Ambarûl Quests

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Ahâsh-zubir Quests


Ekagar

  1. [150] Helping with the Harvest
  2. [150] Home from the War
  3. [150] Stolen Livelihood
  4. [150] Checking on the Neighbours - vector to Mehêtur


Arwáth

  1. [150] In Search of the Culprit
  2. [150] The Warden of the Grove
  3. [150] The Fading of the Forests
  4. [150] Finding Healing
  5. [150] Giving More Than You Take Away
  6. [150] Finding Balance


The Tale-wardens

  1. [150] The Awkward First Step
  2. [150] A Promise Kept



Fields of Duragâr Quests


Burukíri

  1. [150] Problematic Pests
  2. [150] Sweet Extras
  3. [150] Goods to Market - vector to Iridír


Mehêtur

  1. [150] Fields of Danger
  2. [150] Making Papyrus
  3. [150] Scroll Delivery - vector to Iridír


Iridír

  1. [150] Welcome to Iridír
  2. [150] A Show of Goodwill
  3. [150] Supporting the Bulwark
  4. [150] Arrows for the Cause
  5. [150] Crippling the Enemy
  6. [150] A Defensive Strike - vector to Sûru
  7. [150] The Prisoner Problem - (on returning to Iridír)
  8. [150] A Captive Audience
  9. [150] Searching for Hope
  10. [150] One Last Effort
  11. [150] Unlocking History
  12. [150] The Southern Visitor - return to Sûru to pick up the vector quest to Khûd Zagin


(after completing Unlocking History:)




Sûru

  1. [150] Diminishing the Enemy
  2. [150] Feeding a Small Army
  3. [150] Situational Update - return to Iridír



(begins here, but belongs to Khûd Zagin Quests:)
  1. [150] An Audience Not Given - vector to Jirush in Khûd Zagin


The Tale-wardens

  1. [150] The Fallow Deer
  2. [150] Tend to the Deer
  3. [150] A Tale My Father Told
  4. [150] A New Post
  5. [150] Ways and Customs - vector to Sûru
  6. [150] Raphûz's Feats of Strength I
  7. [150] Raphûz's Feats of Strength II
  8. [150] Flowers of the Floodplain
  9. [150] The Bountiful Wilds
  10. [150] Across the Ikorbân - vector to Jirush in Khûd Zagin




Kidûru Marshes Quests


Gha Nêkha


Landscape