation rating bonuses (found on various equipment, essences, consumables, virtues, and relics).
- Tactical Mitigation percentage bonuses (found in various skill traits and on equipment)
- Tactical Mitigation attains contributions from:
Mitigation Calculation
- The mob's/opponent level versus your own character's level is important:
- If your character's level is equal or higher to the mob's level then your own level is used in the Rating to percentage formula.
- If your character's level is lower then the mob's level then the mob's level is used in the Rating to percentage formula. Also, the number of levels in between will be deducted as a percentage from your effective mitigation % (not shown in character window) with a maximum of 5%. For example, a character level 105 against a boss level 108: 2 levels in between (106,107) gives -2% mitigation penalty.